Publication Date
| In 2026 | 0 |
| Since 2025 | 3 |
| Since 2022 (last 5 years) | 46 |
| Since 2017 (last 10 years) | 248 |
| Since 2007 (last 20 years) | 543 |
Descriptor
| Learning Processes | 655 |
| Pretests Posttests | 655 |
| Teaching Methods | 302 |
| Foreign Countries | 293 |
| Comparative Analysis | 180 |
| Instructional Effectiveness | 135 |
| Statistical Analysis | 129 |
| Student Attitudes | 126 |
| Second Language Learning | 106 |
| Second Language Instruction | 95 |
| Science Instruction | 92 |
| More ▼ | |
Source
Author
| Azevedo, Roger | 4 |
| Peters, Elke | 4 |
| Berthold, Kirsten | 3 |
| Bogner, Franz X. | 3 |
| Clariana, Roy B. | 3 |
| Dwyer, Francis M. | 3 |
| Greene, Jeffrey Alan | 3 |
| Huang, Yueh-Min | 3 |
| Hwang, Gwo-Jen | 3 |
| Kert, Serhat Bahadir | 3 |
| Mayer, Richard E. | 3 |
| More ▼ | |
Publication Type
Education Level
Audience
| Researchers | 7 |
| Teachers | 6 |
| Practitioners | 5 |
| Students | 1 |
Location
| Turkey | 33 |
| Taiwan | 26 |
| Germany | 20 |
| Indonesia | 20 |
| Iran | 12 |
| Canada | 11 |
| Netherlands | 11 |
| China | 10 |
| Australia | 9 |
| South Africa | 8 |
| Philippines | 7 |
| More ▼ | |
Laws, Policies, & Programs
| Elementary and Secondary… | 3 |
| Education Consolidation… | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 3 |
| Meets WWC Standards with or without Reservations | 6 |
| Does not meet standards | 2 |
Joel Weijia Lai; Wei Qiu; Maung Thway; Lei Zhang; Nurabidah Binti Jamil; Chit Lin Su; Samuel S. H. Ng; Fun Siong Lim – Journal of Learning Analytics, 2025
The growing use of generative AI (GenAI) has sparked discussions regarding integrating these tools into educational settings to enrich the learning experience of teachers and students. Self-regulated learning (SRL) research is pivotal in addressing this inquiry. One prevalent manifestation of GenAI is the large-language model (LLM) chatbot,…
Descriptors: Artificial Intelligence, Computer Software, Learning Analytics, Introductory Courses
Gabriel Michaud; Kim McDonough; Mariane Parent – Canadian Journal of Applied Linguistics / Revue canadienne de linguistique appliquée, 2025
This study examines the impact of written corrective feedback (WCF) timing on the collaborative writing process and writing accuracy development of adult learners of French as a second language. Forty-eight learners were divided into three groups to complete a collaborative writing task in pairs. The first group received immediate WCF via Google…
Descriptors: Time Factors (Learning), Written Language, Feedback (Response), Error Correction
Suparti Suparti; Milawati Milawati; Abdul Kholiq – Educational Process: International Journal, 2025
Background/purpose: This study aims to analyze the application and impact of dynamic assessment as an enhancement of deep learning in writing narratives for elementary school students. The main focus is DA can improve the quality of the learning process and outcomes through intervention, feedback, and reflective revision. Materials/methods: This…
Descriptors: Elementary School Students, Grade 6, Alternative Assessment, Writing Instruction
Yeter Ünlü; Emre Yildiz; Sinan Akdag – Distance Learning, 2024
This study adopted integrated cooperative learning and writing-to-learn activities rather than the traditional approach to having preservice science teachers acquire knowledge about classroom management. The effects of these practices were compared. This research aims to determine the effects of cooperative news articles and story writing, as well…
Descriptors: News Writing, Cooperative Learning, Writing (Composition), Electronic Learning
Saleh, Asmalina; Phillips, Tanner M.; Hmelo-Silver, Cindy E.; Glazewski, Krista D.; Mott, Bradford W.; Lester, James C. – British Journal of Educational Technology, 2022
This exploratory paper highlights how problem-based learning (PBL) provided the pedagogical framework used to design and interpret learning analytics from "Crystal Island: EcoJourneys," a collaborative game-based learning environment centred on supporting science inquiry. In "Crystal Island: EcoJourneys," students work in teams…
Descriptors: Cooperative Learning, Learning Analytics, Pretests Posttests, Problem Based Learning
Ritter, Nicole; Arslan-Ari, Ismahan – TechTrends: Linking Research and Practice to Improve Learning, 2023
The flipped classroom approach has grown in various disciplines; however, only few research studies are conducted in social sciences at K-12 settings. This action research investigated the impact of implementing a flipped classroom approach on students' motivation and learning the content knowledge in a suburban high school introductory psychology…
Descriptors: Social Sciences, Student Motivation, High School Students, Student Attitudes
Andrea Marquardt Donovan – ProQuest LLC, 2024
