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Viorel Paraschiv; Cristina-Georgiana Voicu; Gheorghi Niculita – Romanian Review of Geographical Education, 2025
The first part of the article outlines the place of industry in Romania's official curriculum, starting with early education, continuing through primary education in subjects such as Mathematics and Environmental Exploration, Science, and Geography, and ending with secondary school Geography. The second part of this article suggests learning…
Descriptors: Textbooks, Geography Instruction, Human Geography, Secondary Education
Lisa Kervin; Jessica Mantei; Maria Clara Selina Rivera; Lois Peach – Journal of Early Childhood Literacy, 2025
This paper shares an account of our wonderings, happenings, and learnings emerging from encounters between children, iPads, digital microscopes and found natural materials (and bugs!) in a series of workshops at a children's museum. Our intention is to build on and disrupt established theories about children's museums by thinking differently and…
Descriptors: Foreign Countries, Museums, Play, Children
Maureen Reilly Lorimer; Hilary Morefield Colman – Art Education, 2025
The authors have noticed a perplexing trend among general education candidates for more than a decade. On the 1st day of a visual arts education course, teachers often hear candidates say, "I'm not an artist" or "Please do not grade me on my artistic ability because I have none." These statements suggest that somewhere in their…
Descriptors: Art Education, Preservice Teacher Education, Visual Arts, Teacher Education Curriculum
Qiaoyi Liu; H.?J. Lewandowski – Physical Review Physics Education Research, 2025
Improving students' views of experimental physics is often an important goal of undergraduate physics laboratory courses. However, traditional lab courses typically include highly guided activities that often do not require or encourage students to engage in the authentic process of experimental physics. Alternatively, open-ended activities in lab…
Descriptors: Science Education, Physics, Undergraduate Students, Science Laboratories
Wan, Sandra – International Journal of Work-Integrated Learning, 2021
A type of work-integrated learning activity, undergraduate research, through undergraduate research opportunities (UROs), is becoming a prominent agenda in higher education. Currently, there is a gap in understanding the type of UROs offered in Canadian postsecondary institutions. To apprehend the country's landscape in facilitating UROs, the…
Descriptors: Undergraduate Students, Student Research, Foreign Countries, Experiential Learning
Kamysbayeva, Aida; Koryakov, Alexey; Garnova, Natalya; Glushkov, Sergey; Klimenkova, Svetlana – International Journal of Educational Management, 2021
Purpose: The COVID-19 crisis experience is shaping new guidelines for learning activities that need to be developed from an interdisciplinary and holistic perspective based on the analysis and assessment of potential impacts and social expectations. Design/methodology/approach: The research is devoted to the study of modern e-learning challenges…
Descriptors: Electronic Learning, COVID-19, Pandemics, Graduate Students
Ray Chaudhury, Sarita – Innovations in Education and Teaching International, 2021
An important skill in the modern workplace is the ability to learn new skills. However, students are ill-prepared for such self-directed requirements, as changes in academic curricula are typically outpaced by technological developments. To contribute to the efforts of educators to prepare students, this study adopts an experiential learning…
Descriptors: Undergraduate Students, Independent Study, Marketing, Business Administration Education
Wang, Yi-Hsuan – Interactive Learning Environments, 2021
In this study, a flipped classroom strategy was integrated into a comparative experiment to report on the performance of classical Chinese learning in two learning scenarios, using both game-based and animated story materials or only animated story materials as pre-course preview supports. A total of 75 senior high school students participated in…
Descriptors: Instructional Effectiveness, Game Based Learning, Flipped Classroom, High School Students
Mathew, Ingrid Brita – English Teaching Forum, 2021
Both Byram and Fleming (1998) in the United Kingdom and Jandt (2016) in the United States have written extensively about the necessary connection between teaching and learning English and developing intercultural communicative competence (ICC). There are various pragmatic reasons to start from the students' own culture(s). Ali and Walker (2014)…
Descriptors: Cultural Differences, Cultural Awareness, English (Second Language), Second Language Learning
Khakpour, Alireza; Colomo-Palacios, Ricardo – Technology, Knowledge and Learning, 2021
Recent developments in human-computer interaction technologies raised the attention towards gamification techniques, that can be defined as using game elements in a non-gaming context. Furthermore, advancement in machine learning (ML) methods and its potential to enhance other technologies, resulted in the inception of a new era where ML and…
Descriptors: Game Based Learning, Artificial Intelligence, Man Machine Systems, Educational Benefits
Arguedas, Marta; Daradoumis, Thanasis – Journal of Computer Assisted Learning, 2021
There is a lack of studies that examine the role of a pedagogical agent on student development in a specific learning situation that involves psychological and cognitive preparatory activities in high school settings. We examined the effectiveness of pedagogical agent (APT) cognitive and affective feedback on learner motivation and well-being. We…
Descriptors: High School Students, Feedback (Response), Learning Motivation, Well Being
Hanson, Stephanie – English Teaching Forum, 2021
Understanding fast speech can be an ongoing challenge for English learners of all levels. Even after years of study, learners might be accustomed to clear, slow classroom English and struggle with understanding the reductions that proficient speakers of English use in fast, fluent speech. Many online resources exist to help students learn about…
Descriptors: Speech Communication, Video Technology, Internet, Tests
Yang, Zhiyuan; Xiang, Wei; You, Weitao; Sun, Lingyun – International Journal of Technology and Design Education, 2021
Design education and practices increasingly involve distributed collaboration. However, its effects on students' design processes, and on the nature of collaboration instruction, remain unclear. The aim of this study was to extend the present understanding of distributed collaborative design by comparing the design activities regarding…
Descriptors: Design, Educational Practices, Teacher Collaboration, Comparative Analysis
van der Linde, Diane; Voogt, Joke; van Aar, Nicole – Journal of Computers in Mathematics and Science Teaching, 2021
In this study we analysed what computational thinking skills pupils used when programming a small robot to solve a given problem, a simple programming task in which pupils had to select codes and put them in the correct place. Computational thinking is the process of (re)formulating a problem so that it becomes possible to use computer technology…
Descriptors: Computation, Thinking Skills, Young Children, Programming
Cresswell-Yeager, Tiffany – Communication Teacher, 2021
In a small-group communication course, students participate in a semester-long project to observe an organization while applying many group communication principles, including conflict resolution, group dynamics, teambuilding, leadership, and diversity. In groups of five, the students select any organization, agency, or department on campus or in…
Descriptors: Problem Based Learning, Student Projects, Small Group Instruction, Conflict Resolution

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