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Vodovozov, Valery; Raud, Zoja; Petlenkov, Eduard – Education Sciences, 2021
The fourth industrial revolution has triggered a notable shift in engineering education, bringing the need to create new professionals. In this context, the active learning approach appears to be more important than ever. Nevertheless, to date quite lot of challenges related to active learning have been accumulated. Diversity of backgrounds and…
Descriptors: Active Learning, Integrated Curriculum, Engineering Education, Learner Engagement
Maider Pérez de Villarreal; Paolo Scotton – Interchange: A Quarterly Review of Education, 2024
Gender equality and women's empowerment are important issues that still need to be addressed, despite some progress in recent years. The United Nations 2030 Agenda for Sustainable Development includes 17 Sustainable Development Goals (SDGs) which aim to tackle various global challenges, including the 4th (Quality Education) and 5th (Gender…
Descriptors: Sex Fairness, Foreign Countries, Females, Concept Mapping
Elliot C. Ndlovu; Mishack T. Gumbo – African Journal of Research in Mathematics, Science and Technology Education, 2024
Electrical and Mechanical Systems and Control topics in the Technology Education curriculum have an engineering component. The engineering curriculum component with its antecedent science, technology, engineering and mathematics subjects has not embraced indigenous knowledge (IK), thus it does not contribute to sustainable development…
Descriptors: Technology Education, Decolonization, Indigenous Knowledge, Sustainable Development
Domenici, Valentina – Education Sciences, 2022
Non-formal learning environments, such as science museums, have a fundamental role in science education and high potentialities as ideal contexts for science teachers' training. These aspects have been analyzed and reported in several recent works mainly focused on students' perception of science and increased engagement towards scientific…
Descriptors: STEM Education, Active Learning, Student Projects, Learning Activities
Conner, Christopher T.; Baxter, Nicholas M. – Teaching Sociology, 2022
In this article, we report on the implementation of using the game Werewolf as a student-centered applied-learning activity to teach symbolic interaction theory and concepts. Engaging with symbolic interaction theory can be a powerful experience for students due to its potential to challenge taken-for-granted assumptions and analyze students'…
Descriptors: Games, Role Playing, Student Centered Learning, Undergraduate Students
Houng, Seungpyo – ProQuest LLC, 2022
The purpose of this study is to design and test a children worship service that may facilitate active participation and learning with limited resources. This study is focused on finding elements to design a children worship service with and applying them into it in a small church in contrast of large churches with more resources in space, budget,…
Descriptors: Children, Churches, Church Programs, Religious Education
Almusaed, Amjad; Almssad, Asaad; Andersson, Nina; Brunzell, Lena – International Society for Technology, Education, and Science, 2022
New trends such as globalization, knowledge economy, and information technology revolution have become essential factors affecting the development of universities in the new era. These trends have had a profound impact on the survival and growth of universities. First, universities need to shoulder the knowledge creation work in many fields…
Descriptors: Learner Engagement, College Students, Educational Change, Curriculum Development
Sisamud, Kiattisak; Chatwattana, Pinanta; Piriyasurawong, Pallop – Higher Education Studies, 2023
The project-based learning using design thinking model via metaverse to enhance Buddhism innovators is integrating project-based and design thinking processes. Besides, using technology in the virtual world promotes learning activities. The model focused on allowing learners to study independently with instructors as counselors and facilitating…
Descriptors: Student Projects, Active Learning, Design, Thinking Skills
Azam Ghazali; Zakiah Mohamad Ashari; Joanne Hardman; Mohd Nazir Md Zabit – Journal of Turkish Science Education, 2025
Early science learning has the potential to enhance children's social interaction development, but a lack of resources in schools requires well-structured activities and a supportive learning environment. In a project aimed at helping children develop an interest in science education from an early age, this describes a Project-Based,…
Descriptors: Active Learning, Student Projects, Technology Uses in Education, Science Education
Pei-Ying Wu; Sharon Arias; Shareen Abramson; Emilie Zuzlewski – Early Childhood Education Journal, 2025
The water station in The Pond Room had always been a popular option especially since in this region the summer heat is extremely intense. The Master Teacher noticed that Zach, a 3-year-old with special needs and an IEP from the local school district, returned to the water station over and over again and was very focused on his activities. His…
Descriptors: Early Childhood Teachers, STEM Education, Learner Engagement, Play
Kirby, Cait S. – Biochemistry and Molecular Biology Education, 2020
Many institutions of higher education will use online teaching in some form in the coming months. Active learning strategies in online classrooms can present new challenges, especially for quiet or shy students, or students who are not in a location where speaking is feasible. Further, development of student science identity, class community, and…
Descriptors: Electronic Learning, Higher Education, Active Learning, Computer Mediated Communication
McChesney, Elizabeth M.; Nicholas, Brett – ALA Editions, 2020
Laying the groundwork for building children's curiosity, openness to learning, ability to persist in the face of failure, and interest in connecting learning from one subject to the other are important objectives for today's libraries. Partnering with cultural institutions, such as the Chicago Public Library (CPL) does with Chicago's Museum of…
Descriptors: STEM Education, Reading Instruction, Active Learning, Learning Activities
Mary English; Rachel Plews; Gail Matthews-DeNatale; Nick Wilson; Katherine Simeon; Helen Cheng – International Journal for Academic Development, 2024
This qualitative study examined how seven graduate students became prepared to teach in an unfamiliar online PBL environment through an experiential professional development program. During the 75-hour preparation program, graduate instructors completed readings and practice activities, immersed themselves in the student perspective, and completed…
Descriptors: Experiential Learning, Faculty Development, Teaching Methods, Graduate School Faculty
Narintra Mingolo – Higher Education Studies, 2024
This research is a quasi-experimental study with the following objectives: 1) To examine the effectiveness of cooperative learning activities using the TAI technique combined with activity-based learning on the topic of congruence for students at Roi Et Rajabhat University, aiming to achieve the 75/75 efficiency criterion. 2) To compare…
Descriptors: Cooperative Learning, Learning Activities, Active Learning, Problem Based Learning
Boyle, Julie – European Journal of STEM Education, 2021
This paper describes a set of project-based learning activities focused on a theme of the oceans and marine life. Whilst still providing a clear link to existing physics curricula, the STEAM (Science, Technology, Engineering, Art and Mathematics) design tasks embrace oceanography's interdisciplinary nature and its scope for allowing students to…
Descriptors: Oceanography, STEM Education, Art Education, Active Learning

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