Publication Date
In 2025 | 27 |
Since 2024 | 82 |
Since 2021 (last 5 years) | 338 |
Since 2016 (last 10 years) | 553 |
Since 2006 (last 20 years) | 733 |
Descriptor
Learning Processes | 807 |
Online Courses | 807 |
Teaching Methods | 375 |
Foreign Countries | 330 |
Student Attitudes | 259 |
Distance Education | 224 |
Electronic Learning | 157 |
Undergraduate Students | 143 |
Computer Mediated… | 141 |
COVID-19 | 138 |
Pandemics | 136 |
More ▼ |
Source
Author
Kinshuk | 4 |
Pozzi, Francesca | 4 |
Borup, Jered | 3 |
Heffernan, Neil T. | 3 |
Ifenthaler, Dirk | 3 |
Persico, Donatella | 3 |
Anderson, Terry | 2 |
Arvaja, Maarit | 2 |
Bettinger, Eric | 2 |
Cameron, Bruce A. | 2 |
Chang, Bo | 2 |
More ▼ |
Publication Type
Education Level
Location
Australia | 29 |
Turkey | 24 |
China | 23 |
Canada | 19 |
United Kingdom | 19 |
Indonesia | 17 |
Spain | 14 |
United States | 14 |
Malaysia | 12 |
South Korea | 9 |
Taiwan | 9 |
More ▼ |
Laws, Policies, & Programs
Family Educational Rights and… | 2 |
Americans with Disabilities… | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Ahmed A. Alsayer; Jonathan Templin; Chris Niileksela; Bruce B. Frey – Education and Information Technologies, 2025
Prior research on the "Community of Inquiry" (CoI) framework has a limited amount of work which uses structural techniques to confirm the factorial structure of the CoI. The current study investigates the structural relationships among the three elements of the CoI framework (cognitive presence, teaching presence, and social presence),…
Descriptors: Communities of Practice, Inquiry, Online Courses, Educational Experience
Chungsoo Na; Soojeong Jeong; Jody Clarke-Midura; Youngin Shin – Educational Technology Research and Development, 2024
The Community of Inquiry (CoI) framework has gained widespread recognition as a theoretical model for understanding student learning in online environments. Despite its prevalence, CoI has been critiqued for its limited emphasis on learners' proactive roles in self-regulating their own learning. To address this, researchers have suggested…
Descriptors: Undergraduate Students, Online Courses, Electronic Learning, Mathematics Instruction
Megan N. Imundo; Rui Ling Rachel Sanchez; Bianca Gonzalez; Rebecca M. Adler; Elizabeth Ligon Bjork – Applied Cognitive Psychology, 2025
The COVID-19 pandemic produced a unique opportunity to examine undergraduate students' notetaking practices for online courses. In this large survey study (n = 584), we examined how students' notetaking changed from before to during emergency online instruction and how students used their notes during this time. Our findings suggest that students…
Descriptors: COVID-19, Pandemics, Notetaking, Online Courses
Montse Guitert Catasús; Teresa Romeu Fontanillas; Juliana E. Raffaghelli; Juan Pedro Cerro Martínez – Journal of Learning Analytics, 2025
This article systematically reviews the role of learning analytics (LA) in collaborative learning, particularly exploring how it can empower both teachers and students. Based on the analysis of 87 articles, selected by adopting the PRISMA workflow, the study discusses the intersection of LA with collaborative learning (CL), emphasizing the…
Descriptors: Learning Analytics, Teacher Empowerment, Student Empowerment, Cooperative Learning
Seyma Sahin; Abdurrahman Kiliç – Journal of Applied Research in Higher Education, 2025
Purpose: The ultimate objective of this study is to compare the impact of face-to-face and online flipped learning on students' academic achievements and their perspectives on learning and teaching, offering valuable insights to the field. Design/methodology/approach: The study utilized a quasi-experimental research method that involves pre-test…
Descriptors: Flipped Classroom, Teaching Methods, In Person Learning, Online Courses
Wei Zhang – International Society for Technology, Education, and Science, 2024
Driven by new modes of information dissemination in this digital age and propelled by the necessity for online course delivery during the recent pandemic, online education, the current form of distance education, is not only the trend but the reality of teaching and learning today. It utilizes the internet and computer technology to offer…
Descriptors: Online Courses, Learning Experience, Electronic Learning, Distance Education
Chun Yan Enoch Sit; Siu-Cheung Kong – Journal of Educational Computing Research, 2024
Educational process mining aims (EPM) to help teachers understand the overall learning process of their students. Although deep learning models have shown promising results in many domains, the event log dataset in many online courses may not be large enough for deep learning models to approximate the probability distribution of students' learning…
