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Conner, Christopher T.; Baxter, Nicholas M. – Teaching Sociology, 2022
In this article, we report on the implementation of using the game Werewolf as a student-centered applied-learning activity to teach symbolic interaction theory and concepts. Engaging with symbolic interaction theory can be a powerful experience for students due to its potential to challenge taken-for-granted assumptions and analyze students'…
Descriptors: Games, Role Playing, Student Centered Learning, Undergraduate Students
Reinicke, Bryan; Baker, Elizabeth; Toothman, Callie – Information Systems Education Journal, 2018
Professors teaching cyber security classes often face challenges when developing workshops for their students: How does one quickly and efficiently configure and deploy an operating system for a temporary learning/testing environment? Faculty teaching these classes spend countless hours installing, configuring and deploying multiple system…
Descriptors: Computer Security, Information Security, Computer Simulation, Workshops
Gil, Arturo; Peidró, Adrián; Reinoso, Óscar; Marín, José María – IEEE Transactions on Education, 2017
This paper presents a tool, LABEL, oriented to the teaching of parallel robotics. The application, organized as a set of tools developed using Easy Java Simulations, enables the study of the kinematics of parallel robotics. A set of classical parallel structures was implemented such that LABEL can solve the inverse and direct kinematic problem of…
Descriptors: Virtual Classrooms, Laboratory Experiments, Laboratory Equipment, Robotics
Hartley, Melissa D.; Ludlow, Barbara L.; Duff, Michael C. – Rural Special Education Quarterly, 2015
Many colleges and universities rely upon online programs to support distance delivery of personnel preparation programs in special education and related services. These distance education programs enable individuals who live or work in rural communities to access training programs to earn teaching certification and assist rural schools in…
Descriptors: Distance Education, Preservice Teacher Education, Learning Activities, Program Development
Otamendi, Francisco Javier; Doncel, Luis Miguel – Turkish Online Journal of Educational Technology - TOJET, 2013
Experimental teaching in general, and simulation in particular, have primarily been used in lecture rooms but in the future must also be adapted to e-learning. The integration of web simulators into virtual learning environments, coupled with specific supporting video documentation and the use of videoconference tools, results in robust…
Descriptors: Virtual Classrooms, Electronic Learning, Online Courses, Video Technology
Cleveland-Innes, Martha – Commonwealth of Learning, 2018
The Guide to Blended Learning is an introduction using technology and distance education teaching strategies with traditional, face-to-face classroom activities. This Guide has been designed to assist teachers adopt blended learning strategies through a step-by-step approach taking constructivist and design-based approach and reflecting on…
Descriptors: Blended Learning, Technology Uses in Education, Distance Education, Educational Benefits
Clark, Timothy S.; Kent, Brian M. – Decision Sciences Journal of Innovative Education, 2013
Forecasting the outputs of dynamic systems develops a richer understanding of relevant inputs and their interrelationships than merely observing them ex post. Academic business simulations foster students' development of this critical competency, but learning outcomes can be significantly augmented with relatively simple, complementary exercises…
Descriptors: Simulation, Learning Activities, Business Administration Education, Prediction
Moore, Joi L., Ed.; Benson, Angela D., Ed. – InTech, 2012
This book, written by authors representing 12 countries and five continents, is a collection of international perspectives on distance learning and distance learning implementations in higher education. The perspectives are presented in the form of practical case studies of distance learning implementations, research studies on teaching and…
Descriptors: Foreign Countries, Distance Education, Instructional Design, Educational Technology
Marks, Diana F. – Gifted Child Today (GCT), 1992
This paper on conducting teacher training workshops concerning the use of simulations with gifted students defines a simulation, explains why simulations are effective in helping gifted students to learn, describes how a simulation works, and outlines the steps in teaching simulation strategies. (JDD)
Descriptors: Elementary Secondary Education, Enrichment Activities, Gifted, Inservice Teacher Education
Chatfield, Douglas C.; Cruse, Bradley H. – Collegiate Microcomputer, 1986
Describes implementation of computer simulation to aid in training psychology students in research methodology. Four skills required in research are reviewed; the simulation's context and the software used are described; and student activities, including submission of articles to online class journals and students' responses to the method, are…
Descriptors: Computer Simulation, Computer Software, Experimental Psychology, Higher Education
North Dakota State Board for Vocational Education, Bismarck. – 1981
This teacher-coordinator manual assists in planning, organizing, directing, and evaluating student learning experiences associated with either a model store, school store, or combination. (A model store in a marketing laboratory simulates marketing functions; the school store markets merchandise to fellow students, faculty, and/or the public.)…
Descriptors: Advertising, Career Exploration, Distributive Education, Experiential Learning