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Johnson, David C. – Mathematics Teaching, 1978
Four categories of abuses are discussed: calculations, games and puzzles; mystical button pushing; and checking answers. Useful activities are illustrated for the categories of calculations, patterns, exploration, applications, and new content. (MP)
Descriptors: Calculators, Computation, Elementary Secondary Education, Games

Lott, Johnny W. – Arithmetic Teacher, 1977
Magic squares are developed beginning with square arrays of playing cards. (SD)
Descriptors: Elementary Education, Elementary School Mathematics, Games, Instruction
Cram, Arlene B. – Calculators/Computers Magazine, 1978
A BASIC program is given for a game that encourages the use of logical reasoning in solving number puzzles. (MP)
Descriptors: Computer Programs, Computers, Games, Instruction
McIntosh, Alistair – Outlook, 1976
When a simple game was presented as a challenge to a primary-school girl, she solved the problem, and went on to generalize her solution. (SD)
Descriptors: Discovery Learning, Elementary Education, Elementary School Mathematics, Games
Orton, A. – Mathematics Teaching, 1975
Descriptors: Elementary School Mathematics, Elementary Secondary Education, Games, Geometry

Ewbank, W. A. – Mathematics in School, 1975
A game involving operations on whole numbers, observing patterns in the relationships between operands and results, and seeking problems yielding various numerical solutions is described. (SD)
Descriptors: Basic Skills, Elementary Education, Elementary School Mathematics, Experiential Learning