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Cheryl A. Trahms Chapman; Melissa Diegnau – Journal of Education for Business, 2024
This article describes an interactive activity for the first week of an undergraduate Strategic Management (SM) or Business Policy and Strategy (BPS) course. This activity is designed to foster student engagement, which is critical to both the teaching of theory and the practice of strategy while reinforcing course learning objectives regarding…
Descriptors: Undergraduate Students, Experiential Learning, Critical Thinking, Thinking Skills
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López-Hernández, Carlos; Lizarraga-Álvarez, Gloria Isabel; Soto-Pérez, Manuel – Accounting Education, 2023
This study presents an empirically validated serious game proposal to cope with the challenges of apathy and lack of security in freshmen studying accounting. A review of the literature on serious games in accounting education found a dearth of studies identifying the factors that promote their effectiveness. Therefore, this study first analyses…
Descriptors: Accounting, Business Administration Education, Experiential Learning, Game Based Learning
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Duguay, Ashley M.; Shipherd, Amber M.; LeCrom, Carrie; Goebert, Chad – Sport Management Education Journal, 2023
In line with trends in sport management education that have encouraged a transition from traditional forms of passive and depersonalized learning to active and motivated learning, this essay draws on theoretical and applied insight to provide sport management educators with actionable information related to gamification. In educational contexts,…
Descriptors: Athletics, Business Administration Education, Gamification, Distance Education
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Hsin-Ming Hsieh; Alex Maritz – Contemporary Educational Technology, 2023
Flipped instruction has garnered significant interest in higher education for its potential to enhance student motivation and self-regulated learning. This quasi-experimental study examined the impact of flipped teaching on motivation and self-directed learning attributes among 106 entrepreneurship students at universities in Taiwan. Students…
Descriptors: Flipped Classroom, Intervention, Scores, Independent Study
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Scifres, Elton L.; Cox, Marcus; Crocker, Robert M.; Mishra, Rajat; Scott, Gerald W. – Journal of Education for Business, 2021
This research examines the motivation of undergraduate business students using the academic motivation scale. We examined the difference in motivation between business majors and a variety of nonbusiness majors. There were differences in the patterns of motivation, but business majors were not less motivated than nonbusiness students. As expected,…
Descriptors: Undergraduate Students, Majors (Students), Nonmajors, Business Administration Education
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Fisher, R. L.; LaFerriere, R.; Rixon, A. – Innovations in Education and Teaching International, 2020
Flipped learning is seen as offering a more effective means of engaging students and contributing to desirable student outcomes. However, research into the efficacy of flipped learning returns mixed results. Emerging from interviews with 19 students, we find that flipped learning has both positive and negative attributes often experienced by the…
Descriptors: Blended Learning, Instructional Effectiveness, Learning Strategies, Student Satisfaction
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Smith, Simon – Innovations in Education and Teaching International, 2022
We evaluate the use of a Virtual Exchange (VE) writing task, Stimulus Writing, which we assigned to groups of UK and Finnish business students. There were two learner cohorts in the study: one in the UK (mainly Chinese students), the other in Finland (mainly Finns). The Finnish students wrote authentic case studies about Nordic businesses, while…
Descriptors: Foreign Countries, Business Administration Education, Writing Skills, Writing Improvement
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Andres, Hayward P. – Journal of Further and Higher Education, 2019
Given the recent reported common occurrence of mediocre or substandard academic performance by students in colleges and universities, it has become essential to identify pedagogical factors that might lessen or reverse this trend. Kolb's experiential learning, Pintrich's student learning motivation, and cognitive load theories were used as a…
Descriptors: College Instruction, Experiential Learning, Learning Motivation, Cognitive Processes
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Chang, Wei-Lun; Yeh, Yu-chu – Technology, Pedagogy and Education, 2021
This study proposed a game-based instruction approach by using bingo games and a mobile application to investigate its effects on motivation, knowledge sharing and critical thinking ability during the learning of information management. The participants were 86 undergraduate students who participated in an 18-week experimental instruction of…
Descriptors: Blended Learning, Game Based Learning, Teaching Methods, Computer Software
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Sanjaya, I Nyoman Suka; Sitawati, Anak Agung Raka; Suciani, Ni Ketut; Putra, I Made Ardana; Yudistira, Cokorda Gede Putra – TEFLIN Journal: A publication on the teaching and learning of English, 2022
No study has investigated the relationship between student engagement per se and student motivation within second language (L2) pragmatics, notwithstanding the significance of engagement for L2 learning. The present study aimed to explore the effects of two global motivational orientations (autonomous and controlled motivations) on behavioral…
Descriptors: Likert Scales, Learning Motivation, Second Language Learning, Second Language Instruction
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Ashtari, Sadaf; Taylor, Joseph – International Journal of Education and Development using Information and Communication Technology, 2021
The integration of game-based techniques, Internet, and mobile phone technology in teaching has been adapted recently in classes as a Game-based Classroom Response System (GCRS). Game-based technological tools can make the learning environment more appealing for students, increase their learning perception and level of engagement. This…
Descriptors: Game Based Learning, Audience Response Systems, Educational Technology, Handheld Devices
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Rose, Heath; Curle, Samantha; Aizawa, Ikuya; Thompson, Gene – Studies in Higher Education, 2020
This article explores the relationship between course performance, English language proficiency, motivation, and academic language skills in an English medium instruction (EMI) university context. It analyses test and questionnaire data from 146 students from an EMI business program at a Japanese university, and follow-up interviews with seven…
Descriptors: English for Special Purposes, Second Language Learning, Language of Instruction, Language Proficiency
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Jeongyeon Kim; Victoria Kim – English Teaching, 2024
This study addresses the scarcity of research examining technology's impact on learners of English as a foreign language in English for specific purposes (ESP) courses within English-medium instruction (EMI) programs. Focusing on a business communication course using a social question-answering platform, this study explores the interplay among…
Descriptors: Learning Motivation, Communities of Practice, Language Proficiency, English for Academic Purposes
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Lacka-Badura, Jolanta – Language Learning in Higher Education, 2021
The paper investigates how the type of business content found in the reading materials offered by a popular Business English course book as well as the degree of the content's relevance and usefulness, are perceived by pre-service students learning Business English as part of their university curriculum. Twelve groups of first year undergraduate…
Descriptors: Business English, Business Administration Education, Reading Materials, Course Content
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Marimuthu, Mudaray; Kumar, Deepak; Chhagan, Mishaan – African Journal of Research in Mathematics, Science and Technology Education, 2020
Software is a vital resource for modern life. For software to be successful, programming skills are of the utmost importance. These skills are used both by programmers and also by systems analysts and designers during the phases of software development. Therefore, both technical and non-technical stakeholders within the software development…
Descriptors: Computer Science Education, Business Administration Education, Computer Software, Programming
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