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Merja Kokko; Sari Pramila-Savukoski; Jaakko Ojala; Heli-Maria Kuivila; Jonna Juntunen; Tiina Törmänen; Kristina Mikkonen – Scandinavian Journal of Educational Research, 2025
Hybrid teaching, synchronous face-to-face and online learning will continue to be part of flexible teaching methods. This mixed method study aimed to measure the effects of an educational intervention on the development of health sciences and medical educators' (n = 16) hybrid teaching competence combining experiences about motivation. Hybrid…
Descriptors: Blended Learning, College Faculty, Health Sciences, Medical Education
Garrison Akira Wells – ProQuest LLC, 2024
Misinformation is one society's most pressing issues, spreading division and chaos across the globe. Videogames have become one of the more promising mediums for misinformation interventions, teaching players common falsehood indicators and helping them develop their discernment abilities. This thesis details the design, playtesting, and…
Descriptors: Misinformation, Educational Games, Video Games, Intervention
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Takayuki Goto – Journal of Experimental Education, 2024
The present study investigated the impact of a utility-value intervention on students' behavioral, cognitive, and emotional engagement. Students assigned to the intervention condition were required to write an essay to connect the course contents with their personal hobbies, interests, or goals three times during the course. The results showed…
Descriptors: Intervention, Learner Engagement, Assignments, Student Behavior
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Mark Abdelshiheed; Tiffany Barnes; Min Chi – International Journal of Artificial Intelligence in Education, 2024
Two metacognitive knowledge types in deductive domains are procedural and conditional. This work presents a preliminary study on the impact of metacognitive knowledge and motivation on transfer across two Intelligent Tutoring Systems (ITSs), then two experiments on metacognitive knowledge instruction. Throughout this work, we trained students on a…
Descriptors: Metacognition, Intelligent Tutoring Systems, Cognitive Processes, Learning Strategies
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Uzun, Salih; Sen, Nihat – Journal of Pedagogical Research, 2023
The goal of STEM education is to integrate the disciplines of science, technology, engineering, and mathematics in a way that facilitates holistic learning. Students are also supported in developing creative solutions to problems using the STEM approach. Other STEM fields are often linked through engineering and engineering design. Throughout this…
Descriptors: STEM Education, Intervention, Middle School Students, Science Achievement
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Hiromi Nishioka – Journal of Pan-Pacific Association of Applied Linguistics, 2024
With rapid globalization, it is an urgent task for universities in an English as a Foreign Language (EFL) context to provide practical English education. Particularly, one that enables students to participate in the global society as well as the global business market. The challenge for these universities is to achieve this goal with limited class…
Descriptors: Foreign Countries, Higher Education, English (Second Language), Second Language Learning
Ginger H. Farrell – ProQuest LLC, 2024
In this dissertation, I will present social-cognitive frameworks that support the use of mental imagery for possible self enhancement; and articulate and evaluate a pedagogical intervention designed for the foreign language class. This intervention will allow students to explore and develop prominent and vivid mental representations (self-schemas)…
Descriptors: Second Language Learning, Second Language Instruction, Language Proficiency, Social Cognition
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Ana Manzano-Leo´n; Jose´ M. Rodri´guez-Ferrer; Jose´ M. Aguilar-Parra – Journal of Chemical Education, 2023
This study assesses the effects of an educational gamification program on motivation, engagement, and flow for high school students from socially disadvantaged communities. A quantitative comparison was carried out with pretest--post-test measurements with intervention and control groups. A total of 216 students from two high schools in socially…
Descriptors: Game Based Learning, High School Students, Comparative Analysis, Learning Motivation
Aryn Ashlee Davis – ProQuest LLC, 2024
This dissertation addressed the issue of reduced transfer of training at a southeastern community college, specifically regarding the application of Universal Design for Learning (UDL) strategies in online courses. Faculty at the college were required to complete a 45-hour training series on UDL, but evidence suggested that the training was not…
Descriptors: Community Colleges, College Faculty, Faculty Development, Access to Education
Iara Maria Segarra – ProQuest LLC, 2024
Second language learning success relies on instructional methodologies that foster guidance, engagement, motivation, creativity, and active learning in an inclusive environment. As language educators, it is important to establish instructional modes to entice positive behavior and stimulate the senses. The problem to be addressed by the study is…
Descriptors: Neurolinguistics, English (Second Language), Second Language Learning, Second Language Instruction
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Sabrina Oppl; Nicole Kronberger; Christian Stary; Stefan Oppl – Technology, Knowledge and Learning, 2024
The rapid development of digital technology and its pervasiveness in everyday life requires everybody to develop the skills necessary to engage with such technology for one's mundane tasks and communication needs. The first steps towards developing these skills can be particularly challenging for older adults, who might need to fundamentally adapt…
Descriptors: Older Adults, Learning Motivation, Facilitators (Individuals), Information Technology
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Yan Lin; Hongjian Liao; Suxian Weng; Wanqi Dong – Education and Information Technologies, 2024
Children's preschool years are crucial for the development of computational thinking (CT) skills. However, debate continues regarding whether CT should be developed through plugged-in or unplugged activities. This study investigated the similarities and differences between plugged-in and unplugged activities with similar learning content and…
Descriptors: Learning Activities, Computer Science Education, Teaching Methods, Thinking Skills
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Lenka Kollerová; Tracy M. Sweet; Jung-Jung Lee; Lisa Bardach; Adam Klocek; Melanie Killen – Child & Youth Care Forum, 2025
Background: Negative outcomes of peer dislike may be especially severe in early adolescence, when peers play a crucial role in individual adjustment. However, it remains unclear whether peer dislike predicts later emotional and motivational aspects of school adjustment, and if the negative outcomes are more pronounced in certain gender contexts.…
Descriptors: Peer Acceptance, Rejection (Psychology), Emotional Adjustment, Social Adjustment
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Hyemin Han; Marja Graham – Theory and Research in Education, 2024
The present study aimed to examine how to improve the effectiveness of moral exemplar-applied interventions based on the pillars of the self-determination theory framework, autonomy, competence, and relatedness. Past research has mainly focused on the relatedness and attainability of moral exemplars for predicting motivation outcomes. The data for…
Descriptors: Moral Values, Self Determination, Intervention, Reliability
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Zixian Yu; Hui Zhang; Zhizi Zheng; Yuqin Yang; Qi Li – International Association for Development of the Information Society, 2022
This study examined the influence of motivation and online self-regulation on students' online learning satisfaction. A sample of 1649 middle school students participated in the study. The findings suggested that online self-regulation and motivation played a driving role in students' online learning satisfaction and that motivation indirectly…
Descriptors: Metacognition, Learning Motivation, Online Courses, Student Attitudes
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