NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 16 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Jiarui Hou; James F. Lee; Stephen Doherty – Journal of Computer Assisted Learning, 2025
Background: Recent research has demonstrated the potential of mobile-assisted learning to enhance learners' learning outcomes. In contrast, the learning processes in this regard are much less explored using eye tracking technology. Objective: This systematic review study aims to synthesise the relevant work to reflect the current state of eye…
Descriptors: State of the Art Reviews, Eye Movements, Electronic Learning, Handheld Devices
Peer reviewed Peer reviewed
Direct linkDirect link
Gagnon, Stephanie A.; Brunyé, Tad T.; Gardony, Aaron; Noordzij, Matthijs L.; Mahoney, Caroline R.; Taylor, Holly A. – Cognitive Science, 2014
Learning a novel environment involves integrating first-person perceptual and motoric experiences with developing knowledge about the overall structure of the surroundings. The present experiments provide insights into the parallel development of these egocentric and allocentric memories by intentionally conflicting body- and world-centered frames…
Descriptors: Cognitive Science, Memory, Learning Processes, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Aiello, P.; D'Elia, F.; Di Tore, S.; Sibilio, M. – E-Learning and Digital Media, 2012
Consideration of a possible use of virtual reality technologies in school contexts requires gathering together the suggestions of many scientific domains aimed at "understanding" the features of these same tools that let them offer valid support to the teaching-learning processes in educational settings. Specifically, the present study is aimed at…
Descriptors: Computer Simulation, Computer Assisted Instruction, Teaching Methods, Experiential Learning
Caine, Renate N.; Caine, Geoffrey – Teachers College Press, 2011
Why do video games fascinate kids so much that they will spend hours pursuing a difficult skill? Why don't they apply this kind of intensity to their schoolwork? These questions are answered by the authors who pioneered brain/mind learning with the publication of "Making Connections: Teaching and the Human Brain". In their new book, "Natural…
Descriptors: Video Games, Technology Integration, Brain, Cognitive Psychology
Peer reviewed Peer reviewed
Direct linkDirect link
Chater, Nick – Cognition, 2009
This special issue describes important recent developments in applying reinforcement learning models to capture neural and cognitive function. But reinforcement learning, as a theoretical framework, can apply at two very different levels of description: "mechanistic" and "rational." Reinforcement learning is often viewed in mechanistic terms--as…
Descriptors: Brain, Educational Technology, Reinforcement, Sciences
Jonassen, David, Ed.; Land, Susan, Ed. – Routledge, Taylor & Francis Group, 2012
"Theoretical Foundations of Learning Environments" provides students, faculty, and instructional designers with a clear, concise introduction to the major pedagogical and psychological theories and their implications for the design of new learning environments for schools, universities, or corporations. Leading experts describe the most…
Descriptors: Expertise, Communities of Practice, Constructivism (Learning), Instructional Design
Erneling, Christina E. – Cambridge University Press, 2010
As technology continues to advance, the use of computers and the Internet in educational environments has immensely increased. But just how effective has their use been in enhancing children's learning? In this thought-provoking book, Christina E. Erneling conducts a thorough investigation of scholarly journals articles on how computers and the…
Descriptors: Theory of Mind, Educational Technology, Developmental Psychology, Cognitive Psychology
Gr ver Aukrust, Vibeke, Ed. – Elsevier, 2011
This collection of 58 articles from the recently-published third edition of the International Encyclopedia of Education focuses on learning, memory, attention, problem solving, concept formation, and language. Learning and cognition is the foundation of cognitive psychology and encompasses many topics including attention, memory, categorization,…
Descriptors: Memory, Concept Formation, Cognitive Psychology, Problem Solving
Peer reviewed Peer reviewed
Direct linkDirect link
Moridis, C. N.; Economides, A. A. – Journal of Educational Computing Research, 2008
The aim of this survey is to provide an overview of the various components of "computer aided affective learning systems." The research is classified into 3 main scientific areas that are integral parts of the development of these kinds of systems. The three main scientific areas are: i) emotions and their connection to learning; ii) affect…
Descriptors: Educational Technology, Literature Reviews, Interdisciplinary Approach, Cognitive Science
Peer reviewed Peer reviewed
Direct linkDirect link
Beitzel, Brian D.; Derry, Sharon J. – Journal of Educational Computing Research, 2009
Video usage in educational contexts is on the rise. We examined 3 alternative theories about cognitive mechanisms of learning and their implications for instructional design when video is employed to enhance text-based learning. Hypothesis-testing procedures followed a falsificationist approach, grounded in philosophy of science literature.…
Descriptors: Undergraduate Students, Instructional Design, Reading Materials, Internet
Bonnema, Ted R. – Online Submission, 2009
This paper discusses brain-based learning and its relation to classroom instruction. A rapidly growing quantity of research currently exists regarding how the brain perceives, processes, and ultimately learns new information. In order to maximize their teaching efficacy, educators should have a basic understanding of key memory functions in the…
Descriptors: Educational Strategies, Learning Processes, Brain, Educational Research
Peer reviewed Peer reviewed
Direct linkDirect link
Winters, Fielding I.; Greene, Jeffrey A.; Costich, Claudine M. – Educational Psychology Review, 2008
Computer-based learning environments (CBLEs) present important opportunities for fostering learning; however, studies have shown that students have difficulty when learning with these environments. Research has identified that students' self-regulatory learning (SRL) processes may mediate the hypothesized positive relations between CBLEs and…
Descriptors: Research Needs, Academic Achievement, Educational Technology, Computer Assisted Instruction
Arthur, James, Ed.; Peterson, Andrew, Ed. – Routledge, Taylor & Francis Group, 2011
"The Routledge Companion to Education" presents the most comprehensive, up-to-date guide available to the key theories, themes and topics in education. Forty specially commissioned chapters, covering all aspects of education, introduce you to the ideas, research and issues that have shaped this most diverse, dynamic and fluid field. Part one…
Descriptors: Social Justice, Social Class, Nontraditional Education, Multicultural Education
Peer reviewed Peer reviewed
Direct linkDirect link
Greitzer, Frank L.; Kuchar, Olga Anna; Huston, Kristy – Journal on Educational Resources in Computing, 2007
Serious games use entertainment principles, creativity, and technology to meet government or corporate training objectives, but these principles alone will not guarantee that the intended learning will occur. To be effective, serious games must incorporate sound cognitive, learning, and pedagogical principles into their design and structure. In…
Descriptors: Training Objectives, Educational Technology, Educational Principles, Design Requirements
Jonassen, David H., Ed.; Land, Susan M., Ed. – Routledge, Taylor & Francis Group, 1999
"Theoretical Foundations of Learning Environments" describes the most contemporary psychological and pedagogical theories that are foundations for the conception and design of open-ended learning environments and new applications of educational technologies. In the past decade, the cognitive revolution of the 60s and 70s has been…
Descriptors: Communities of Practice, Constructivism (Learning), Instructional Design, Mathematics Education
Previous Page | Next Page »
Pages: 1  |  2