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Eric T. McChesney; Christian D. Schunn; Linda DeAngelo; Erica McGreevy – International Journal of STEM Education, 2025
Background: This study breaks new ground by presenting a new, more sophisticated model of learning engagement that goes beyond the current state of the art embodied in the widely used Affective-Behavioral-Cognitive (ABC) model. This work synthesizes and builds upon neglected lines of research in the structure of affective engagement. It also…
Descriptors: Models, Learner Engagement, Academic Achievement, Affective Behavior
Christos Papakostas – Teaching Theology & Religion, 2024
This paper discusses the potential of DGBL to facilitate transformation in the context of religious education, arguing for the fact that it is immersive, interactive, and experiential. The paper outlines how this could substantially provide a more engaging learning environment for students, develop critical thinking, and ensure effective learning…
Descriptors: Educational Technology, Game Based Learning, Religious Education, Learner Engagement
Dayae Yang – ProQuest LLC, 2024
This dissertation follows a manuscript-style format, beginning with an introduction and literature review, followed by three distinct studies and a concluding section. All three studies use "Lucky Codes," an educational board game designed to foster computational thinking skills in elementary students, as the intervention. The first…
Descriptors: Elementary Secondary Education, Educational Games, Game Based Learning, Computation
Lindsay C. Ruhter – ProQuest LLC, 2024
The five chapters of this dissertation are anchored around the theme of supporting teachers in making inclusive instructional decisions in science to facilitate active student participation and engagement in science learning for students with complex support needs (CSN). Chapter 1 describes the benefits of inclusive education for students with…
Descriptors: Inclusion, Science Instruction, Decision Making, Special Needs Students