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Sepehr Ghazinoory; Aida Mohajeri; Mehdi Kiamehr; Hasan Danaeefard – Interactive Learning Environments, 2023
The prerequisite of developing countries' economic growth is to move along the technological development trajectory through technological learning, and large firms as hubs of technological knowledge, play an important role in this transition. In this paper, we tried to bridge two main taxonomies in the field of technological development, one of…
Descriptors: Technology Education, Workplace Learning, Corporations, Corporate Education
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Chen, Hao; Zhang, Yan; Zhang, Song; Lyu, Tu – Education and Information Technologies, 2023
This study examines the effect of a gamified information security education system (ISES) on developing users' information security awareness and protection behavioral intention. We developed a research model based on affordance theory and means-end chain theory. Using a scenario-based experimental survey approach, we obtained 220 valid samples…
Descriptors: Intention, Information Security, Computer Security, Correlation
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Gottschalk, Belinda; Hopwood, Nick – Journal of Workplace Learning, 2022
Purpose: Clinical supervision is a crucial workplace practice for professional learning and development. Research is needed to investigate in detail what happens in supervision to understand how this practice contributes to learning. This paper aims to examine how professionals work with knowledge and navigate epistemic challenges in working with…
Descriptors: Workplace Learning, Professional Education, Supervision, Epistemology
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Wu, Jiajun; Chen, Liwei – SAGE Open, 2022
The study proposes a frontline deliberate learning (FDL) process involving knowledge generation, knowledge articulation, and knowledge codification, which enable organizations to capture knowledge embedded in the frontlines. It examines the antecedent effects of three orientations (i.e., performance, learning, and customer orientation) at both the…
Descriptors: Models, Health Services, Knowledge Level, Learning Processes
Laura K. Allen; Sarah C. Creer; Püren Öncel – Grantee Submission, 2022
As educators turn to technology to supplement classroom instruction, the integration of natural language processing (NLP) into educational technologies is vital for increasing student success. NLP involves the use of computers to analyze and respond to human language, including students' responses to a variety of assignments and tasks. While NLP…
Descriptors: Natural Language Processing, Learning Analytics, Learning Processes, Methods
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Lo-An Liu; Gwo-Jen Hwang – British Journal of Educational Technology, 2024
Learning with digital games has gained considerable popularity. While digital game-based learning has the potential to improve learners' language learning achievement, engagement and motivation, there still exists a gap when it comes to providing effective feedback to learners within these games. Conventional digital games generally provide…
Descriptors: Metalinguistics, Error Correction, English (Second Language), Second Language Learning
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David Juárez-Varón; Manuel Ángel Juárez-Varón; Ana Mengual-Recuerda; Beatriz Andres – International Journal of Game-Based Learning, 2024
This research delves into the comparative analysis of brain activity using gamification in the classroom versus traditional teaching. This study aims to employ neurotechnology to record and analyse the impact of active gamification methodology on relevant variables in the learning process within a traditional university education setting,…
Descriptors: College Students, Human Resources, Personnel Management, Courses
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Nagaletchimee Annamalai; Surajwaran Mangaleswaran; Radzuwan Ab Rashid; Marwan Harb Alqaryouti; Ala Eddin Sadeq – SAGE Open, 2024
This study employed a mixed-methods design to investigate the experiences of ESL students during their English language learning interactions through the WhatsApp platform. The primary objective was to examine the presence of social, cognitive, and teaching presences in the WhatsApp interactions using the Community of Inquiry (CoI) model. A survey…
Descriptors: Undergraduate Students, English (Second Language), Second Language Learning, Asians
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Liping Fu; Yunfeng Qiu – European Journal of Psychology of Education, 2024
The COVID-19 pandemic has forced higher education to enter into a phase of blended learning that combines in-person and mandatory online learning. This new combination has presented great challenges in promoting academic wellbeing. Anchored by the conservation of resources theory, this study undertakes to explore the contributions of personal…
Descriptors: Foreign Countries, Undergraduate Students, Blended Learning, Learner Engagement
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Gonzalo Alfonso Beltrán Alvarado; Adriana Patricia Huertas Bustos – Electronic Journal of e-Learning, 2024
The main objective of this study was the design and validation of a mobile learning environment (ML) based on Augmented Reality (AR) visualization with the purpose of developing skilled trades in the field of carpentry in indigenous populations. A pedagogical model focused on lifelong learning was used, in order to promote the acquisition of…
Descriptors: Indigenous Populations, Physical Environment, Simulated Environment, Synthesis
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Peter Johannesson; Anette Olin – Scandinavian Journal of Educational Research, 2024
Although action research has a history of bridging gaps between research and school practice, challenges emerge when aligning a scientific approach with development work in schools and in collaboration between research and school practice. In this article, we aim to deepen the knowledge on teachers' action research as social learning in…
Descriptors: Research and Development, Theory Practice Relationship, Action Research, Secondary School Teachers
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Chi-Tung Chen; Chih-Ming Chen; Hsiao-Ting Tsai – Interactive Learning Environments, 2024
This study utilised the instant semantic analysis and feedback system (ISAFS) to assist learners in the online discussion learning activities of socio-scientific issues (SSIs) and to document their learning process behaviours for behavioural analyses. The aim was to understand the learners' discussion behaviours during the ISAFS assisted learning…
Descriptors: Behavior Patterns, Electronic Learning, Discussion, Instructional Effectiveness
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Silvia Corral-Robles; José Luis Ortega-Martín; Nazaret Martínez-Heredia; Gracia González-Gijón – Iranian Journal of Language Teaching Research, 2024
In today's interconnected world, increasing longevity has elevated the societal role of older adults, fostering their active participation. Education, particularly language learning supported by technology, empowers this demographic to thrive in a globalized society. Integrating Information and Communication Technologies (ICT) into language…
Descriptors: Older Adults, Second Language Learning, Second Language Instruction, Foreign Countries
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Jialing Zeng; Peng Zhang; Junyi Zhou; Junjie Shang; John B. Black – Educational Technology Research and Development, 2025
Current literature indicates the significance of embodied scaffoldings in enhancing the effectiveness of interactive learning technologies for STEM conceptual learning and relevant cognitive skill development. However, there is limited research on pedagogical approaches for integrating mixed embodied scaffoldings in learning with interactive…
Descriptors: Scaffolding (Teaching Technique), Educational Games, Learning Processes, STEM Education
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Ali Alsaawi; Mohammad Almoaily; Fahad Almulhim; Nesreen Alahmadi; Hamza Alshenqeeti – International Journal of Computer-Assisted Language Learning and Teaching, 2025
Artificial intelligence (AI) is one of the fastest growing technologies today. Its extraordinary scope and capabilities have led people of all ages and abilities to employ it in many of their activities. Language learning is a lifetime experience that could benefit from the use of AI and thus it is worth exploring people's awareness of this…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Second Language Learning, Second Language Instruction
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