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Sohail Ahmed Soomro; Halar Haleem; Bertrand Schneider; Georgi V. Georgiev – IEEE Transactions on Learning Technologies, 2025
This study presents a monocular approach for capturing students' prototyping activities and interactions in digital-fabrication-based makerspaces. The proposed method uses images from a single camera and applies object reidentification, tracking, and depth estimation algorithms to track and uniquely label participants in the space, extracting both…
Descriptors: Learning Activities, Shared Resources and Services, Manufacturing, Photography
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Azam Ghazali; Zakiah Mohamad Ashari; Joanne Hardman; Mohd Nazir Md Zabit – Journal of Turkish Science Education, 2025
Early science learning has the potential to enhance children's social interaction development, but a lack of resources in schools requires well-structured activities and a supportive learning environment. In a project aimed at helping children develop an interest in science education from an early age, this describes a Project-Based,…
Descriptors: Active Learning, Student Projects, Technology Uses in Education, Science Education
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Yang, Yisi; Zhang, Yan; Xiong, Xujie; Zhang, Wanju; Chen, Wen; Ge, Shiping – Journal of Chemical Education, 2021
Project-based learning (PJBL) is student-centered and teamwork educational activity that prepares students for the challenge of real-world problems. This kind of instructional method is highly recommended by the Accreditation Board for Engineering and Technology (ABET).This paper describes an authentic project that focuses on the preparation of…
Descriptors: Student Projects, Active Learning, Science Instruction, Learning Activities
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Aguilar, Jair J. – Mathematics Teaching Research Journal, 2021
A mathematical client-driven task known as Model-Eliciting Activities was implemented with students of different levels of achievement (i.e., low, average, and high) at the high-school level. The study strived to prove that Model-Eliciting Activities can be solved by students at any achievement level and be used as an assessment tool. Students…
Descriptors: Mathematics Instruction, Mathematics Achievement, Cooperative Learning, High School Students
Owens-Hartman, Amy R. – ProQuest LLC, 2015
The purpose of this case study was to examine student technology choices when given the freedom to choose technology devices to complete a project-based learning activity in a content area of study. The study also analyzed factors affecting technology choice as well as how technology proficiency scores aligned to technology choices. Patterns and…
Descriptors: High School Students, Technology Uses in Education, Preferences, Case Studies
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Wu, Chih-Hsiang; Hwang, Gwo-Jen; Kuo, Fan-Ray; Huang, Iwen – Australasian Journal of Educational Technology, 2013
Educators have indicated that creative teaching is the most important educational activity; nevertheless, most existing education systems fail to engage students in effective creative tasks. To address this issue, this study proposes a mind map based collaborative learning approach for supporting creative learning activities and enhancing…
Descriptors: Active Learning, Cooperative Learning, Learning Activities, Student Projects
Tai, Robert H.; Sadler, Philip M.; Maltese, Adam V. – Science Educator, 2007
This study investigated the interaction between students' academic background (high school grades, standardized exams, and enrollment in advanced high school courses) and how much autonomy they reported having in high school science through labs and projects. The objective was to see if students who reported experiencing more or less self-directed…
Descriptors: College Science, Grades (Scholastic), High Schools, Standardized Tests