Publication Date
| In 2026 | 0 |
| Since 2025 | 29 |
| Since 2022 (last 5 years) | 185 |
| Since 2017 (last 10 years) | 250 |
| Since 2007 (last 20 years) | 255 |
Descriptor
Source
Author
| Erin Ottmar | 4 |
| Ifenthaler, Dirk | 4 |
| Ji-Eun Lee | 4 |
| Amisha Jindal | 3 |
| Ashish Gurung | 3 |
| Liu, Min | 3 |
| Reilly Norum | 3 |
| Roberto Martinez-Maldonado | 3 |
| Sanika Nitin Patki | 3 |
| Tempelaar, Dirk | 3 |
| Xia, Xiaona | 3 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 1 |
| Researchers | 1 |
| Teachers | 1 |
Location
| Australia | 9 |
| China | 7 |
| Netherlands | 7 |
| Japan | 6 |
| Germany | 3 |
| Spain | 3 |
| Europe | 2 |
| France | 2 |
| Indiana | 2 |
| Israel | 2 |
| Massachusetts | 2 |
| More ▼ | |
Laws, Policies, & Programs
| Every Student Succeeds Act… | 1 |
| Family Educational Rights and… | 1 |
Assessments and Surveys
| International English… | 2 |
| Motivated Strategies for… | 2 |
| Big Five Inventory | 1 |
| National Assessment of… | 1 |
| Patterns of Adaptive Learning… | 1 |
| Test of English as a Foreign… | 1 |
| Test of English for… | 1 |
What Works Clearinghouse Rating
Ericsson, Elin; Sofkova Hashemi, Sylvana; Lundin, Johan – Cogent Education, 2023
Speaking in a foreign language is considered challenging to both teach and learn. Virtual humans (VHs), as conversational agents (CAs), provide opportunities to practise speaking skills. Lower secondary school students (N = 25) engaged in an AI-based spoken dialogue system (SDS) and interacted verbally with VHs in simulated everyday-life scenarios…
Descriptors: Artificial Intelligence, English (Second Language), Second Language Learning, Second Language Instruction
Aguilar, J.; Buendia, O.; Pinto, A.; Gutiérrez, J. – Interactive Learning Environments, 2022
Social Learning Analytics (SLA) seeks to obtain hidden information in large amounts of data, usually of an educational nature. SLA focuses mainly on the analysis of social networks (Social Network Analysis, SNA) and the Web, to discover patterns of interaction and behavior of educational social actors. This paper incorporates the SLA in a smart…
Descriptors: Learning Analytics, Cognitive Style, Socialization, Social Networks
Azhar, Aqil Zainal; Segal, Avi; Gal, Kobi – International Educational Data Mining Society, 2022
This paper studies the use of Reinforcement Learning (RL) policies for optimizing the sequencing of online learning materials to students. Our approach provides an end to end pipeline for automatically deriving and evaluating robust representations of students' interactions and policies for content sequencing in online educational settings. We…
Descriptors: Reinforcement, Instructional Materials, Learning Analytics, Policy Analysis
Suijing Yang; Daniel Taylor-Griffiths; Fabienne van der Kleij; Pauline Taylor-Guy; Ralph Saubern – Australian Council for Educational Research, 2025
Many existing reviews of educational technologies focus on the affordances of specific types of technology rather than how different technologies can be designed and used to achieve specific teaching and learning objectives. Furthermore, there appears to be a widely held assumption that the use of educational technology will result in improved…
Descriptors: Teacher Empowerment, Educational Technology, Technology Uses in Education, Technology Integration
Bronson Hui; Björn Rudzewitz; Detmar Meurers – Language Learning & Technology, 2023
Interactive digital tools increasingly used for language learning can provide detailed system logs (e.g., number of attempts, responses submitted), and thereby a window into the user's learning processes. To date, SLA researchers have made little use of such data to understand the relationships between learning conditions, processes, and outcomes.…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Learning Processes
Barollet, Théo; Bouchez Tichadou, Florent; Rastello, Fabrice – International Educational Data Mining Society, 2021
In Intelligent Tutoring Systems (ITS), methods to choose the next exercise for a student are inspired from generic recommender systems, used, for instance, in online shopping or multimedia recommendation. As such, collaborative filtering, especially matrix factorization, is often included as a part of recommendation algorithms in ITS. One notable…
Descriptors: Intelligent Tutoring Systems, Prediction, Internet, Purchasing
Liu, Sa; Liu, Min – AERA Online Paper Repository, 2021
