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Hoxeng, James – 1972
This paper describes a simulation game, "Hacienda," designed to replicate the economic and social realities of the peasants' situation in rural Ecuador. The game involves three to 15 players (and often more), one of whom, by a roll of the dice, takes the role of "hacendado," or hacienda owner, who gains title to all the…
Descriptors: Affective Objectives, Assertiveness, Attitude Change, Change Agents