NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Ketamo, Harri; Kiili, Kristian – Journal of Educational Multimedia and Hypermedia, 2010
In spite of increased interest in game-based learning, relatively little is known about the learning process in games. The aim of this article is to study the process of conceptual change in the context of game-based learning in order to reveal playing behavior that triggers and facilitates it. Primary school pupils (N = 401) played a game of…
Descriptors: Experimental Groups, Educational Games, Models, Metacognition
Peer reviewed Peer reviewed
Direct linkDirect link
Bird, Nora – Journal of Educational Multimedia and Hypermedia, 2006
The World Wide Web (Web), the largest multimedia system in existence, has been heralded by many as the perfect tool for lifelong learning. One topic mentioned in this regard is science, since many adults have little prior knowledge about it and the field is constantly changing. Yet little empirical research has been done to examine how web…
Descriptors: Prior Learning, Learning Theories, Lifelong Learning, Internet
Peer reviewed Peer reviewed
Schank, Patrick K.; Rowe, Lawrence A. – Journal of Educational Multimedia and Hypermedia, 1993
Describes the design and evaluation of a multimedia course on integrated circuit manufacturing that was developed at the University of California at Berkeley using IC-HIP (Integrated Circuit-Hypermedia in PICASSO), a hypermedia-based instructional system. Learning effects based on prior knowledge, methods of navigation, and other factors are…
Descriptors: Analysis of Variance, Computer Assisted Instruction, Computer Software Development, Correlation
Peer reviewed Peer reviewed
Ford, Nigel; Chen, Sherry Y. – Journal of Educational Multimedia and Hypermedia, 2000
Describes a study conducted at the University of Sheffield (United Kingdom) that measured the learning behavior and performance of 65 postgraduate students using a hypermedia-based tutorial. Considers cognitive style, levels of prior experience, motivation, age, gender, and navigation patterns. (Author/LRW)
Descriptors: Academic Achievement, Age Differences, Cognitive Style, Computer Assisted Instruction