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Unggi Lee; Ariel Han; Jeongjin Lee; Eunseo Lee; Jiwon Kim; Hyeoncheol Kim; Cheolil Lim – Education and Information Technologies, 2024
The rapid advancements in artificial intelligence (AI) have transformed various domains, including education. Generative AI models have garnered significant attention for their potential in educational settings, but image-generative AI models need to be more utilized. This study explores the potential of integrating generative AI, specifically…
Descriptors: Artificial Intelligence, Art Education, STEM Education, Learning Analytics
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Amber Beisly – Early Childhood Education Journal, 2024
Approaches to Learning (AtL) is widely included in many state standards for preK, as a process-oriented disposition that describes how children learn. Play is one pedagogical strategy teachers can employ to support the development of AtL. This paper uses Vygotsky's depiction of two kinds of play, object play and socio-dramatic play, to provide the…
Descriptors: Preschool Education, Play, Learning Activities, Drama
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Inhofe Rapert, Molly; Mukherjee, Amaradri – Marketing Education Review, 2020
Building on active, experiential, and situated learning, the Retail Safari brings together students and executives in a retail setting to witness first-hand how course knowledge will play out in the aisles and shelves of the retail world. Retail Safari was evaluated favorably in terms of pedagogical affect, perceived value of the course content,…
Descriptors: Active Learning, Experiential Learning, Situated Learning, School Business Relationship
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Owen, Claire; Thomas, Lorraine – Language Learning Journal, 2021
Although there is a direct link between pupil motivation and successful learning of foreign languages (FL), there appears to be a real paucity of research regarding carousels of activities as a pedagogical intervention, although carousels may often be used in the teaching and learning of FL. Located within two Year 6 French classrooms in a primary…
Descriptors: Learning Motivation, Teaching Methods, Second Language Learning, Second Language Instruction
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Adam, Gregory Michael – Journal of Inquiry Based Activities, 2021
This study introduces a learning activity that was designed based on two student-centered approaches to education: inquiry-based learning and multi-disciplinary education. Twenty-four second grade students participated in the study. The activity integrates geography, English, and technology and offers students opportunities for inquiry-based…
Descriptors: Interdisciplinary Approach, Active Learning, Learning Activities, Grade 2
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Sitthiworachart, Jirarat; Joy, Mike; Mason, Jon – Education Sciences, 2021
The objectives of this study were threefold: to understand students' perceptions of activities in a blended learning environment; to determine their preferred learning activities in this context, paralleling the four stages of Kolb's learning cycle; and to determine the effectiveness of the blended learning used, based on scores achieved in an…
Descriptors: Blended Learning, Learning Activities, Electronic Learning, Business Administration Education
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Traci Kutaka; Pavel Chernyavskiy; Carson Keeter; Julie Sarama; Douglas Clements – Society for Research on Educational Effectiveness, 2021
Background: Data on children's ability to answer assessment questions correctly paints an incomplete portrait of what they know and can do mathematically; yet, it remains a common basis for program evaluation. Indeed, pre-post-assessment correctness is necessary but insufficient evidence for making inferences about learning and program…
Descriptors: Kindergarten, Learning Trajectories, Learning Strategies, Thinking Skills
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Mustafa Sat; Kursat Cagiltay – International Journal of Technology and Design Education, 2025
The study aimed to investigate the dynamics of e-textile-supported STEAM activities, specifically focusing on the design and development process of e-textile projects. A professional development (PD) program with seven hands-on and design-based activities was developed and implemented in two camps involving 20 and 19 in-service science teachers.…
Descriptors: STEM Education, Art Education, Teacher Empowerment, Electronic Equipment
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Yi Xue – Education and Information Technologies, 2025
The widespread diffusion of portable tablets and 5G technology heralded a new era of mobile-assisted language learning. Educators and practitioners have shown keen interest in introducing spherical video virtual reality to facilitate pedagogical practices. Although a substantial number of empirical studies have been carried out to observe the…
Descriptors: Computer Simulation, Video Technology, Technological Advancement, Technology Uses in Education
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Jette Egelund Holgaard; Mia Thyrre Sørensen; Maria Hvid Stenalt; Kirsten Jæger; Thomas Ryberg; Kathrine Lohmann Bjerg – Journal of Problem Based Learning in Higher Education, 2025
In this article, we examine the challenges and opportunities perceived by university staff when planning and executing interdisciplinary activities for students in the problem-based and project-centred environment at Aalborg University. Using a qualitative approach, we interviewed 15 participants from nine pilot projects organizing…
Descriptors: Interdisciplinary Approach, Instructional Design, Problem Based Learning, Foreign Countries
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Hao, Hao; Susono, Hitoshi; Geng, Xuewang; Chen, Li; Yamada, Masanori – Asian-Pacific Journal of Second and Foreign Language Education, 2023
The aim of this study was to examine the effects of Content and Language Integrated Learning (CLIL) designed according to the First Principles of Instruction (FPI). A 15-h Japanese CLIL course was implemented. A total of 16 university students attended the course and data were collected from multiple sources, including learning tests,…
Descriptors: Content and Language Integrated Learning, Japanese, Language Proficiency, Intercultural Communication
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Nicole Kras; Tom Martin; Tara Bahl; Derek Tesser – Change: The Magazine of Higher Learning, 2025
Implementing nature-based learning (NBL) experiences in community college courses is an emerging area of exploration in higher education. This article describes how a faculty group was formed at an urban community college with the intention to explore how nature exposure impacts learning for community college students, with faculty members from…
Descriptors: Urban Schools, Community Colleges, College Faculty, Outdoor Education
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Amber Simpson; Rebecca Borowski; Ashleigh Colquhoun; Zhengqi Hu – Early Childhood Education Journal, 2025
With the increase of computational thinking (CT) tools in education, there are questions as to whether and how CT might support and/or hinder algebraic thinking of young children. Utilizing seeds of algebraic thinking, we add to this scholarly discussion by presenting examples from a CT activity with four-year old children in which we illustrate…
Descriptors: Preschool Children, Mathematics Education, Computation, Thinking Skills
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Jasper Roe; Mike Perkins; Leon Furze – Journal of Interactive Media in Education, 2025
As educational institutions grapple with questions about increasingly complex Artificial Intelligence (AI) systems, finding effective methods for explaining these technologies and their societal implications to students remains a major challenge. This study proposes a methodological approach utilising Conceptual Metaphor Theory (CMT) and UNESCO's…
Descriptors: Figurative Language, Artificial Intelligence, Digital Literacy, Critical Literacy
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Pahamzah, John; Syafrizal, Syafrizal; Nurbaeti, Nai – Journal of Language and Linguistic Studies, 2022
The aims of research was to know the implementation of Software kahoot in teaching learning process and whether Software kahoot could be effective tool for enhancing student's achievement on vocabulary mastery and students reading achievement on reading skill, at last, to know about response of students when applying Software kahoot in teaching…
Descriptors: Vocabulary Development, Computer Software, Teaching Methods, Learning Processes
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