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Halil Tas; Muhammet Baki Minaz – SAGE Open, 2024
Today, individuals should adapt themselves to the rapidly changing and developing information age and have learning skills. It is only possible by adopting new approaches and strategies instead of traditional teaching methods and techniques. Different learning and teaching approaches are characterized by various methods and designs, such as…
Descriptors: Social Studies, Learning Modalities, Learning Activities, Academic Achievement
Anwer, Fizza – Journal of Education and Educational Development, 2019
This research was conducted to determine the effects of activity-based teaching on student motivation and academic achievement. Pretest and post-test control group design of experimental research was employed for this study. Two MCQ achievement tests were used as research tools for the data collection as pre-test and post-test. The first step in…
Descriptors: Teaching Methods, Student Motivation, Academic Achievement, Foreign Countries
Rau, Martina A. – Instructional Science: An International Journal of the Learning Sciences, 2018
To learn content knowledge in science, technology, engineering, and math domains, students need to make connections among visual representations. This article considers two kinds of connection-making skills: (1) "sense-making skills" that allow students to verbally explain mappings among representations and (2) "perceptual…
Descriptors: Undergraduate Students, Learning Processes, Chemistry, Visual Aids
Aslan, Seda Akti; Turgut, Yigit Emrah – Journal of Pedagogical Research, 2021
This quasi-experimental study aimed to examine students' community of inquiry perceptions through online learning activities designed based on the community of inquiry model. The participants of the study consisted of 81 freshmen enrolled in two different departments of a Turkish state university. The process for the experimental procedure was…
Descriptors: Foreign Countries, Communities of Practice, Inquiry, Online Courses
Üzüm, Burhan; Pesen, Ata – International Journal of Instruction, 2019
This study was conducted to demonstrate the effect of the layered curriculum on the academic achievement of the 9th grade students in English lesson. Based on quantitative research method, pretest-posttest matched with control group pattern, one of the quasi-experimental designs, was used in the study. The study group consisted of 67 ninth grade…
Descriptors: Foreign Countries, High School Students, Grade 9, Student Centered Learning
Deng, Lijun – English Language Teaching, 2018
This study designs a project-based flipped learning model for Business English Translation course and tests its efficacy by an empirical study on 65 third-year English major students divided into the experimental class and control class. This study incorporates the learning, teaching and assessment activities of both the students and teachers into…
Descriptors: Translation, English (Second Language), Second Language Learning, Second Language Instruction
Lauc, Tomislava; Jagodic, Gordana Kuterovac; Bistrovic, Jelena – International Journal of Instruction, 2020
The study examined motivation and learning outcomes of the use of multimedia instructional message during the introductory part of 18 lessons of school subject Nature and Society in 4th grade. Learning outcomes were measured by immediate knowledge tests and global exams. The multimedia model was developed containing activities used either through…
Descriptors: Foreign Countries, Multimedia Instruction, Multimedia Materials, Learning Motivation
Samia Drissi; Aida Chefrour; Karima Boussaha; Hafed Zarzour – Education and Information Technologies, 2024
In this research, a GAmified Mobile Leaning Framework (GAMOLEAF) developed as a new intelligent application designed for mobile devices to ensure learning, assessing, and advancing learners' knowledge in programming complex data structures in Java programming language. GAMOLEAF adopted motivational strategies to solve motivational problems during…
Descriptors: Gamification, Handheld Devices, Telecommunications, Technology Uses in Education
Alrayah, Hassan – English Language Teaching, 2018
This research-paper aims at examining the effectiveness of cooperative learning activities in enhancing EFL learners' fluency. The researcher has used the descriptive approach, recorded interviews for testing fluency as tools of data collection and the software program SPSS as a tool for the statistical treatment of data. Research sample consists…
Descriptors: Teaching Methods, Cooperative Learning, Learning Activities, Oral Language
High School Students' Views on the PBL Activities Supported via Flipped Classroom and LEGO Practices
Cukurbasi, Baris; Kiyici, Mubin – Educational Technology & Society, 2018
The purpose of this study was to investigate the high school students' views on instructions based on Flipped Classroom Model (FC) and LEGO applications. The case study, which is one of the qualitative research methods, was used within the scope of the study, the duration of which was 7 weeks. In order to choose the research group of the study,…
Descriptors: High School Students, Student Attitudes, Grade 10, Problem Based Learning
Prawita, Widya; Prayitno, Baskoro Adi; Sugiyarto – International Journal of Instruction, 2019
This research aimed to examine the effectiveness of a Generative Learning-based biology module to improve the analytical thinking skills of the students with high and low reading motivation. The method used was a 2x2 factorial design. The participants were 250 students of the Class XI SMA Kota Kotabumi. The researcher used an intact group…
Descriptors: Biology, Science Process Skills, Thinking Skills, Critical Thinking
Vere?, Sanda; Magda?, Ioana – Romanian Review of Geographical Education, 2020
This research aims to analyse the process of grasping the Solar System by the students during their learning activities in which we used an animation film and other educational means (geographic globe, schematic drawings, 3D model, etc.), as well as the results obtained. In order to achieve this goal, we organized an action-research within…
Descriptors: Science Instruction, Teaching Methods, Animation, Films
Chin, Kai-Yi; Lee, Ko-Fong; Chen, Yen-Lin – Interactive Learning Environments, 2018
This paper proposes a novel interactive ubiquitous learning system (IULS) for authentically teaching a cultural heritage course and imparting relevant concepts to students. Experimental results demonstrated that learning performance was significantly improved after students used the IULS. This study also demonstrated that students using the IULS…
Descriptors: Heritage Education, Cultural Background, Electronic Learning, Educational Technology
Nikou, S. A.; Economides, A. A. – Journal of Computer Assisted Learning, 2018
Mobile-based micro-learning has gained a lot of attention lately, especially for work-based and corporate training. It combines features of mobile learning and micro-learning to deliver small learning units and short-term learning activities. The current study uses the lens of the Self-Determination Theory of motivation and proposes a series of…
Descriptors: High School Students, Learning Motivation, Personal Autonomy, Psychological Needs
Wang, Xiao-Ming; Hwang, Gwo-Jen – Educational Technology Research and Development, 2017
Computer programming is a subject that requires problem-solving strategies and involves a great number of programming logic activities which pose challenges for learners. Therefore, providing learning support and guidance is important. Collaborative learning is widely believed to be an effective teaching approach; it can enhance learners' social…
Descriptors: Programming, Problem Based Learning, Cooperative Learning, Problem Solving