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Sebahat Gok – ProQuest LLC, 2024
Many education researchers have advocated grounding abstract mathematical and scientific concepts in students' lived experiences, environmental interactions, and perceptions. This dissertation explores the causal effects of various grounding strategies in instructional settings, specifically on the topic of statistical sampling. The first chapter…
Descriptors: Teaching Methods, Attribution Theory, Statistics Education, Computer Simulation
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Farah L. Vallera; Noor Syed – International Journal of Designs for Learning, 2023
This paper describes an experiential, simulation-based learning activity designed to encourage graduate education students' development of empathy for and awareness of diverse student populations. In order to allow students to take the "role of the other," they were placed into different situations where they had to complete a simple…
Descriptors: Empathy, Learning Activities, Graduate Students, Student Diversity
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Bülbül, Hacer; Özdinç, Fatih – Journal of Theoretical Educational Science, 2022
The research aims to examine augmented reality (AR) technology during the pre-school years. For this purpose, we created activities with AR cards and compared them to activities with other materials. We designed the study as a case study, a qualitative research model. We used the convenience sampling method to select the study group and the…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
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Daniel Elford; Simon J. Lancaster; Garth A. Jones – Journal of Chemical Education, 2022
There is little doubt that motivation influences the extent to which individuals engage with online learning experiences. With the increasing role of digital technologies within chemistry higher education, this study illustrates how an augmented reality (AR)-supported educational escape activity (EEA), based on topics of inorganic stereochemistry,…
Descriptors: Motivation Techniques, Chemistry, Science Education, Computer Simulation
Saneta Thurmon – ProQuest LLC, 2022
Clinical education is integral in preparing students in allied health professions such as Speech-Language Pathology (SLP). Increasing numbers of university programs in SLP and changing requirements for clinical competencies and the workforce have required alternative clinical learning modes. Alternatives like the use of simulation for SLP…
Descriptors: Speech Language Pathology, Allied Health Personnel, Allied Health Occupations Education, Simulation
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Gazdula, Joe; Farr, Richard – Management Teaching Review, 2020
This article describes the adaptation and use of the Monopoly® board game as a simple simulator to help introduce the principles of probability and risk. It focusses on teaching experiences in an undergraduate business program and offers a new approach to teaching probability and risk with dice to produce a collaborative simulated gaming…
Descriptors: Risk, Probability, Learning Activities, Undergraduate Students
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Patrick D. Hagge – Journal of Geography in Higher Education, 2024
With the introduction of in-class group-based virtual reality (VR), multiple students can interact in a single shared "metaverse". One geography-focused group VR option is the Wooorld app, available on various Meta Quest unit models. To evaluate the feasibility of group VR in a higher education geography lecture classroom, a pilot study…
Descriptors: Geography, Lecture Method, Computer Simulation, Technology Uses in Education
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Yunus Emre Avcu; Yavuz Yaman – Journal of Inquiry Based Activities, 2024
A differentiated science activity was created for gifted students. The focus is on Sustainable Development Goal 15 (SDG-15) for life on land, enhancing engagement, self-regulated learning skills, and scientific creativity in gifted students. The activity spanned eight lesson hours, with tasks encouraging observation, inquiry, and creative…
Descriptors: Gifted, Individualized Instruction, Science Instruction, Computer Simulation
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Hensel, Margaret; Bryan, Jovan; McCarthy, Carolyn; McNeal, Karen S.; Norfles, Nicole; Rath, Kenneth; Rooney-Varga, Juliette N. – Journal of Geoscience Education, 2023
Despite clear scientific evidence to support an urgent need to cut greenhouse gas emissions, societal action remains inadequate to meet international climate goals. New approaches in climate change communication are needed to motivate climate action. "World Climate" is an interactive, engaging, and socially rich role-play simulation that…
Descriptors: Participation, Teaching Methods, Climate, Change
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Werth, Alexandra; Hoehn, Jessica R.; Oliver, Kristin; Fox, Michael F. J.; Lewandowski, H. J. – Physical Review Physics Education Research, 2022
Laboratory courses are an important part of the undergraduate physics curriculum. During physics labs, students can engage in authentic, hands-on experimental practices, which can prepare them for graduate school, research laboratories, and jobs in industry. Because of the COVID-19 pandemic in Spring 2020, colleges and universities across the…
Descriptors: Science Laboratories, Science Instruction, Physics, COVID-19
Philippe Meister – ProQuest LLC, 2022
Objective. The objective of this work was to apply the capabilities of augmented reality (AR) to improve how general aviation student pilots learn about weather and learn to make weather-related decisions. Background. A pilot's level of weather experience is a strong indicator of their ability to make safe weather-related decisions. However, the…
Descriptors: Computer Simulation, Aviation Education, Aviation Technology, Weather
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Marja Gabrielle Bertrand; Hatice Beyza Sezer; Immaculate Kizito Namukasa – Digital Experiences in Mathematics Education, 2024
Augmented reality (AR) and virtual reality (VR) have been noted to enhance student learning by supporting spatial reasoning and visualization, long-term memory, engagement, and increased motivation. The researchers situated the exploration of these tools for learning within the culturally responsive pedagogy (CRP) in mathematics education. The…
Descriptors: Computer Simulation, Technology Uses in Education, Mathematics Instruction, Culturally Relevant Education
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Yun Wen; Chun Lai; Sujin He; Yiyu Cai; Chee Kit Looi; Longkai Wu – Interactive Learning Environments, 2024
The impact of Augmented Reality (AR)-based science learning on cognitive development has been established, but the effect of AR on the improvement of students' academic performance remains inconclusive. Additionally, while epistemic beliefs as a significant determinant on student learning outcomes is well-documented, there is little research in…
Descriptors: Elementary School Students, Epistemology, Beliefs, Student Attitudes
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Workman, Michael D. – Journal of Cybersecurity Education, Research and Practice, 2021
Cybersecurity capabilities in organizations and governmental agencies continue to lag behind the threats. Given the current environment, these entities have placed renewed emphasis on cybersecurity education. However, education appears to lack its full potential in most settings. Few empirical studies have systematically tested the efficacy of…
Descriptors: Computer Security, Information Security, Computer Science Education, Instructional Effectiveness
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Jasti, Naga V. K.; Kota, Srinivas; Venkataraman, P. B. – Journal of Adult and Continuing Education, 2021
The objective of the article is to establish the significance of a simulation laboratory especially simulation exercises for continuing education students in lean manufacturing course. Subsequently, identify the influence and analysis of these simulation exercises in exploring, understanding and implementing lean strategies in various contexts.…
Descriptors: Continuing Education, Simulation, Laboratories, Manufacturing
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