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Porter, Alison; Graham, Suzanne; Myles, Florence; Holmes, Bernardette – Language Learning Journal, 2022
In this opinion piece we problematise foreign language (FL) learning curricula which are rigidly based on carefully sequenced input and constrained learning opportunities. Whilst an important component in language learning, language knowledge constitutes more than phonics vocabulary and grammar. Our stance is premised on the understanding that,…
Descriptors: Creativity, Second Language Learning, Second Language Instruction, Learning Processes
Okundaye, Osazuwa; Natarajarathinam, Malini; Qiu, Shaoping; Kuttolamadom, Mathew A.; Chu, Sharon; Quek, Francis – European Journal of Engineering Education, 2022
In the face of information technology changes, not all students will have access to the means to prepare for this future of work. In addressing this issue, in this study, the authors investigate the impact of a 'Making as Micro-Manufacturing (M[superscript 2])' model in motivating STEM-activity participation and developing self-efficacy among…
Descriptors: STEM Education, Manufacturing, Self Efficacy, Design
Sjöblom, Pia; Svens, Maria – Journal of Adventure Education and Outdoor Learning, 2019
Finnish nature schools are environmental education organisations offering outdoor programmes for classes in natural environments. They are intended to contribute to the aims of the national curriculum in various subjects. This qualitative study examines how students describe their learning in a nature school context and how they describe…
Descriptors: Outdoor Education, Foreign Countries, Environmental Education, National Curriculum
Holenko Dlab, Martina; Candrlic, Sanja; Pavlic, Mile – Journal of Information Technology Education: Innovations in Practice, 2021
Aim/Purpose: During the education of future engineers and experts in the field of computer science and information communication technology, the achievement of learning outcomes related to different levels of cognitive ability and knowledge dimensions can be a challenge. Background: Teachers need to design an appropriate set of activities for…
Descriptors: Undergraduate Students, Computer Science Education, Engineering Education, Formative Evaluation
Borrego, Carlos; Fernández, Cristina; Blanes, Ian; Robles, Sergi – Journal of Technology and Science Education, 2017
Real-life room-escape games are ludic activities in which participants enter a room in order to get out of it only after solving some riddles. In this paper, we explain a Room Escape teaching experience developed in the Engineering School at Universitat Autònoma de Barcelona. The goal of this activity is to increase student's motivation and to…
Descriptors: Computer Science Education, Educational Games, Learning Activities, Learning Motivation
Wanzek, Jeanne; Kent, Shawn C.; Stillman-Spisak, Stephanie J. – Theory and Research in Social Education, 2015
Today's social studies teachers and students face an unprecedented time of standards and accountability. Students bring influences that may interact with the instructional context teachers provide for learning. Eighth- and 11th-grade U.S. history students (n = 512) from 11 schools (23 teachers), diverse in location, ethnicity, and socioeconomic…
Descriptors: Secondary School Curriculum, United States History, Instructional Effectiveness, Student Attitudes

McGhee, Joyce – Montessori Life, 1995
Presents an approach to geometry that integrates mathematics and language teaching. Suggests that mathematics is more than manipulation of numbers: it is a way of thinking about things. Argues that mathematics and language should be united especially to achieve the goal of promoting the development of analytical thinkers, as the ability to see…
Descriptors: Early Childhood Education, Geometry, Individualized Instruction, Instructional Effectiveness
Walen, Harry L. – 1973
The various physical environments for the teaching of English include the traditional classroom, the physically open school, schools without walls, and free or alternative schools. Curriculum and organizational strategies include the traditional English curriculum, teacher assignments, grouping, and elective programs. English teachers have a…
Descriptors: Conventional Instruction, Curriculum Development, Educational Improvement, Elective Courses
Light, Judy A. – 1972
An attempt was made to develop and demonstrate the use of a clearly specified procedure for identifying specific causes of system failures as these are encountered in the in-classroom tryout of new lesson materials and their associated classroom management activities. Evaluation models were reviewed as well as the literature on curriculum…
Descriptors: Classroom Environment, Curriculum Evaluation, Educational Improvement, Evaluation Methods

Hallenberg, Harvey – Montessori Life, 1995
Presents ideas for creating mathematical classroom activities associated with the history of mathematics: calculating sums and products the way ancient Greeks did it, using an abacus or moving stones on a sanded floor, and engaging elementary students through role playing specific mathematicians. Suggests that through such techniques, mathematics…
Descriptors: Classroom Techniques, Early Childhood Education, Individualized Instruction, Instructional Effectiveness

Woessner, Ruth – Montessori Life, 1995
Compares and contrasts the approaches to mathematics in Montessori schools and traditional schools. Suggests that in a traditional curriculum, math is studied as a separate subject and isolated discipline, in an abstract format, with the entire group of children moving together through the prescribed curriculum. In contrast, the Montessori school…
Descriptors: Comparative Analysis, Early Childhood Education, Individualized Instruction, Instructional Effectiveness
Williamson, Ben – Learning, Media and Technology, 2007
In this article, findings from a recent one-year research project that investigated the use of games in a variety of school settings are described and discussed. The project involved four schools and 12 teachers designing classroom activities around specific games to support learners both within the formal national curriculum and in the context of…
Descriptors: Computers, Games, Educational Environment, Teaching Methods
Lawanto, Oenardi; Stewardson, Gary – National Center for Engineering and Technology Education, 2009
The objective of this study was to evaluate grade 9-12 students' motivation while engaged in two different engineering design projects: marble-sorter and bridge designs. The motivation components measured in this study were focused on students' intrinsic (IGO) and extrinsic (EGO) goal orientations, task value (TV), self-efficacy for learning and…
Descriptors: Student Surveys, Questionnaires, Correlation, Student Motivation
Filella, J. – New Frontiers in Education, 1975
Nine teaching methods are described (conditioning, habit formation, lecture, audio-visual aids, seminar, case study, simulation games, conscientization, and affective learning) and each discussed with reference to the types of material, learners, and teachers to which it is best suited. (JT)
Descriptors: Curriculum, Education, Instructional Materials, Learning

DeLong, Matthew; Winter, Dale; Yackel, Carolyn A. – Primus, 2003
Describes a research-based analytical framework for motivation, activity, learning, and attribution to exam classroom management issues in student-centered instruction. Reviews research in classroom management for university and college-level classrooms. Describes the research base for the framework. (Contains 88 citations.) (Author/KHR)
Descriptors: Classroom Techniques, Higher Education, Learning Activities, Learning Motivation
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