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Markus H. Hefter; Kirsten Berthold – Interactive Learning Environments, 2024
Numerous effective digital learning environments have evolved over the last few years built around video examples that follow an introduction phase and are often supplemented by prompts. The learning mechanisms behind these components remain subject to open questions, though. We thus conducted an online experiment with university students (N =…
Descriptors: Electronic Learning, Video Technology, Cues, College Students
Wei Chen; Lijia Lin; Weiguo Pang – Education and Information Technologies, 2025
A video lesson with generative learning activities has the potential to improve learning by engaging learners. However, existing literature regarding designing and implementing an interactive video lesson is insufficient. In the present study, we aimed to investigate: a) whether the use of the summarizing strategy would benefit learning via video…
Descriptors: Learning Processes, Video Technology, Learning Activities, Writing Skills
Jiahui Wang; Hengtao Tang – AERA Online Paper Repository, 2024
The current study examined the influences of SRL prompts provided in three different phases (i.e., forethought, performance, and self-reflection) on college students' learning outcome and SRL levels during video-based learning. Fifty-eight participants were randomly assigned into one of the four conditions: 1) SRL prompts at the forethought phase;…
Descriptors: Self Management, Cues, Video Technology, Educational Technology
Ziyi Kuang; Fuxing Wang; Frank Andrasik; Xiangen Hu – Journal of Computer Assisted Learning, 2024
Background: Little is known about the effectiveness of instructors when presenting content in videos alone. In recent years, researchers have increasingly begun to explore the effects of instructors' social cues (e.g., eye gaze, body orientation, etc.) on learning. However, previous studies exploring the effects of eye gaze have confounded the…
Descriptors: Teacher Behavior, Eye Movements, Human Body, Teacher Effectiveness
Alexander Eden – Connected Science Learning, 2024
It is critical to develop students' science communication skills as they progress through their education. One way this goal can be accomplished is by integrating Flip into educational programs. Through Flip educators create prompts that students respond to in video form, which leads to deeper discussion on various topics. This brief will share an…
Descriptors: Gardening, Botany, High School Students, Science Instruction
Zheng, Xudong; Ma, Yunfei; Yue, Tingyan; Yang, Xianmin – Educational Technology Research and Development, 2023
The purpose of this study was to investigate the effects of different types of cues and self-explanation prompts in instructional videos on intrinsic motivation, learning engagement, learning outcomes, and cognitive load, which were indicators to measure deep learning performance. Seventy-two college students were randomly assigned to one of the…
Descriptors: Cues, Reflection, Prompting, Video Technology
Richter, Juliane; Lachner, Andreas; Jacob, Leonie; Bilgenroth, Friederike; Scheiter, Katharina – Journal of Computer Assisted Learning, 2022
Background: Engaging students in computer-assisted guided inquiry learning has great potential to scaffold their scientific understanding: Students are expected to improve their scientific problem-solving skills, and at the same time gain a deep conceptual understanding of the subject-matter. Additional generative activities such as creating video…
Descriptors: Self Concept, Problem Solving, Video Technology, Computer Assisted Instruction
Ackermans, Kevin; Rusman, Ellen; Nadolski, Rob; Specht, Marcus; Brand-Gruwel, Saskia – Journal of Computer Assisted Learning, 2021
Learners in the process of developing complex skills need a rich mental model of what such skills entail. Textual analytics rubrics (TR) are a widely used instrument to support formative assessment of complex skills, supporting feedback, reflection, and thus mental model development of complex skills. However, the textual nature of a rubric limits…
Descriptors: Video Technology, Scoring Rubrics, Cues, Formative Evaluation
Limei Shan – International Journal of Technology in Teaching and Learning, 2023
This paper explores the impact of AI applications in adaptive learning on learners with varying levels of Chinese proficiency and diverse learning needs. The study investigates the robustness of VR technology in enhancing Chinese oral proficiency and pragmatic skills among 1st year and 2nd year learners. It compares the established VR app Mondly…
Descriptors: Artificial Intelligence, Chinese, Second Language Learning, Second Language Instruction
Wainwright, Nalda; Goodway, Jackie; Whitehead, Margaret; Williams, Andy; Kirk, David – Early Child Development and Care, 2020
The Welsh foundation phase is a play-based curriculum for 3-7-year-olds advocating outdoor and experiential approaches to learning. Play-based outdoor learning increases interaction with a range of affordances giving opportunities for movement in learning. Children assign activities as either play or not play-based on a series of cues. Teaching…
Descriptors: Play, Preschool Curriculum, Outdoor Education, Learning Activities
Abashidze, Dato; McDonough, Kim; Gao, Yang – Second Language Research, 2022
Recent research that explored how input exposure and learner characteristics influence novel L2 morphosyntactic pattern learning has exposed participants to either text or static images rather than dynamic visual events. Furthermore, it is not known whether incorporating eye gaze cues into dynamic visual events enhances dual pattern learning.…
Descriptors: Second Language Learning, Second Language Instruction, Language Patterns, Morphology (Languages)
Pi, Zhongling; Hong, Jianzhong; Yang, Jiumin – British Journal of Educational Technology, 2017
Recent research on video lectures has indicated that the instructor's pointing gestures facilitate learning performance. This study examined whether the instructor's pointing gestures were superior to nonhuman cues in enhancing video lectures learning, and second, if there was a positive effect, what the underlying mechanisms of the effect might…
Descriptors: Foreign Countries, Undergraduate Students, Teacher Behavior, Nonverbal Communication
Neuman, Susan B.; Wong, Kevin M.; Flynn, Rachel; Kaefer, Tanya – Grantee Submission, 2019
This article reports on two studies designed to examine the landscape of online streamed videos, and the features that may support vocabulary learning for low-income preschoolers. In Study 1, we report on a content analysis of 100 top language- and literacy-focused educational media programs streamed from five streaming platforms. Randomly…
Descriptors: Vocabulary Development, Video Technology, Cues, Low Income Groups
Yeldham, Michael – Computer Assisted Language Learning, 2018
Captioning is commonly used to scaffold video viewing for second language learners, with the captioning affording the learners access to authentic videos that would ordinarily be out of their reach. Ostensibly the videos are mainly shown to help improve the learners' listening abilities. However, there is the view that the learners largely tend to…
Descriptors: Second Language Learning, Video Technology, Technology Uses in Education, Layout (Publications)
Vale, Colleen; Widjaja, Wanty; Doig, Brian; Groves, Susie – Mathematics Education Research Journal, 2019
Structured problem-solving lessons are used to explore mathematical concepts such as pattern and relationships in early algebra, and regularly used in Japanese Lesson Study research lessons. However, enactment of structured problem-solving lessons which involves detailed planning, anticipation of student solutions and orchestration of whole-class…
Descriptors: Mathematics Instruction, Teaching Methods, Problem Solving, Mathematical Concepts
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