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Dorland, AnneMarie – Collected Essays on Learning and Teaching, 2023
Meaningful and impactful learning experiences are rife with failure. And yet, students struggle with framing, tolerating and attributing failure in a positive manner within the post-secondary learning context. This paper explores whether using design thinking as a pedagogical approach might help students learn to tolerate, reframe and attribute…
Descriptors: Undergraduate Students, Business Administration Education, Marketing, Design
Sahoo, Madhu Bala – Journal of Education for Business, 2022
It is often a challenge for an instructor to get the students' attention for interactive class learning. This paper focuses on the use of Black Panther movie characters to stimulate power bases discussion in class to encourage reflective observation and abstract conceptualization. Power bases are important because they are interlinked with other…
Descriptors: Films, Classroom Communication, Discussion, Teaching Methods
Yunus Emre Avcu; Yavuz Yaman – Journal of Inquiry Based Activities, 2024
A differentiated science activity was created for gifted students. The focus is on Sustainable Development Goal 15 (SDG-15) for life on land, enhancing engagement, self-regulated learning skills, and scientific creativity in gifted students. The activity spanned eight lesson hours, with tasks encouraging observation, inquiry, and creative…
Descriptors: Gifted, Individualized Instruction, Science Instruction, Computer Simulation
Johnathan Balzotti; Jamin Rowan; Mat Duerden – Experiential Learning and Teaching in Higher Education, 2025
This essay reevaluates the role of reflection in experiential learning programs, contrasting traditional solitary ref lection methods with contemporary approaches that integrate collaboration and multimodal expression. These new approaches highlight a shift toward more flexible and interactive methods, reflecting the influence of new technologies…
Descriptors: Foreign Countries, Transformative Learning, Reflection, College Students
Habib, Maki K.; Nagata, Fusaomi; Watanabe, Keigo – Education Sciences, 2021
The development of experiential learning methodologies is gaining attention, due to its contributions to enhancing education quality. It focuses on developing competencies, and build-up added values, such as creative and critical thinking skills, with the aim of improving the quality of learning. The interdisciplinary mechatronics field…
Descriptors: Experiential Learning, Thinking Skills, Engineering Education, Teaching Methods
Stock, Karen L.; Bucar, Branko; Vokoun, Jennifer – Management Teaching Review, 2018
There exists an "innovation gap" where students are not prepared to meet the demands of an increasingly complex world. Skills such as creative confidence help close this gap and also foster innovation. To better prepare students, two concepts, design thinking and experiential learning, are integrated through the use of a modified writing…
Descriptors: Experiential Learning, Creative Thinking, Writing Exercises, College Instruction
Timothy Berndt – ProQuest LLC, 2021
The prominence of virtual reality (VR) in the educational field has grown in recent years due to increased availability and lower costs. I conducted a global study regarding how pioneering K-12 teachers use VR to engage students in learning activities. The purpose of this qualitative case study was to identify how and why teachers used VR for…
Descriptors: Computer Simulation, Technology Uses in Education, Educational Technology, Elementary School Teachers
Irwin, Lori A.; Otteman, Timothy W. – Schole: A Journal of Leisure Studies and Recreation Education, 2018
Recreation researchers and theorists have long discussed the benefits of "place-based" learning in the context of natural settings in regards to adventure, environmental, and sustainable outdoor recreation education, but how do educators create the opportunity for learning in other nontraditional disciplines? Recreation and event…
Descriptors: Place Based Education, Teacher Student Relationship, Recreation, Leisure Time
Driscoll, Elizabeth A.; Lownds, Norman K. – Applied Environmental Education and Communication, 2007
Field trips to the Michigan 4-H Children's Garden must provide rich science learning experiences for students and teachers. A key to this is getting students to ask questions. To facilitate student question asking we developed the Wonder Wall, a "wall" where students could write their questions. Student questions were answered as part of…
Descriptors: Field Trips, Interests, Grade 3, Gardening

Lefton, Phyllis – Mathematics Teacher, 1991
Described are activities in the study of techniques used to conceal the meanings of messages and data. Some background information and two BASIC programs that illustrate the algorithms used in a new cryptographic system called "public-key cryptography" are included. (CW)
Descriptors: Creative Thinking, Cryptography, Experiential Learning, Learning Activities
DeSelms, Carolann – 1982
Creativity is the formulation and expression of an idea which is novel and useful to the creator. It is inherent in the foreign language classroom. Interpretation of experience, or creative play, is a normal part of first language use; with guidance it can be part of the second language learning experience. The effective teacher will consciously…
Descriptors: Creative Thinking, Creativity, Discovery Processes, Experiential Learning

Davis, Robert B. – Arithmetic Teacher, 1991
Examined is the situation in which pupils invent mathematics on their own and teachers' reactions to this situation. The assimilation of students' original ideas into correct mathematical concepts is discussed. (CW)
Descriptors: Arithmetic, Cognitive Development, Cognitive Structures, Computation

Krebs, Danute V.; Clark, Barbara D. – Gifted Child Today, 2000
This article describes Camp Invention, a national creativity day camp that integrates science, math, social studies, and the arts. The one week camp for children entering grades 2-6 attracts many academically gifted children because of its hands-on curriculum. The camp's curriculum and activities are discussed. (Contains two references.) (CR)
Descriptors: Art Activities, Creative Thinking, Creativity, Day Camp Programs

Perkins, David – Educational Leadership, 1999
Although most constructivist classrooms feature active, social, and creative learning, different kinds of knowledge (inert, ritual, conceptually difficult, and foreign) invite varied constructivist responses, not one standard approach. Constructivism is pragmatic and should be viewed as a toolbox for problems of learning; teachers should use…
Descriptors: Active Learning, Classroom Techniques, Constructivism (Learning), Cooperative Learning

Ajose, Sunday – Mathematics Teacher, 1991
An activity for grades 6-10 designed to allow students to explore a hundred chart to discover patterns is presented. Discussed are materials, objectives, and procedures. Three worksheets with answers are provided, and an extension activity is suggested. (CW)
Descriptors: Arithmetic, Computation, Creative Thinking, Experiential Learning
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