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Jeremy Kerr; Nick Kelly – International Journal of Technology and Design Education, 2025
This paper explores the use of personas in co-designing learning experiences for students. It reviews existing literature about the use of personas within the design process and then presents a case study of a group of teachers (N = 15) and designers collaboratively designing (co-designing) a term-long learning experience for a group of digital…
Descriptors: Learning Experience, Instructional Design, Teacher Collaboration, High School Students
Jessica Gatewood – ProQuest LLC, 2024
This non-experimental causal-comparative study aims to explore the possible effect of expertise on learning experience design (LXD) deviation identification and the classification of these deviations in alignment with provided learning experience design constructs within a learning technology. Additionally, this study challenges Nielsen's (1993)…
Descriptors: Educational Technology, Novices, Expertise, Learning Experience
Gisela Canelhas; Cristina Ponte – Journal of Educational Multimedia and Hypermedia, 2025
Educational videos offer an engaging and accessible way for preschool children to learn, but their effectiveness can be influenced by several factors, including the quality of the audio and video components, as well as the screen size of the displaying device. While e-books and mobile applications have shown that different screen sizes can lead to…
Descriptors: Educational Technology, Video Technology, Instructional Films, Instructional Effectiveness
Osman Solmaz – Education and Information Technologies, 2025
Digital mobile applications have impacted foreign language learning by offering accessible and engaging educational tools. This study examines the effect of digital mobile applications on emergent multilinguals' foreign language learning experiences at the tertiary level. Twenty-nine English language teacher candidates engaged with Duolingo--a…
Descriptors: Second Language Learning, Multilingualism, Bilingual Students, Learning Experience
Warakon Phommanee; Boonrat Plangsorn; Sutithep Siripipattanakul – Contemporary Educational Technology, 2023
Learning experience design (LXD) is a new wave in educational technology and learning design. This study was conducted to clarify conceptual change to practice by applying a systematic literature review to a combination text mining and bibliometric analysis technique to visualization network. Based on the study selection articles from SCOPUS. Our…
Descriptors: Learning Analytics, Learning Experience, Instructional Design, Bibliometrics
Schmidt, Matthew; Huang, Rui – TechTrends: Linking Research and Practice to Improve Learning, 2022
Increasing interest in user experience design (UXD) in the field of learning design and technology (LDT) signals a growing recognition of the importance of the individual experience of using learning technologies to learning--the learner experience (LX). However, a need exists to better define and conceptualize the phenomenon of learning…
Descriptors: Instructional Design, Educational Technology, Learning Experience, Student Educational Objectives
Zainul A. Ali – ProQuest LLC, 2022
Leadership theories have evolved since their inception and leadership development should also evolve in response to the changing needs of their organizations. There is a gap in the literature on the functionality of the various 360-feedback platforms that are mentioned in literature which makes it difficult to understand what reporting…
Descriptors: Leadership Training, Independent Study, Accountability, Feedback (Response)
Christian Torrie – ProQuest LLC, 2024
Online learning has become popular for corporations to train their professionals and has increased in usage since COVID-19. Online learning enables learners to take courses alone via self-directed learning, with other students in a synchronous environment, or via a blended combination of self-directed and instructor-led learning. Multiple trending…
Descriptors: Learning Experience, Corporate Education, Professional Personnel, Electronic Learning
Wenhao Li; Xiaotong Ren; Li Qian; Heng Luo; Bowen Liu – Interactive Learning Environments, 2024
A virtual classroom constructed with virtual reality technology enables a more intuitive and immersive experience for learners. The classroom climate is an important factor affecting students' learning experience and performance in a virtual environment. However, there is a lack of research on the role of climate on learning experience and…
Descriptors: Classroom Environment, Learning Experience, Academic Achievement, Electronic Learning
Li, Siyuan; Craig, Scotty D.; Schroeder, Noah L. – TechTrends: Linking Research and Practice to Improve Learning, 2023
As the areas of education and workforce training tend more toward online training, they have emphasized the rapid setup and expansion of online environments. This scaling-up and scaling-out of training programs can be difficult, but there are examples of success available for us to learn from. To capture the lessons learned, we conducted…
Descriptors: Electronic Learning, Web Based Instruction, Organizations (Groups), Institutes (Training Programs)
Ezgi R. Diri Koç; Diler Öner – Journal of Educational Technology and Online Learning, 2023
The purpose of this study is to compare the use of elaborated and metacognitive feedback strategies in interactive instructional videos in terms of undergraduate students' engagement and metacognitive awareness levels. This study also aims to investigate undergraduate students' evaluations of elaborated and metacognitive feedback in these…
Descriptors: Metacognition, Feedback (Response), Interactive Video, Educational Technology
Yvoni Pavlou; Zacharias C. Zacharia; Marios Papaevripidou – Science Education, 2024
This study aimed to investigate whether the presence (when using physical manipulatives [PMs]) or absence (when using virtual manipulatives [VMs]) of haptic sensory feedback (i.e., open-ended haptic manipulation of physical materials with the use of the hands) during experimentation can impact preschoolers' conceptual understanding of concepts…
Descriptors: Manipulative Materials, Preschool Children, Electronic Learning, Sensory Experience
Chappel Billings – ProQuest LLC, 2024
This dissertation explores Generation Z's perceptions and experiences with Learning Management Systems, emphasizing the influence of user experience design on engagement. The study uses a qualitative postphenomenological method to identify key user experience design attributes that affect student engagement. Analyzing semistructured interviews…
Descriptors: Young Adults, Generational Differences, Learning Management Systems, Instructional Design
Andrew A. Tawfik; Linda Payne; Heather Ketter; Jedidiah James – Technology, Knowledge and Learning, 2025
In contrast to traditional views of instructional design that are often focused on content development, researchers are increasingly exploring learning experience design (LXD) perspectives as a way to espouse a broader and more holistic view of learning. In addition to cognitive and affective perspectives, LXD includes perspectives on…
Descriptors: Instructional Design, Educational Technology, Technology Integration, Usability
Chan, Cecilia Ka Yuk; Hu, Wenjie – International Journal of Educational Technology in Higher Education, 2023
This study explores university students' perceptions of generative AI (GenAI) technologies, such as ChatGPT, in higher education, focusing on familiarity, their willingness to engage, potential benefits and challenges, and effective integration. A survey of 399 undergraduate and postgraduate students from various disciplines in Hong Kong revealed…
Descriptors: Artificial Intelligence, Barriers, Educational Benefits, Higher Education