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Chunyun Zhang; Hebo Ma; Chaoran Cui; Yumo Yao; Weiran Xu; Yunfeng Zhang; Yuling Ma – IEEE Transactions on Learning Technologies, 2024
Knowledge tracing (KT) aims to trace students' evolving knowledge states based on their learning sequences. Recently, some deep learning based models have been proposed to incorporate the historical information of individuals to trace students' knowledge states and achieve encouraging progress. However, these works ignore the collaborative…
Descriptors: Supervision, Knowledge Level, Learning Processes, Cooperative Learning
Dirk Tempelaar; Bart Rienties; Bas Giesbers – International Journal of Educational Technology in Higher Education, 2024
Educational innovations, particularly those in online education and technology-enhanced learning, some accelerated by the recent pandemic, take centre stage in this journal. Examples include the resurgence of the flipped classroom methodology, supported by instructional technology, the utilization of formative assessment with technological…
Descriptors: Learning Analytics, Formative Evaluation, Educational Innovation, Technology Uses in Education
Yuan Liu; Shuaifei Huang; Weiguo Xu; Zhuang Wang; Dong Ming – npj Science of Learning, 2024
Generalization is central to motor learning. However, few studies are on the learning generalization of BCI-actuated supernumerary robotic finger (BCI-SRF) for human-machine interaction training, and no studies have explored its longitudinal neuroplasticity mechanisms. Here, 20 healthy right-handed participants were recruited and randomly assigned…
Descriptors: Man Machine Systems, Robotics, Brain Hemisphere Functions, Psychomotor Skills
Muhammad Husein Arafat; Cucuk Wawan Budiyanto; Rosihan Ari Yuana; Kristóf Fenyvesi – International Journal of Education in Mathematics, Science and Technology, 2024
Science, technology, engineering and mathematics (STEM) has become a frequently discussed topic in education in recent years. This study aims to categorize research findings related to Educational Robotics through Integrated STEM Learning towards 21st century skills in 2019-2024. In its review, this study used PRISMA systematic review. Paper…
Descriptors: STEM Education, Robotics, 21st Century Skills, Skill Development
Qing Archer Zhang – Educational Philosophy and Theory, 2024
This paper seeks to introduce a meaning-making process called 'sensuous abstraction' as one approach to aesthetic experience in line with Dewey's philosophy. Dewey highlights aesthetic experience as the best form of experience that integrates emotional and intellectual qualities to foster deep learning and insights. Building on contemporary…
Descriptors: Learning Processes, Aesthetics, Educational Philosophy, Sensory Experience
Püren Öncel; Shu Hu; Heather Ness-Maddox; Laura K. Allen; Joseph P. Magliano – Discourse Processes: A Multidisciplinary Journal, 2024
We often talk about our narrative experiences with others. For example, we might talk about the latest TV show or book in a series with friends. How does the media of a narrative (text, picture story) affect how we talk about it? Despite the fact that narratives can be experienced across different media, few studies have addressed the impacts of…
Descriptors: College Students, Picture Books, Printed Materials, Books
Rhonda Bondie; Elizabeth City – Learning Professional, 2024
New questions and concerns arise every day about the impact of AI in schools, such as how teachers will learn about AI and leverage it in their classrooms, how they can use it to develop their own teaching expertise, and if AI for educators really leads to better teaching and learning. The authors believe that AI can help teachers become more…
Descriptors: Preservice Teacher Education, Artificial Intelligence, Computer Simulation, Microteaching
Tori K. Flint; Marietta S. Adams – Early Childhood Education Journal, 2024
In order to create and foster learning spaces that build upon children's knowledge and experiences, we must respect and value their ways of knowing and being, including their play. Accordingly, this study highlights the ways that young children (re)imagined spaces, materials, and identities through their digital play in an analog (containing no…
Descriptors: Preschool Children, Play, Imagination, Learning Processes
Anna Baatz – Environmental Education Research, 2024
Despite arguments that learning processes are drivers of sustainability transitions, the dynamics of how learning processes take place in everyday life and influence practices remain unclear. An analytical framework for exploring these dynamics is developed in this article. I argue to build the framework on basis of theoretical concepts that shed…
Descriptors: Learning Processes, Sustainable Development, Transformative Learning, Informal Education
Eleanor M. Taylor; Claire J. Cadwallader; Dylan Curtin; Trevor T.-J. Chong; Joshua J. Hendrikse; James P. Coxon – npj Science of Learning, 2024
Healthy aging is associated with changes in motor sequence learning, with some studies indicating decline in motor skill learning in older age. Acute cardiorespiratory exercise has emerged as a potential intervention to improve motor learning, however research in healthy older adults is limited. The current study investigated the impact of…
Descriptors: Older Adults, Exercise, Difficulty Level, Psychomotor Skills
Erin L. Sainsbury; Tina M. Sidener; Catherine Taylor-Santa; Kenneth F. Reeve; David W. Sidener – Journal of Applied Behavior Analysis, 2024
We evaluated the effects of a discrimination training procedure for establishing praise as a reinforcer for three children with autism spectrum disorder. After establishing two praise words as discriminative stimuli and two nonsense words as S-deltas, we evaluated whether the stimuli then functioned as reinforcers by presenting each stimulus as a…
Descriptors: Discrimination Learning, Training, Learning Processes, Positive Reinforcement
Ashley Chen; Suchita E. Kumar; Rhea Varkhedi; Dillon H. Murphy – Educational Psychology Review, 2024
In the modern age, we often consume content at faster than its normal speed. Prior research suggests that watching lecture videos at speeds up to 2x does not significantly affect performance, but the mechanisms by which comprehension is preserved at faster playback speeds are not fully understood. Therefore, we sought to investigate whether there…
Descriptors: Audiovisual Aids, Audio Equipment, Time, Performance
Benjamin L. Edelman – ProQuest LLC, 2024
This dissertation is about a particular style of research. The philosophy of this style is that in order to scientifically understand deep learning, it is fruitful to investigate what happens when neural networks are trained on simple, mathematically well-defined tasks. Even though the training data is simple, the training algorithm can end up…
Descriptors: Learning Processes, Research Methodology, Algorithms, Models
Rolf Ploetzner – Interactive Learning Environments, 2024
Interactive videos are frequently employed in education. Although several reviews and syntheses indicate that interactively engaging with videos might benefit learning, up until now no quantitative synthesis of the effectiveness of enhanced interaction features in educational videos has been published. Enhanced interaction features explicitly aim…
Descriptors: Interactive Video, Educational Technology, Active Learning, Instructional Effectiveness
Roberto Cremades-Andreu; Carlos Lage-Gómez – British Journal of Music Education, 2024
Student motivation has been conceived as a crucial factor in the learning processes. However, research in motivation and creative learning in the secondary education music classroom has been limited. Student motivation is explored in this article through a collaborative action research study, in the form of several projects centred on the creation…
Descriptors: Foreign Countries, Secondary School Students, Student Motivation, Music Education