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George Kalmpourtzis; Margarida Romero – Interactive Learning Environments, 2024
Taking into account the profound impact of technology on modern education, especially during the COVID-19 pandemic, increasing academic interest has focused towards the design and application of such tools on different learning contexts. A specific area of Human-Computer Interaction, called affordance theory, focuses on the perception, design and…
Descriptors: Robotics, Artificial Intelligence, Computer Software, Teaching Methods
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van der Linde, Diane; Voogt, Joke; van Aar, Nicole – Journal of Computers in Mathematics and Science Teaching, 2021
In this study we analysed what computational thinking skills pupils used when programming a small robot to solve a given problem, a simple programming task in which pupils had to select codes and put them in the correct place. Computational thinking is the process of (re)formulating a problem so that it becomes possible to use computer technology…
Descriptors: Computation, Thinking Skills, Young Children, Programming
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Kamini Jaipal-Jamani – Canadian Journal of Learning and Technology, 2024
Integrating STEM education within the elementary school science curriculum in Ontario, Canada, elevated the expectation for elementary preservice teachers to teach STEM skills such as problem-solving through coding. Research shows that educational robotics can promote STEM knowledge and skills. This mixed methods study investigates the effect of…
Descriptors: Robotics, Preservice Teachers, Technology Uses in Education, STEM Education
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Su, King-Dow – Journal of Baltic Science Education, 2022
This research conceived multivariate learning concepts and aimed at the implementation of integrating artificial intelligence (AI) life learning of face recognition, self-driving, and robots' situational issues into problem-based learning (PBL) in natural science. This research put forward problem-solving and group cooperation in which students…
Descriptors: Foreign Countries, Artificial Intelligence, Robotics, Natural Sciences
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Alqahtani, Muteb M.; Hall, Jacob A.; Leventhal, Maryssa; Argila, Alyssa N. – Digital Experiences in Mathematics Education, 2022
While programming was introduced to mathematics classrooms in the 1980s, emerging robotic technologies have encouraged more widespread integration of these technologies to support the development of K-12 students' mathematical reasoning. The recent emphasis of programming and computational thinking in K-12 education has highlighted the need to…
Descriptors: Mathematics Instruction, Teaching Methods, Robotics, Pretests Posttests
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Nam, Ki Won; Kim, Hye Jeong; Lee, Suyoun – Asia-Pacific Education Researcher, 2019
This study examined the effects of a card-coded robotics curriculum and associated activities on kindergarteners' sequencing and problem-solving skills, which are forms of computational thinking. Kindergarteners participated in card-coded programming using a robot called TurtleBot. A card-coded robot curricular intervention was also designed to…
Descriptors: Kindergarten, Robotics, Problem Solving, Thinking Skills
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Ching, Yu-Hui; Wang, Sasha; Yang, Dazhi; Baek, Youngkyun; Swanson, Steve; Chittoori, Bhaskar – Journal of Computers in Mathematics and Science Teaching, 2020
This paper presents a case study on six elementary school teachers' perceived learning in a professional development program where teachers facilitated an integrated STEM robotics activity in an afterschool setting. Teacher reflections and interviews data were analyzed for themes. The findings revealed teachers' positive growth in the following…
Descriptors: Elementary School Teachers, Teacher Attitudes, Faculty Development, STEM Education
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Chen, Chen-Yuan – Educational Research and Reviews, 2013
In recent years, researches had shown that the development of problem solving skill became important for education, and the educational robots are capable for promoting students not only understand the physical and mathematical concepts, but also have active and constructive learning. Meanwhile, the importance of situation in education is rising,…
Descriptors: Problem Solving, Learning Theories, Problem Based Learning, Learning Activities
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Black, Dan; Zeigler, Jodi – Tech Directions, 2011
As educators, the authors believe in guiding students towards the life skills, knowledge, and expertise they need to succeed in life and in the workforce of the 21st century. With that in mind, they have created a project in which students drive their own learning through creativity and collaborative work to develop an efficient product. Through…
Descriptors: Middle School Students, Learning Activities, Group Activities, Robotics
Classroom Computer Learning, 1983
Offers such teaching activities as a one-line program contest, field trips, examining job openings in newspapers, and a writing activity speculating what would happen if robots did not follow Isaac Asimov's "Three Laws of Robotics." Includes "Logo Goes to High School" by E. Paul Goldenberg, discussing problem-solving tasks…
Descriptors: Computer Programs, Computer Science Education, High Schools, Learning Activities
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Meier, Ronald L. – Technology Teacher, 1993
Describes Iowa State's Exploration Program, a one-week course for gifted/talented youth, which includes videotapes, experiments, computer programing, debugging, and a final project. Provides objectives, material and equipment needs, and a student quiz. (SK)
Descriptors: College Programs, Computer Assisted Manufacturing, Discovery Learning, Gifted
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Smith, Ruth Baynard – Gifted Child Today Magazine, 1994
Intermediate level academically talented students learn essential elements of computer programming by working with robots at enrichment workshops at Dwight-Englewood School in Englewood, New Jersey. The children combine creative thinking and problem-solving skills to program the robots' microcomputers to perform a variety of movements. (JDD)
Descriptors: Academically Gifted, Creative Thinking, Enrichment Activities, Intermediate Grades
Texas State Technical Coll. System, Waco. – 1998
This package consists of course syllabi, an instructor's handbook, and a student laboratory manual for a 1-year vocational training program to prepare students for entry-level employment as automated equipment repair technicians. The program was developed through a modification of the DACUM (Developing a Curriculum) technique. The course syllabi…
Descriptors: Behavioral Objectives, Competence, Competency Based Education, Computer Assisted Manufacturing