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Showing 1 to 15 of 42 results Save | Export
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Clegorne, Nicholas A.; Gruss, Amy B.; Jimenez, Albert M. – Educational Planning, 2023
Teamwork has been described as a leadership-coupled professional competency in postsecondary engineering education. It has been listed among the most critical professional skills by engineering industries and professional organizations. Here, a mixed-method case study is reported, which used Visual Thinking Strategies alongside a group project in…
Descriptors: Engineering Education, Teamwork, Learning Activities, Undergraduate Students
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Van Helden, Gitte; Zandbergen, Barry T. C.; Specht, Marcus M.; Gill, Eberhard K. A. – IEEE Transactions on Education, 2023
Contribution: This article presents a comprehensive overview of characteristics of educational designs of collaborative engineering design activities found in literature and how these characteristics mediate students' collaboration. Background: Engineers have to solve complex problems that require collaboration. In education, various collaborative…
Descriptors: Cooperative Learning, Engineering Education, Design, Literature Reviews
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Frederick R. Missel; Jeremy V. Ernst; Daniel P. Kelly; Erik Schettig; Aaron C. Clark – Technology and Engineering Teacher, 2023
For students to gain the most out of education, they need to form long-term memories from experiences gained through active learning. The greatest distinction between active learning and traditional approaches involves the types of tasks and problems the students are challenged to solve. Active learning activities should be structured with student…
Descriptors: Active Learning, Engineering Education, Computer Graphics, Design
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Komp, Evan A.; Pelkie, Brenden; Janulaitis, Nida; Abel, Michael; Castillo, Ivan; Chiang, Leo H.; Peng, You; Beck, David C.; Valleau, Stéphanie – Chemical Engineering Education, 2023
We present a two-week active learning chemical engineering hackathon event specifically designed to teach undergraduate chemical engineering students of any skill level data science through Python and directly apply this knowledge to a real problem provided by industry. The event is free and optional to the students. We use self-evaluation surveys…
Descriptors: Data Science, Undergraduate Students, Learning Activities, Chemical Engineering
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Loay Al-Salehi; Agnes G. d'Entremont; Teija K. Yli-Renko – European Journal of Engineering Education, 2025
While team learning within engineering classrooms has been studied, minimal work has been done examining out-of-classroom collaboration to complete individual deliverables. However, such informal peer collaboration (IPC) is common among engineering undergraduates, and some evidence exists that low levels of IPC are associated with poorer learning…
Descriptors: Teacher Attitudes, Engineering Education, Cooperative Learning, Homework
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K. P. J. Fortuin; Judith T. M. Gulikers; Nynke C. Post Uiterweer; Carla Oonk; Cassandra W. S. Tho – European Journal of Engineering Education, 2024
The competence to work together and co-create with others outside one's own scientific domain, culture or professional practice is a critical competence for engineers to respond to global challenges. In this context, boundary crossing (BC) competence is crucial. We reflect on a university-wide participatory action research educational innovation…
Descriptors: Learning Trajectories, Engineering Education, Cooperative Learning, Interdisciplinary Approach
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Maculeta E. Omiles; Eufrecina Jean D. Ramirez – Journal of Practical Studies in Education, 2025
This study proposed a framework for Virtual Peer Learning by testing Peer Learning Model to engineering students at a university in Manila during the second semester of school year 2021-2022. Guided Peer Discussions method was applied using Virtual Think-Pair-Share and Virtual Gallery Walk as teaching strategies. Convergent-parallel mixed method…
Descriptors: Engineering Education, Universities, College Students, Educational Strategies
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Muller, Alexandria; Connolly, Tarah; Skinner, Ron; Harlow, Danielle – Science and Children, 2020
While school field trips are valued as supplementary educational tools, Andersen and Zhang (2003) found that in practice field trips are often treated as one-off learning experiences and not furthered through connections to the classroom curriculum. Although students gain exposure to new phenomena and are able to participate in learning activities…
Descriptors: Engineering Education, Field Trips, Learning Activities, Elementary School Students
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Chitanana, Lockias – International Journal of Technology and Design Education, 2021
This paper analyses Web 2.0 facilitated collaborative design among undergraduate engineering students. The study used the actor-network theory as a methodological and analytical framework to study the role of Web 2.0 technology in the collaborative design process. Participants were drawn from fourth-year engineering students at a university of…
Descriptors: Web 2.0 Technologies, Educational Technology, Cooperative Learning, Design
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Mehrabi Boshrabadi, Abbas; Hosseini, M. Reza – Assessment & Evaluation in Higher Education, 2021
This paper argues that development of students' evaluative judgement capability, which encapsulates a range of cognitive and social skills, should be considered as a primary objective of the collaborative problem-solving assessment practices in engineering. This is a response to call for preparing job-ready students. To meet the multiple demands…
Descriptors: Cooperative Learning, Problem Solving, Engineering Education, Test Construction
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Amber Simpson; Jing Yang; Adam Maltese – Journal of Pre-College Engineering Education Research, 2024
Research has consistently highlighted the importance of promoting child-parent interactions. In this essay, we describe the development of MAKEngineering kits that provide collaborative learning experiences for children in Grades 2-6 to engage in engineering design tasks with members of their families in their home environment. First, we present…
Descriptors: Instructional Design, Engineering Education, Cooperative Learning, Elementary School Science
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Michael Johnson; Anne Griffin – Journal of Experiential Education, 2024
Background: During the COVID-19 pandemic, restricted access to in-person facilities and traditional experiential learning activities meant that new, online solutions were needed to facilitate student learning/development across the disciplines of Allied Health and Engineering. Purpose: This article describes research conducted as part of an…
Descriptors: Problem Based Learning, Electronic Learning, Interdisciplinary Approach, Dietetics
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Wu, Liang Li; Zhu, Edward; Callaghan, Caitlin; Irwin, Derek; Reinsdorf, Dylan; Swanson, Veronica; Zwirn, Austin; Reinkensmeyer, David – Advances in Engineering Education, 2020
To provide a project-based learning experience during the COVID-19 outbreak, we mailed experimental kits to 285 undergraduate students and developed curriculum for a multi-player online robot simulation game. Students successfully achieved cognitive objectives and rated the remote learning experience comparably to the prior-year in-person…
Descriptors: Educational Change, Active Learning, Student Projects, Engineering Education
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Kumar, Amit; Mantri, Archana; Singh, Gurjinder; Kaur, Deepti Prit – Education and Information Technologies, 2022
Collaborative learning is the favored approach educators use to inculcate social skills and promote peer interactions in students. Embedded Systems is a compulsory Electronics and Communication Engineering and Electrical Engineering course, which solves real-time problems. The collaborative learning approach compliments the learning style needed…
Descriptors: Cooperative Learning, Artificial Intelligence, Learning Activities, Teaching Methods
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Welling, Jonathan; Wright, Geoffrey A. – Technology and Engineering Teacher, 2018
The paper rocket activity described in this article effectively teaches the engineering design process (EDP) by engaging students in a problem-based learning activity that encourages iterative design. For example, the first rockets the students build typically only fly between 30 and 100 feet. As students test and evaluate their rocket designs,…
Descriptors: Engineering Education, Teaching Methods, Learning Activities, Design
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