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Salem, Ashraf Atta M. S. – Education and Information Technologies, 2019
The current research aims to establish several theoretical frameworks and educational implications for a new web-based learning model "SOSE". Additionally, it also aims to compare and contrast the new model to a well-known web-based learning model, WebQuest, which was developed by Dodge of San Diego State University (1995b). WebQuest is…
Descriptors: Online Courses, Web Based Instruction, Teaching Methods, Comparative Analysis
Eckhardt, Marc; Urhahne, Detlef; Harms, Ute – Education Sciences, 2018
Intuitive knowledge seems to influence human decision-making outside of consciousness and differs from deliberate cognitive and metacognitive processes. Intuitive knowledge can play an essential role in problem solving and may offer the initiation of subsequent learning processes. Scientific discovery learning with computer simulations leads to…
Descriptors: Computer Simulation, Grade 8, Secondary School Students, Foreign Countries
Falcao, Taciana Pontual; Price, Sara – International Journal of Computer-Supported Collaborative Learning, 2011
Tangible technologies and shared interfaces create new paradigms for mediating collaboration through dynamic, synchronous environments, where action is as important as speech for participating and contributing to the activity. However, interaction with shared interfaces has been shown to be inherently susceptible to peer interference, potentially…
Descriptors: Conflict, Discovery Learning, Cooperative Learning, Interaction
Fagan, Edward R. – Computers, Reading and Language Arts, 1984
Offers a comparison of the pedagogical philosophies of five pioneers in educational computing: Patrick Suppes, Arthur Luehrmann, Alfred Bork, Symour Papert, and Thomas Dwyer. (AEA)
Descriptors: Computer Assisted Instruction, Computer Software, Discovery Learning, Educational Philosophy
Peer reviewedBransford, John D.; And Others – Peabody Journal of Education, 1986
Three general areas in which technology (microcomputers and video technology) can facilitate learning are discussed: (1) helping students develop fluency (rapid recognition of familiar patterns); (2) providing rich problem-solving contexts that invite thinking; and (3) enabling students to create products that catch the attention of their teachers…
Descriptors: Computer Assisted Instruction, Computer Software, Discovery Learning, Educational Technology
Baltra, Armando – 1986
Adventure games designed for use on home computers are a potentially powerful instructional resource in English as a second language because they promote problem-solving using the target language and are highly motivating to students. The games, whose objective is usually for the user to defeat an obscure force and recover a precious object, are…
Descriptors: Classroom Techniques, Communicative Competence (Languages), Computer Assisted Instruction, Computer Oriented Programs
Majsterek, David – 1984
This paper focuses on the applications which best suit the microcomputer in an educational setting with emphasis on adapting effective pedagogical practice to the computer's programability and delivery capabilities. Discovery learning and "being told" are identified as two types of computer assisted instruction (CAI) and sample uses of…
Descriptors: Computer Assisted Instruction, Computer Software, Discovery Learning, Elementary Secondary Education
Gordon, Myles – 1990
This paper examines a range of studies done on the "Geometric Supposer" software and its use since the mid-1980s. It describes how the "Geometric Supposer" is a response to the call for reform by the mathematics community to create classroom environments that allow students to construct their own knowledge. This approach to…
Descriptors: Cognitive Development, Cognitive Processes, Computer Assisted Instruction, Computer Software
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers

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