Learning mathematics involves abstract thinking and the use of symbols. To be successful in a mathematics classroom, students must master what symbols mean and how they work. Much prior work has focused on the nature of the external representations used in mathematics instruction, including manipulatives and symbolic representations. In this work,…
Descriptors: Symbols (Mathematics), Thinking Skills, Learning Processes, Elementary School Mathematics
Cheng, Ching-Hsue; Chen, Chung-Hsi – Computer Assisted Language Learning, 2022
Many scholars have highlighted the importance of motivation and anxiety in language learning. They have also indicated the advantages of integrating learning content into a mobile-assisted English learning system environment. Meanwhile, a few studies have explored the impacts of a mobile-assisted English learning system on the motivation and…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Student Attitudes
Raffaele Di Fuccio; Joanna Kic-Drgas; Joanna Wozniak – Smart Learning Environments, 2024
This paper addresses the limited exploration of the impact of virtual and augmented reality on the learning process, particularly within the context of foreign language learning among young learners. Motivated by this research gap, the EULALIA, conducted from 2019 to 2023 (2019-1-IT02-KA203-063228), sought to evaluate the efficacy of integrating…
Descriptors: Computer Simulation, Computer Oriented Programs, Second Language Learning, Cultural Awareness
Vu, Duy Van; Peters, Elke – Studies in Second Language Acquisition, 2022
This longitudinal study investigates the effect of mode of reading on the incidental learning of collocations and factors that affect learning. One hundred Vietnamese pre-intermediate learners of English as a foreign language (EFL) were assigned to either an experimental group or a control group (no treatment). In 9 weeks, the experimental group…
Descriptors: Linguistic Input, Phrase Structure, Vocabulary Development, Predictor Variables
Kumar, Amit; Mantri, Archana; Singh, Gurjinder; Kaur, Deepti Prit – Education and Information Technologies, 2022
Collaborative learning is the favored approach educators use to inculcate social skills and promote peer interactions in students. Embedded Systems is a compulsory Electronics and Communication Engineering and Electrical Engineering course, which solves real-time problems. The collaborative learning approach compliments the learning style needed…
Descriptors: Cooperative Learning, Artificial Intelligence, Learning Activities, Teaching Methods
van Putten, Sonja; Blom, Nicolaas; van Coller, Angelique – International Journal of Mathematical Education in Science and Technology, 2022
This study investigated the developmental influence of collaborative games, in the form of game-based worksheets, on the performance and attitudes of sixth-graders in the mathematics classroom. It is posited that games have the potential to enhance learning through positive emotional experiences. Non-digital game-based learning methodologies are…
Descriptors: Grade 6, Cooperative Learning, Mathematics Instruction, Game Based Learning
Huang, Biyun; Hew, Khe Foon – Educational Technology & Society, 2021
A design-based study was conducted in iterative cycles to test the effectiveness of the updated goal-access-feedback-challenge-collaboration (updated-GAFCC) gamification design model. The test-bed was a 10-week undergraduate introductory information management course. Students from three consecutive school years participated in the study, with the…
Descriptors: Computer Games, Feedback (Response), Comparative Analysis, Undergraduate Students
Tasya Umi Pertiwi; Dwi Oetomo; Bowo Sugiharto – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2024
This study aimed to determine the difference in environmental literacy skills between the Project-Based Learning (PjBL) learning model and STEM-based PjBL. This research is quantitative research with a quasi-experimental method. The research design used is a non-equivalent pretest-posttest control group design. The dependent variable in this study…
Descriptors: STEM Education, Active Learning, Student Projects, Environmental Education
Terai, Masato; Yamashita, Junko; Pasich, Kelly E. – Studies in Second Language Acquisition, 2021
In paired-associate learning, there are two learning directions: L2 to L1 (L2 words as stimuli and L1 words as responses) and L1 to L2 (L1 words as stimuli and L2 words as responses). Results of previous studies that compared the effects of the two learning directions are not consistent. We speculated that the cause of this inconsistency may be L2…
Descriptors: Learning Processes, Vocabulary Development, Second Language Learning, Second Language Instruction

Peer reviewed
Direct link
