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Katarzyna Potega vel Zabik; Dor Abrahamson; Ilona Ilowiecka-Tanska – Digital Experiences in Mathematics Education, 2024
The O?THO exhibit, situated within the LivingLab at Copernicus Science Centre (CSC) in Warsaw, Poland, introduces visitors to the Cartesian principles of representing numerical data as points in a two-dimensional space--the coordinate system. This interactive tabletop digital exhibit takes the form of a collaborative two-player game where…
Descriptors: Foreign Countries, Numeracy, Geometry, Educational Games
Burdett, Emily R. R.; Ronfard, Samuel – Developmental Psychology, 2023
The human capacity for technological innovation and creative problem-solving far surpasses that of any species but develops quite late. Prior work has typically presented children with problems requiring a single solution, a limited number of resources, and a limited amount of time. Such tasks do not allow children to utilize one of their…
Descriptors: Foreign Countries, Children, Innovation, Problem Solving
Yana Manyukhina; Naomi Haywood; Karen Davies; Dominic Wyse – International Journal of Science Education, Part B: Communication and Public Engagement, 2024
This paper draws on a multi-phase project that sought to understand and increase young children's engagement with Science, Technology, Engineering and Mathematics (STEM) objects. The paper presents findings from one aspect of this project that involved using storytelling to support young children's agency with STEM objects in a UK science museum.…
Descriptors: Young Children, Science Education, Science Teaching Centers, Museums
Eski, Hüseyin Ertugrul; Akman, Özkan – International Journal on Social and Education Sciences, 2023
With the work done in the process, it was tried to raise awareness about museums and to explain how valuable museums are for a new perspective on education and most importantly for the social studies course. In the study, a 2x2 split-plot mixed design was used. In the quantitative part of the study, dependent and independent variable measurements…
Descriptors: Museums, Program Development, Learning Activities, Social Studies
Kai-Yi Chin; Huai-Ling Chang; Ching-Sheng Wang – Interactive Learning Environments, 2024
This study developed a wearable mixed reality (MR)-based mobile learning system and applied it to museum learning activities to explore whether the proposed system can effectively improve university students' learning outcomes, situational interest, and cognitive load. Four museums were selected as the informal learning sites, and 64 university…
Descriptors: Biofeedback, Human Body, Handheld Devices, Computer Simulation
Mahphoth, Mohd Halim; Sulaiman, Zuraidah; Koe, Wei-Loon; Kamarudin, Puspo Dewi – Asian Journal of University Education, 2021
Museums have become an important institution for learning activities especially for young visitors as it provides significant function towards educational benefits and knowledge enrichment. The actual outcomes from learning experience need to be encountered in order to indicate satisfying experience level from museum visiting. However, the…
Descriptors: Psychometrics, Museums, Foreign Countries, Learning Activities
Marini, Camilla; Agostino, Deborah; Simoni, Loretta – Journal of Museum Education, 2022
Value co-creation unfolds as a system of interactions in which the user and service provider play an active role in collaboratively creating values that go beyond economical and financial worth. Value co-creation is a growing trend in museums; however, little is known about how it can enhance educational activities, especially concerning digital…
Descriptors: Educational Technology, Educational Cooperation, Learning Activities, Design
Varman, Sumantla D.; Kelly, Bridget; Cliff, Dylan P.; Jones, Rachel A. – American Journal of Health Education, 2023
Background: Healthy eating (HE) and physical activity (PA) are essential for children's health and well-being. Innovative approaches, informed by formative research, are crucial to promoting these behaviors. Experiential learning, involving active, hands-on approaches, may be an effective way to encourage healthy behaviors in children. Children's…
Descriptors: Eating Habits, Physical Activity Level, Health Promotion, Health Education
Uppin, Helene; Timoštšuk, Inge – Cultural Studies of Science Education, 2022
Natural history museums are great places for learning new concepts and enhancing social skills and motivation. However, it is often difficult for teachers to make full use of the museum as a learning environment. Some teachers seem to be more successful than others in crossing the boundaries--they enjoy and value field trips and advocate for them…
Descriptors: Foreign Countries, Museums, Elementary School Teachers, Field Trips
Yizhen Wang – Innovation in Language Learning and Teaching, 2025
Purpose: This study investigated the effects of an AR application (Civilisations AR) on EFL learners' oral proficiency in the dimensions of content, fluency, vocabulary, pronunciation, and grammar, as well as their attitudes and perceptions toward AR technology. Design: Utilizing a quasi-experiment, twenty-four EFL learners engaged in a…
Descriptors: Computer Simulation, Technology Uses in Education, English (Second Language), Second Language Learning
Navaz Peshotan Bhavnagri; Hanan Taha Muhsin – School Community Journal, 2023
This is a report from the field, where an immigrant mother journaled about her Yemeni American daughters (ages 7 and 13, born and raised in the U.S.) visiting museums for the first time. Her diary documented how mother-child and sibling interactions in museum education contributed to building cognitive and affective skills required for academic…
Descriptors: Foreign Countries, Immigrants, North Americans, Arabs
Akman, Özkan; Eski, Ertugrul Halil – International Society for Technology, Education, and Science, 2022
Our main goal in our study was to enable students to take an active role in teaching social studies. With the work done in the process, it was tried to raise awareness about museums and to explain how valuable museums are for a new perspective on education and most importantly for the social studies course. In our study, a 2X2 split-plot mixed…
Descriptors: Secondary School Students, Grade 7, Museums, Nonschool Educational Programs
Sharon Pisani; Alan Miller; Mark Hall – Education and Information Technologies, 2024
Cultural heritage is no longer something that can only be experienced in a museum exhibition. Digital tools have facilitated the distribution of material relating to artefacts, both in its representation and in presenting its context. This paper describes how digital modelling techniques can be synthesised with 3D scanning to digitally restore…
Descriptors: Cultural Background, Sculpture, Heritage Education, Media Adaptation
Arabacioglu, Sertaç; Okulu, Hasan Zühtü – International Journal of Technology in Education, 2021
Virtual solutions of museums can be notably used to promote distance learning activities by providing information about their collections. However, the effective use of this potential depends mainly on the exact alignment of the learning activities with the educational goals. For this purpose, this study focuses on the analysis of pre-service…
Descriptors: Museums, Computer Simulation, Distance Education, Preservice Teacher Education
Verran, Joanna; Redfern, James; Moravej, Haleh; Adebola, Yvonne – Journal of Biological Education, 2019
A series of events was developed to engage audiences in discussion around the importance of microorganisms in the production of fermented foods, particularly through tasting. The events were designed to attract different audiences: families attending a science museum; families in their community space; and adults in different informal eating…
Descriptors: Biochemistry, Food, Museums, Family (Sociological Unit)