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Ting, Chih-Chung; Palminteri, Stefano; Lebreton, Maël; Engelmann, Jan B. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2022
Anxiety is a common affective state, characterized by the subjectively unpleasant feelings of dread over an anticipated event. Anxiety is suspected to have important negative consequences on cognition, decision-making, and learning. Yet, despite a recent surge in studies investigating the specific effects of anxiety on reinforcement-learning, no…
Descriptors: Anxiety, Reinforcement, Stress Variables, Young Adults
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Marcos Vinícius Ramos Afonso; Rodrigo Braga Lopes; Eric Francelino Andrade; Luciano José Pereira – Advances in Physiology Education, 2024
Endocrine physiology is a complex subject for students. Game-based learning (GBL) and case-based learning (CBL) are active methodologies that are widely used because of their potential for motivation and greater proximity to the reality of modern students. We evaluated the effectiveness of GBL and CBL among veterinary medicine students compared…
Descriptors: Game Based Learning, Anxiety, Likert Scales, Student Attitudes
Mesghina, Almaz; Wong, Joseph T.; Davis, Elizabeth L.; Lerner, Bella S.; Jackson-Green, Bryant J.; Richland, Lindsey E. – AERA Open, 2021
Undergraduates' distress has increased dramatically since the COVID-19 pandemic's onset, raising concerns for academic achievement. Yet little is known about the mechanisms by which pandemic-related distress may affect students' learning and performance, and consequently, how we might intervene to promote student achievement despite the continuing…
Descriptors: Undergraduate Students, Stress Management, First Generation College Students, Hispanic American Students
Mesghina, Almaz; Wong, Joseph T.; Davis, Elizabeth L.; Lerner, Bella S.; Jackson-Green, Bryant J.; Richland, Lindsey E. – Grantee Submission, 2021
Undergraduates' distress has increased dramatically since the COVID-19 pandemic's onset, raising concerns for academic achievement. Yet little is known about the mechanisms by which pandemic-related distress may affect students' learning and performance, and consequently, how we might intervene to promote student achievement despite the continuing…
Descriptors: Undergraduate Students, Stress Management, First Generation College Students, Hispanic American Students
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Liu, Chia-Ju; Huang, Chin-Fei; Liu, Ming-Chi; Chien, Yu-Cheng; Lai, Chia-Hung; Huang, Yueh-Min – Educational Technology & Society, 2015
Computerized self-assessment testing can help learners reflect on learning content and can also promote their motivation toward learning. However, a positive affective state is the key to achieving these learning goals. This study aims to examine learning gains and emotional reactions resulting from receiving emotional feedback in the form of…
Descriptors: Gender Differences, Feedback (Response), Diagnostic Tests, Hypothesis Testing
O'Neil, Harold F., Jr. – 1972
Research tested an anxiety reduction technique in a computer-based learning situation. Computer-based situations were used because they permitted controlled studies using materials relevant to the real-life needs of students and allowed repeated measurements of state anxiety in response to learning materials. Thus, the relationships between…
Descriptors: Anxiety, Cognitive Ability, Cognitive Processes, Computer Assisted Instruction
Turner, Philip M. – Educational Communication and Technology: A Journal of Theory, Research, and Development, 1983
Presents results of research into the relationship between two anxiety measures and performance on a visual concept acquisition task for university undergraduates. Analysis of variance indicates a significant interaction between cueing treatment and scores on the State-Trait Anxiety Inventory. Further research using different populations and…
Descriptors: Affective Measures, Analysis of Variance, Anxiety, Arousal Patterns