To understand how learner metacognition and goal orientation affect learner problem-solving in a Serious Game (SG) environment, this study examined 12 undergraduate students' metacognition, goal orientations, and problem-solving performances and processes while playing a SG that adopts problem-based learning pedagogy to teach space science.…
Descriptors: Metacognition, Goal Orientation, Problem Solving, Undergraduate Students
Hung Tan Ha; Duyen Thi Bich Nguyen; Tim Stoeckel – Language Testing, 2024
Word frequency has a long history of being considered the most important predictor of word difficulty and has served as a guideline for several aspects of second language vocabulary teaching, learning, and assessment. However, recent empirical research has challenged the supremacy of frequency as a predictor of word difficulty. Accordingly,…
Descriptors: Word Frequency, Vocabulary Skills, Second Language Learning, Second Language Instruction
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Grantee Submission, 2022
This paper demonstrates how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. We examined: (1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance prediction; and (2) what types of in-game features were associated with student…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Mao, Ye; Shi, Yang; Marwan, Samiha; Price, Thomas W.; Barnes, Tiffany; Chi, Min – International Educational Data Mining Society, 2021
As students learn how to program, both their programming code and their understanding of it evolves over time. In this work, we present a general data-driven approach, named "Temporal-ASTNN" for modeling student learning progression in open-ended programming domains. Temporal-ASTNN combines a novel neural network model based on abstract…
Descriptors: Programming, Computer Science Education, Learning Processes, Learning Analytics
Boroujeni, Mina Shirvani; Dillenbourg, Pierre – Journal of Learning Analytics, 2019
The large-scale and granular interaction data collected in online learning platforms such as massive open online courses (MOOCs) provide unique opportunities to better understand individuals' learning processes and could facilitate the design of personalized and more effective support mechanisms for learners. In this paper, we present two…
Descriptors: Online Courses, Large Group Instruction, Learning Processes, Study Habits
Wan, Han; Zhong, Zihao; Tang, Lina; Gao, Xiaopeng – IEEE Transactions on Learning Technologies, 2023
Small private online courses (SPOCs) have influenced teaching and learning in China's higher education. Learning management systems (LMSs) are important components in SPOCs. They can collect various data related to student behavior and support pedagogical interventions. This research used feature engineering and nearest neighbor smoothing models…
Descriptors: Online Courses, Learning Management Systems, Higher Education, Student Behavior
Kohnke, Lucas; Foung, Dennis; Chen, Julia – Educational Technology & Society, 2023
This study investigated how English learners complete multimodal formative quizzes. Participants included 17,950 students enrolled in a mandatory English for Academic Purposes course at a university in Hong Kong. We retrieved data from Blackboard, a learning management system, and conducted a two-step cluster analysis to examine student…
Descriptors: English for Academic Purposes, Second Language Learning, Second Language Instruction, Foreign Countries
Tlili, Ahmed; Denden, Mouna; Essalmi, Fathi; Jemni, Mohamed; Chang, Maiga; Kinshuk; Chen, Nian-Shing – Interactive Learning Environments, 2023
The ability of automatically modeling learners' personalities is an important step in building adaptive learning environments. Several studies showed that knowing the personality of each learner can make the learning interaction with the provided learning contents and activities within learning systems more effective. However, the traditional…
Descriptors: Learning Analytics, Learning Management Systems, Intelligent Tutoring Systems, Bayesian Statistics
Poole, Frederick J.; Clarke-Midura, Jody – Language Learning & Technology, 2023
Research involving digital games and language learning is rapidly growing. One advantage of using digital games to support language learning is the ability to collect data on students learning in real time. In this study, we use educational data mining methods to explore the relationship between in-game data and elementary students' Chinese…
Descriptors: Computer Games, Second Language Learning, Second Language Instruction, Data Analysis

Peer reviewed
Direct link
