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von Gillern, Sam; Stufft, Carolyn – Literacy, 2023
This study examines how 31 middle-school children conducted multimodal analyses of video games. Over four consecutive days, students played video games for 30 minutes and then wrote written reflections about the multimodal symbols within the game and how these symbols influenced their interpretation and decision-making processes during gameplay.…
Descriptors: Children, Middle School Students, Metacognition, Play
Yeni-Komshian, Grace H.; Lambert, Wallace E. – J Educ Psychol, 1969
Part II of the first author's PhD dissertation, submitted to McGill University, Montreal, Canada (1965).
Descriptors: Interference (Language), Language Instruction, Language Research, Learning Processes
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Salomon, Gavriel – Journal of Educational Psychology, 1979
The failure of research on media to deal with media's symbol systems is discussed. Nature of symbol systems is described and related to cognition and learning. Symbolic elements used by media can facilitate the cultivation of mental skills in interaction with individual differences and depth of processing. (Author/RD)
Descriptors: Cognitive Processes, Elementary Education, Instructional Materials, Learning Processes
Ong, Walter J. – 1954
The fifteen essays collected here are grouped under three sections, each dealing with a different, but related theme. The first section, exploring the relationship of literature to the human being, includes "The Jinnee in the Well Wrought Urn,""A Dialectic of Aural and Objective Correlatives,""Metaphor and the Twinned Vision," and"Voice as Summons…
Descriptors: Aural Learning, Creativity, Cultural Awareness, Cultural Context