Descriptors: Learning Processes, Learning Analytics, Algorithms, Guidelines
Nuo Cheng; Wei Zhao; Xiaoqing Xu; Hongxia Liu; Jinhong Tao – Education and Information Technologies, 2024
Learning analytics dashboards are becoming increasingly common tools for providing feedback to learners. However, there is limited empirical evidence regarding the effects of learning analytics dashboard design features on learners' cognitive load, particularly in digital learning environments. To address this gap, we developed goal-based,…
Descriptors: Learning Analytics, Learning Management Systems, Cognitive Ability, Online Courses
Lasfeto, Deddy Barnabas; Ulfa, Saida – Journal of Educational Computing Research, 2023
This study proposes an online learning model based on fuzzy expert systems to recommend learning contents that are most appropriate for facilitating more efficient learning. The process used two computer applications which are Matlab for fuzzy analysis and the learning management system Moodle platform for online learning environment. Besides,…
Descriptors: Learning Management Systems, Online Courses, Learning Processes, Computer Software
Alvie Faustino Diaz; Henrilyn Estoque-Loñez – International Journal of Education in Mathematics, Science and Technology, 2024
Gamification is an educational strategy that makes learning fun and keeps students interested in learning, which helps them learn more and grow their knowledge. However, given its growing popularity, it is necessary to review empirical studies regarding gamification in education as an intervention for an effective teaching and learning process.…
Descriptors: Meta Analysis, Game Based Learning, Educational Games, Teaching Methods
Ernesto Panadero; Alazne Fernández Ortube; Rebecca Krebs; Julian Roelle – Assessment & Evaluation in Higher Education, 2025
Rubrics play a crucial role in shaping educational assessment, providing clear criteria for both teaching and learning. The advent of online rubric platforms has the potential to significantly enhance the effectiveness of rubrics in educational contexts, offering innovative features for assessment and feedback through the creation of erubrics.…
Descriptors: Scoring Rubrics, Teaching Methods, Learning Processes, Feedback (Response)
Sonja Kleter; Uwe Matzat; Rianne Conijn – IEEE Transactions on Learning Technologies, 2024
Much of learning analytics research has focused on factors influencing model generalizability of predictive models for academic performance. The degree of model generalizability across courses may depend on aspects, such as the similarity of the course setup, course material, the student cohort, or the teacher. Which of these contextual factors…
Descriptors: Prediction, Models, Academic Achievement, Learning Analytics
Lopez-Fernandez, Daniel; Gordillo, Aldo; Perez, Jennifer; Tovar, Edmundo – IEEE Transactions on Education, 2023
Contribution: This article analyzes the learning and motivational impact of teacher-authored educational video games on computer science education and compares its effectiveness in both face-to-face and online (remote) formats. This work presents comparative data and findings obtained from 217 students who played the game in a face-to-face format…
Descriptors: Computer Science Education, Game Based Learning, Online Courses, In Person Learning
Yinglin Liu; Rui Li; Yue Diao; Meixue Hou; Hua Yuan; Xiuying Zhang – Education and Information Technologies, 2025
Virtual reality (VR) technology has been widely used in nursing laboratory courses to effectively making up for the shortcomings of traditional teaching. However, challenges such as cell phone addiction, negative emotions, and reduced communication between teachers and students still exist during the application process, which makes it difficult…
Descriptors: Undergraduate Students, Learning Processes, Preferences, Nursing Students
Benjamin A. Motz; Öykü Üner; Harmony E. Jankowski; Marcus A. Christie; Kim Burgas; Diego del Blanco Orobitg; Mark A. McDaniel – Grantee Submission, 2023
For researchers seeking to improve education, a common goal is to identify teaching practices that have causal benefits in classroom settings. To test whether an instructional practice exerts a causal influence on an outcome measure, the most straightforward and compelling method is to conduct an experiment. While experimentation is common in…
Descriptors: Learning Analytics, Experiments, Learning Processes, Learning Management Systems