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Showing 1 to 15 of 17 results Save | Export
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Kristina Areskoug Josefsson; Gerd Hilde Lunde – Learning Organization, 2025
Purpose: Sexual health is insufficiently addressed in health care and higher education, which can lead to lower quality of life and negative health outcomes. To improve the situation, it is necessary to address both the needs of patients and professionals and collaboratively engage in finding sustainable solutions. The purpose of this paper is to…
Descriptors: Health Education, Sexuality, Graduate Study, Electronic Learning
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Zhang, Di; Hwang, Gwo-Jen – Journal of Educational Computing Research, 2023
Project-based learning (PBL) aims to foster students' problem-solving ability and collaboration by engaging them in completing a project in teams. Researchers have indicated the importance of guiding students to make comparisons and reflection during the process of project-based learning. Therefore, the present research proposed a peer…
Descriptors: Student Projects, Active Learning, Peer Evaluation, Problem Solving
Parra, Julia; Chatterjee, Suparna; Alzaid, Ayman; Korang, Thomas – Geography Teacher, 2022
Though there has been debate regarding the effectiveness of online teaching and learning as compared to face-to-face or in-person modalities, the online experience has gained credence and momentum (Brenneman and Karpman 2020). The COVID-19 pandemic and its resultant global lockdown warranted the closing of schools and the adoption of online…
Descriptors: Curriculum Development, Learning Activities, Electronic Learning, Geography Instruction
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Abramenka-Lachheb, Victoria – International Journal on E-Learning, 2022
The purpose of this study was to two-fold. First, it aimed to provide a description of the design process of a fully online public health course with a special emphasis on an authentic learning project. The authentic project in this course was designed in compliance with the competencies put forth by the Academy for Gerontology in Higher Education…
Descriptors: Authentic Learning, Student Projects, Distance Education, Electronic Learning
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Sigit, Diana Vivanti; Ristanto, Rizhal Hendi; Mufida, Siti Nur – International Journal of Instruction, 2022
"The Science, Technology, Engineering, Art and Mathematics" (STEAM) approach is increasingly used as it is believed to be capable of facilitating students to understand subjects and adjust to the 21st century competency framework. Integrating a project-based learning (PjBL) model with STEAM is part of good teaching practice. The…
Descriptors: Active Learning, Student Projects, Electronic Learning, STEM Education
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Zak, Andrew J.; Bugada, Luke F.; Ma, Xiao Yin; Wen, Fei – Journal of Chemical Education, 2021
Over the past decade, the increasingly globalized society has continually redefined the qualities and skills of an ideal engineering graduate for industry and academic careers, and, more recently, in light of a global pandemic in 2020, the pedagogical environment has shifted toward a virtual classroom setting. Because the engineering and social…
Descriptors: Electronic Learning, Learner Engagement, Outcomes of Education, Chemical Engineering
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Karina Valariie Anne Mariadas; Farrah Dina Yusop – Curriculum and Teaching, 2024
The purpose of this study was to evaluate that project-based learning results in learners to be intrinsically motivated when learning History. Three methods were implemented in this study, namely role playing, poster-making and mixed projects (i.e., role playing and poster-making). To further enhance the understanding of intrinsic motivation, the…
Descriptors: Foreign Countries, Active Learning, Student Projects, History Instruction
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Fournier, Ximena Alvarenga; Leandro, Ronald Sáenz – Digital Education Review, 2022
This work aims to advance on the systematization of teaching experiences in the formulation of evaluation activities, mediated by ICT, for academic and professional training in the field of Political Science. It explores the usefulness of student podcasting as a didactic strategy for theoretical-active learning in digital university environments…
Descriptors: Foreign Countries, Undergraduate Students, Theories, Evaluation
Salmons, Janet – Stylus Publishing LLC, 2019
Students who know how to collaborate successfully in the classroom will be better prepared for professional success in a world where we are expected to work well with others. Students learn collaboratively, and acquire the skills needed to organize and complete collaborative work, when they participate in thoughtfully-designed learning activities.…
Descriptors: Cooperative Learning, Learning Activities, Electronic Learning, Taxonomy
Liljeström, Anu; Enkenberg, Jorma; Vanninen, Petteri; Vartiainen, Henriikka; Pöllänen, Sinikka – International Association for Development of the Information Society, 2014
This paper discusses the OpenForest portal and its related multidisciplinary learning project. The OpenForest portal is an open learning environment and ecosystem, in which students can participate in co-developing and co-creating practices. The aim of the OpenForest ecosystem is to create an extensive interactive network of diverse learning…
Descriptors: Foreign Countries, Electronic Learning, Case Studies, Elementary School Students
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Sanganyado, Edmond; Nkomo, Simbarashe – Education Sciences, 2018
The purpose of this study was to develop e-learning activities that could facilitate the integration of sustainability concepts and practices in engineering and chemical education. Using an online learning management system (LMS), undergraduate students in an applied chemistry program at a public university in Zimbabwe participated in an online…
Descriptors: Foreign Countries, Sustainability, Engineering Education, Science Education
Cepeda, Francisco Javier Delgado; Acosta, Ruben Dario Santiago – International Association for Development of the Information Society, 2014
This paper reports design and implementation outcomes at middle development advance of an educative program based on use and construction of widgets on Wolfram Alpha platform at higher education level for engineering and sciences areas. Widgets were based on Physics and Mathematics curricula under Project Oriented Learning and Blended Learning…
Descriptors: Electronic Learning, Blended Learning, Higher Education, Physics
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Capacho, Jose – Turkish Online Journal of Distance Education, 2016
The main objective of this paper is to show a set of new methodologies applied in the teaching of Computer Science using ICT. The methodologies are framed in the conceptual basis of the following sciences: Psychology, Education and Computer Science. The theoretical framework of the research is supported by Behavioral Theory, Gestalt Theory.…
Descriptors: Teaching Methods, Information Technology, Computer Science Education, Games
Samardzija, Ana Coric; Bubas, Goran – International Association for Development of the Information Society, 2014
Numerous e-learning 2.0 studies have advocated the use of social networking sites for educational purposes, but only a few of them have observed social networking sites as an instrument for specific learner skill development. This paper discusses a study which addresses the motivation and challenges associated with the introduction of the social…
Descriptors: Social Networks, Peer Evaluation, Student Projects, Skill Development
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Ng, Khar Thoe; Parahakaran, Suma; Febro, Rhea; Weisheit, Egbert; Lee, Tan Luck – Open Praxis, 2013
Student-centred learning approaches like collaborative learning are needed to facilitate meaningful learning among self-motivated lifelong learners within educational institutions through interorganizational Open and Distant Learning (ODL) approaches. The purpose of this study is to develop blended learning platforms to promote sustainable living,…
Descriptors: Blended Learning, Sustainability, Questionnaires, Teacher Surveys
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