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Ang, Chee Siang; Avni, Einav; Zaphiris, Panayiotis – International Journal on E-Learning, 2008
This article reviews a range of literature of computer games and learning theories and attempts to establish a link between them by proposing a typology of games which we use as a new usability measure for the development of guidelines for game-based learning. First, we examine game literature in order to understand the key elements that…
Descriptors: Constructivism (Learning), Classification, Guidelines, Educational Technology
Callison, Daniel – School Library Media Activities Monthly, 2000
Discusses the concept of taxonomy in learning. Highlights include cognitive domain, affective domain, and psycho-motor domain; behaviorism and constructivism; scaffolding; other classification formats, including rubrics and matrices; learning taxonomy applied to information literacy and to library media specialist as teacher; and the taxonomy for…
Descriptors: Behaviorism, Classification, Constructivism (Learning), Elementary Secondary Education