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Jineel Raythatha; Ahmer Hameed; Taina Lee; Lawrence Yuen; Christopher B. Nahm; Tony Pang; Henry Pleass – Discover Education, 2024
Background: The COVID-19 pandemic has brought significant changes to medical education, particularly for procedural and surgical skills, which inherently require face-to-face education. The utility of adding an instructional video remains uncertain. To guide future curricula, our aim was to assess whether the addition of an optional instructional…
Descriptors: Video Technology, Audiovisual Aids, Technology Uses in Education, Medical Education
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Manuela Glaser; Laura Hug; Stephan Werner; Stephan Schwan – Educational Technology Research and Development, 2025
The present paper examines possible benefits of spatial audio guides on learning outcomes in the spatial learning setting of an experimental exhibition and attempts to differentiate between different mechanisms underlying such an effect. In Experiment 1, we examined whether the spatial contiguity principle may be such a mechanism. A spatial audio…
Descriptors: Museums, Exhibits, Audiovisual Communications, Audiovisual Aids
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Luke, Karl – Interactive Learning Environments, 2022
Lecture recording is an increasingly common practice in UK universities, whereby audio, video, and multimedia content from lecture theatres can be captured and distributed online. Despite a large body of recent lecture capture literature, much of the empirical research adopts positivist paradigms, which overlooks the complex and unpredictable…
Descriptors: Lecture Method, Audiovisual Aids, Video Technology, Multimedia Materials
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Xinyao Xiao; Jian Wang; Yanyan Shu; Junying Tan – Journal of Creative Behavior, 2024
Multisensory environments rich in modal integration provide cues from various sensory modalities including visually, auditorily, and tactilely. Such modal integration plays a crucial role in cognitive processing, specifically in fostering creativity. Numerous studies highlight that emotional coherence through cross-modal affective integration…
Descriptors: Creativity, Multisensory Learning, Audiovisual Aids, Sensory Experience
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Dongyu Yu; Xing Yao; Kaidi Yu; Dandan Du; Jinyi Zhi; Chunhui Jing – Interactive Learning Environments, 2024
The objective of this study was to determine the differential effects of the presentation position of the augmented reality--head worn display (AR-HWD) interface and the audiovisual-dominant multimodal learning material on learning performance and cognitive load across different learning tasks in training for high-speed train driving. We selected…
Descriptors: Artificial Intelligence, Computer Simulation, Computer Peripherals, Computer Interfaces
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Cristina Cambra; Núria Silvestre – International Journal of Disability, Development and Education, 2024
The main objective of this study was to explore the benefits of the use of educational audio-visual materials in facilitating learning for students with hearing loss. The study analysed whether students with hearing loss had a visual learning preference when they watched an audio-visual and if the images present contributed to the retention of…
Descriptors: Foreign Countries, Spanish Speaking, Language of Instruction, Students with Disabilities
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Ran Peleg; Orly Lahav; Noha Hagab; Vadim Talis; Sharona T. Levy – Journal of Computer Assisted Learning, 2024
Background: Students who are blind are integrated into public schools in many countries, yet are often excluded from full participation in science since most learning materials are visual. To create a compensatory route, an existing model-based inquiry-learning environment was adapted by means of sonification (addition of non-speech sounds that…
Descriptors: Audiovisual Aids, Blindness, Science Education, Students with Disabilities
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Tria Anggraini; Hayuni Retno Widarti; Deni Ainur Rokhim – Journal of Educators Online, 2024
Analytical chemistry is one of the chemical materials that is considered difficult by students. The application of multi-representational proximity in delivering analytical chemistry material can make it easier for students to understand the material. The purpose of research and development is to produce Instagram- and TikTok-based learning media…
Descriptors: Social Media, Educational Media, Instructional Effectiveness, Technology Uses in Education
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Tetyana Sydorenko; Mónica S. Cárdenas-Claros; Elizabeth Huntley; Maribel Montero Perez – Language Learning & Technology, 2024
A substantial body of research shows that various types of audiovisual (AV) input such as videos and videos with second language (L2) subtitles can facilitate language learning. However, language teachers' day-to-day practices with regard to multimodal input is less understood. To bridge the gap in language education, this study investigates…
Descriptors: Audiovisual Aids, Teacher Attitudes, Video Technology, Second Language Learning
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Monica Cárdenas; Daniela Rocio Ramirez Orellana – Journal of Information Technology Education: Innovations in Practice, 2024
Aim/Purpose: This exploratory qualitative case study examines the perceptions of high-school learners of English regarding a pedagogical intervention involving progressive reduction of captions (full, sentence-level, keyword captions, and no-captions) in enhancing language learning. Background: Recognizing the limitations of caption usage in…
Descriptors: Captions, Language Acquisition, High School Students, English Language Learners
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Leahy, Wayne; Sweller, John – Instructional Science: An International Journal of the Learning Sciences, 2016
Based on cognitive load theory and the "transient information effect," this paper investigated the "modality effect" while interpreting a contour map. The length and complexity of auditory and visual text instructions were manipulated. Experiment 1 indicated that longer audio text information within a presentation was inferior…
Descriptors: Cognitive Processes, Difficulty Level, Learning Modalities, Instructional Design
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Wong, Anna; Leahy, Wayne; Marcus, Nadine; Sweller, John – Learning and Instruction, 2012
When using modern educational technology, some forms of instruction are inherently transient in that previous information usually disappears to be replaced by current information. Instructional animations and spoken text provide examples. The effects of transience due to the use of animation-based instructions (Experiment 1) and spoken information…
Descriptors: Electronic Learning, Short Term Memory, Educational Technology, Cognitive Processes
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Taylor, Cody – Journal on School Educational Technology, 2013
The following paper represents review of the literature examining the current research related to cognitive load theory and more specifically the negative aspects of the redundant on-screen text. The authors describe working and long-term memory and how both factor into human learning through the facilitation of knowledge transfer. Limited working…
Descriptors: Cognitive Processes, Difficulty Level, Multimedia Materials, Short Term Memory
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Webb, Michael – International Journal of Music Education, 2010
This article envisions a new, cross-modal approach to classroom music listening, one that takes advantage of students' rising screen literacy and the ever-expanding archive of music-related visual material available on DVD and on video sharing sites such as YouTube. It is grounded in current literature on music performance studies, embodied music…
Descriptors: Music Education, Music, Listening, Handheld Devices
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Bailey, Nancy M. – English Education, 2009
Framed in theories of new literacies, this article presents the story of Carol, a ninth-grade English teacher, who constructed lessons around semiotic analysis and constructivist learning in multimodal formats as an integral part of her instruction. Her students constructed identities as more competent, literate beings through guided participation…
Descriptors: Constructivism (Learning), English Teachers, English Instruction, Semiotics
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