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Education Resource Strategies, 2012
"School Budget Hold'em" is a game designed to help school districts rethink their budgeting process. It evolved out of Education Resource Strategies' (ERS) experience working with large urban districts around the country. "School Budget Hold'em" offers a completely new approach--one that can turn the budgeting process into a long-term visioning…
Descriptors: Budgeting, Central Office Administrators, School Districts, Games
Ruben, Brent D.; Budd, Richard W. – 1975
This book provides a basic, interdisciplinary framework for thinking about human communication, and contains a collection of carefully selected and ordered experience-based learning activities designed to clarify the communication process. The 24 chapters cover aspects of communication in a number of disciplines, including anthropology, art,…
Descriptors: Communication (Thought Transfer), Game Theory, Group Dynamics, Higher Education
Peer reviewed Peer reviewed
Jennings, Bill – Economics, 1977
Described is a classroom simulation for high school economics students which illustrates concepts of scarcity, economic resources, differing systems of resource allocation, economic interdependence, and specialization. For availability, see SO 505 564. (Author/AV)
Descriptors: Class Activities, Comparative Education, Concept Teaching, Economics Education
Peer reviewed Peer reviewed
Chernotsky, Harry I. – International Studies Notes, 1990
Presents a simulation used in a political science course on U.S. foreign policy in which college students role play National Security Council members and government officials during a hijacking incident. Analyzes four groups' responses to the exercise. Suggests the simulation involves students in crisis decision making, developing better…
Descriptors: Crisis Management, Foreign Policy, Group Dynamics, Higher Education
Sutherland, Mary S. – 1980
A review of twelve teaching/learning methodologies is presented, with tips and suggested uses listed for each: lecture, question-answer, discussion, seminar, buzz session, brainstorming, problem solving, role playng, simulation, gaming, programmed instruction, and values clarification. It is noted that educators should be encouraged to review…
Descriptors: Discussion (Teaching Technique), Elementary Secondary Education, Group Dynamics, Health Education
Efird, L. Julian – 1978
This document provides a description of the Model United Nations (MUN) program, its educational benefits, an overview of its practice within the United States, and outlines methods for using the MUN as a teaching tool. A total of 72 MUNs involving high school and college students was reported in 1977-78. As a simulation, the MUN provides…
Descriptors: Debate, Decision Making Skills, Educational Programs, Experiential Learning
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers