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Showing 1 to 15 of 16 results Save | Export
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Seo, Hoyoung; Yi, Minju – Journal of Civil Engineering Education, 2023
This article introduces eight instructional modules designed to create aha moments for students and help them gain clear insights on how geotechnical engineering principles are applied in the real world. Each module consists of (1) an interactive class demonstration using a physical model, (2) a whiteboard-style animation that provides the…
Descriptors: Engineering Education, Learning Modules, Models, Animation
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Utomo, Anjar Putro; Hasanah, Luthfiyatul; Hariyadi, Slamet; Narulita, Erlia; Suratno; Umamah, Nurul – International Journal of Instruction, 2020
This study aims to determine the effectiveness of the STEAM (Science, Technology, Engineering, Arts, and Mathematics)-based biotechnology module equipped with flash animation for learning biology in high school. This research was conducted in a high school, involving 32 students of Year XII. The research design was the design model for development…
Descriptors: Art Education, STEM Education, Instructional Effectiveness, Biotechnology
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Ong, Tricia; Djajadikerta, Hadrian Geri – Journal of Education for Business, 2019
Today, accounting graduates are expected to possess critical analysis attributes beyond good accounting discipline knowledge. The close-knit relationships among accounting theory, accounting research and accounting practice have also implied that the teaching of accounting theory needs to include the teaching of business research to produce…
Descriptors: Adoption (Ideas), Research Skills, Business Skills, Accounting
Goff, Eric E.; Reindl, Katie M.; Johnson, Christina; McClean, Phillip; Offerdahl, Erika G.; Schroeder, Noah L.; White, Alan R. – CBE - Life Sciences Education, 2017
Recent reports calling for change in undergraduate biology education have resulted in the redesign of many introductory biology courses. Reports on one common change to course structure, the active-learning environment, have placed an emphasis on student preparation, noting that the positive outcomes of active learning in the classroom depend…
Descriptors: Animation, Cytology, Science Instruction, Instructional Effectiveness
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Aleman, Karla J.; Porter, Toccara D. – Journal of Library & Information Services In Distance Learning, 2016
Connecting with text-weary students can be a challenge in the online instructional environment. Librarians have often developed screencast videos and integrated screenshots into online learning objects to teach students basic research skills. An alternative technology, graphical interchange format (GIF), may prove to be an excellent blend of the…
Descriptors: Library Instruction, Research Skills, Skill Development, Web Based Instruction
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Mather, Richard – IAFOR Journal of Education, 2015
This paper explores the application of canonical gradient analysis to evaluate and visualize student performance and acceptance of a learning system platform. The subject of evaluation is a first year BSc module for computer programming. This uses "Ceebot," an animated and immersive game-like development environment. Multivariate…
Descriptors: Multivariate Analysis, Program Evaluation, Visualization, Programming
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Henriksen, Ellen K.; Bungum, Berit; Angell, Carl; Tellefsen, Catherine W.; Frågåt, Thomas; Bøe, Maria Vetleseter – Physics Education, 2014
In this article, we discuss how quantum physics and relativity can be taught in upper secondary school, in ways that promote conceptual understanding and philosophical reflections. We present the ReleQuant project, in which web-based teaching modules have been developed. The modules address competence aims in the Norwegian national curriculum for…
Descriptors: Quantum Mechanics, Physics, Secondary School Science, Secondary School Curriculum
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Guy, Richard – Advances in Physiology Education, 2012
Anyone who has taught neurophysiology would be aware of recurring concepts that students find difficult to understand. However, a greater problem is the development of misconceptions that may be difficult to change. For example, one common misconception is that action potentials pass directly across chemical synapses. Difficulties may be…
Descriptors: Computer Assisted Instruction, Physiology, Electronic Learning, Feedback (Response)
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Luealamai, Sutha; Panijpan, Bhinyo – Simulation & Gaming, 2012
The authors have developed a computer-based learning module on the unit cell of various types of crystal. The module has two components: the virtual unit cell (VUC) part and the subsequent unit cell hunter part. The VUC is a virtual reality simulation for students to actively arrive at the unit cell from exploring, from a broad view, the crystal…
Descriptors: Foreign Countries, Learning Modules, Science Instruction, Pilot Projects
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Chu, Sauman; Ramirez, German Mauricio Mejia – E-Learning and Digital Media, 2012
One of the biggest problems for students majoring in pre-graphic design is students' inability to apply their knowledge to different design solutions. The purpose of this study is to examine the effectiveness of interactive learning modules in facilitating knowledge acquisition during the learning process and to create interactive learning modules…
Descriptors: Learning Modules, Problem Solving, Interaction, Theory Practice Relationship
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Lee, Tien Tien; Osman, Kamisah – International Education Studies, 2012
Electrochemistry is found to be a difficult topic to learn due to its abstract concepts that involve three representation levels. Research showed that animation and simulation using Information and Communication Technology can help students to visualize and thus enhance students' understanding in learning abstract chemistry topics. As a result, an…
Descriptors: Foreign Countries, Formative Evaluation, Chemistry, Educational Technology
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Behrend, Tara S.; Thompson, Lori Foster – International Journal of Training and Development, 2012
Animated agents have the potential to increase engagement and learning during online training by acting as personalized tutors. However, little is known about the conditions that make these agents most effective. In this study, 183 e-learners completed a Microsoft Excel training course. Approximately half were assigned an agent with predetermined…
Descriptors: Computer Assisted Instruction, Self Efficacy, Learner Controlled Instruction, Feedback (Response)
Tannu, Kirti – Online Submission, 2008
To improve quality of science education, the author suggests use of entertaining and exciting technique of animation for better understanding of scientific principles. Latest technologies are being used with more vigour to spread venomous superstitions. Better understanding of science may help students to better their scientific temper. Keeping…
Descriptors: Animation, Computer Graphics, Scientific Principles, Computer Uses in Education
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Kitsantas, Anastasia; Reiser, Robert A.; Doster, Jessica – Journal of Experimental Education, 2004
The authors examined how 2 types of goal setting (process vs. outcome), self-evaluation (presence vs. absence), and organizational signals (presence vs. absence) affected student ability to perform a set of procedural skills, namely animating slides created via presentation software. They also examined how these variables influenced a variety of…
Descriptors: Goal Orientation, Self Evaluation (Individuals), Self Efficacy, Grade 9
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Mukti, Norhayati Abd; Hwa, Siew Pei – Educational Technology & Society, 2004
The field of education is faced with various new challenges in meeting the demands of teaching and learning for the 21st century. One of the new challenges is the call for the integration of ICT (Information and communication technologies) in teaching and learning as an alternative mode of instruction delivery. Multimedia technology for instance,…
Descriptors: Learning Modules, Moral Values, Educational Technology, Multimedia Instruction
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