NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Showing 1 to 15 of 227 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Masaya Okada; Koryu Nagata; Nanae Watanabe; Masahiro Tada – IEEE Transactions on Learning Technologies, 2024
A learner can autonomously acquire knowledge by experiencing the world, without necessarily being explicitly taught. The contents and ways of this type of real-world learning are grounded on his/her surroundings and are self-determined by computing real-world information. However, conventional studies have not modeled, observed, or understood a…
Descriptors: Computation, Learning Analytics, Experiential Learning, Self Management
Peer reviewed Peer reviewed
Direct linkDirect link
Peidi Gu; Jiaming Wu; Zui Cheng; Yu Xia; Miaoting Cheng; Yan Dong – Education and Information Technologies, 2025
Teaching computational thinking skills to novice college students via programming poses considerable challenges. It involves learning programming language syntax and commands, along with fostering higher-order skills crucial for both computational thinking proficiency and future careers. To address this, we proposed a pedagogical approach…
Descriptors: Computation, Thinking Skills, Active Learning, Student Projects
Peer reviewed Peer reviewed
Direct linkDirect link
Monica Maheshwari; Priyanka Bhatt – Discover Education, 2025
Innovation competencies represent critical determinants for human capital development within contemporary organizational frameworks. This empirical investigation proposes a comprehensive theoretical model examining self-regulated learning (SRL) as a foundational mechanism driving innovation skill acquisition among management graduates. The study…
Descriptors: Learning Strategies, Self Management, Metacognition, Cognitive Processes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Suritno Fayanto; I Nyoman Sudana Degeng; Syaad Patmanthara; Saida Ulfa – Science Education International, 2024
Design-Based Learning and computational thinking (CT) are two key components that support each other specifically in the learning process involving the development of experimental design. Both components emphasize the importance of integration between computational thinking and design-based learning to support a creative, innovative and data…
Descriptors: Computation, Thinking Skills, Teacher Effectiveness, Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Wang, Xinyue; Cheng, Mengmeng; Li, Xinfeng – Journal of Educational Computing Research, 2023
Computational thinking (CT) is considered a fundamental skill that everyone in the 21st century should have. Game-based learning (GBL) may be used to teach CT, and it's necessary to clarify how to design and implement game-based CT teaching. The literature was systematically searched for empirical studies published between 2011 and 2021.…
Descriptors: Computation, Thinking Skills, Game Based Learning, Teaching Methods
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ayesha Sohail; Huma Akram – Pedagogical Research, 2025
The ability to properly evaluate one's own academic progress has long been considered a predictor of academic success. However, its distinctive role in the context of computational mathematics remains underexplored. Grounded in social cognitive theory, this study investigates the critical role of self-regulated learning (SRL) strategies in…
Descriptors: Undergraduate Students, Mathematics Education, Mathematics Achievement, Self Evaluation (Individuals)
Wei Yan – ProQuest LLC, 2023
Given the connection between problem-solving and computational thinking (CT), studying the connections between these two constructs is critical. This study focused on students' computational problem-solving strategies, specifically how they applied conditional logic to solve CT-related puzzles within a game-based learning environment called…
Descriptors: Problem Solving, Computation, Thinking Skills, Game Based Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Tikva, Christina; Tambouris, Efthimios – Education and Information Technologies, 2023
Teaching and learning Computational Thinking (CT) is at the forefront of educational interest. In the process of teaching and learning CT, learning strategies and tools play an important role. Efforts have been made to apply several learning strategies for teaching Computational Thinking. Among them, game-based learning and scaffolding are widely…
Descriptors: Programming, Game Based Learning, Computation, Thinking Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Gang Zhao; Lijun Yang; Biling Hu; Jing Wang – Journal of Educational Computing Research, 2025
Human-computer collaboration is an effective way to learn programming courses. However, most existing human-computer collaborative programming learning is supported by traditional computers with a relatively low level of personalized interaction, which greatly limits the efficiency of students' efficiency of programming learning and development of…
Descriptors: Artificial Intelligence, Man Machine Systems, Programming, Learning Strategies
Peer reviewed Peer reviewed
Direct linkDirect link
Kaur, Amanpreet; Chahal, Kuljit Kaur – Journal of Science Education and Technology, 2023
Computational thinking (CT) is an essential skill required for every individual in the digital era to become creative problem solvers. The purpose of this research is to investigate the relationships between computational thinking skills, the Big Five personality factors, and learning motivation using structural equation modeling (SEM). The…
Descriptors: Personality, Learning Motivation, Computation, Thinking Skills
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Sukirman, Sukirman; Ibharim, Laili Farhana Md; Said, Che Soh; Murtiyasa, Budi – Informatics in Education, 2022
Research trends on computational thinking (CT) and its learning strategies are showing an increase. The strategies are varying, for example is using games to provide enjoyment, engagement, and experience. To improve the high level of immersion and presence of game objects, learning strategies through games can be improved by virtual reality (VR)…
Descriptors: Computation, Thinking Skills, Game Based Learning, Computer Simulation
Peer reviewed Peer reviewed
Jingxian Li; Yasemin Copur-Gencturk – Grantee Submission, 2024
Teacher learning in asynchronous online professional development (PD) is often assessed through self-reported instruments, despite uncertainties regarding teachers' ability to accurately self-assess their learning gains in such settings. This study compared middle school mathematics teachers' self-perceived and observed learning gains in content…
Descriptors: Middle School Teachers, Mathematics Teachers, Self Evaluation (Individuals), Achievement Gains
Peer reviewed Peer reviewed
Direct linkDirect link
Burhan Ogut; Blue Webb; Juanita Hicks; Ruhan Circi; Michelle Yin – Grantee Submission, 2024
In this study, we explore the application of process mining techniques on assessment log data to explore problem-solving strategies in Algebra. By analyzing sequences of student activities, we demonstrate the significant potential of process mining in identifying problem-solving strategies that lead to successful and unsuccessful outcomes. Our…
Descriptors: Mathematics Skills, Problem Solving, Learning Analytics, Algebra
Sterling Alic; Dorottya Demszky; Zid Mancenido; Jing Liu; Heather C. Hill; Dan Jurafsky – Annenberg Institute for School Reform at Brown University, 2022
Responsive teaching is a highly effective strategy that promotes student learning. In math classrooms, teachers might funnel students towards a normative answer or focus students to reflect on their own thinking, deepening their understanding of math concepts. When teachers focus, they treat students' contributions as resources for collective…
Descriptors: Mathematics Instruction, Mathematics Teachers, Teaching Methods, Elementary Secondary Education
Peer reviewed Peer reviewed
Direct linkDirect link
Tzur, Ron; Johnson, Heather Lynn; Norton, Anderson; Davis, Alan; Wang, Xin; Ferrara, Michael; Harrington, Cody; Hodkowski, Nicola Mercedes – Cognition and Instruction, 2021
We examine a hypothesis implied by Steffe's constructivist model of children's numerical reasoning: a child's "spontaneous" additive strategy may relate to a foundational form of multiplicative reasoning, termed multiplicative double counting (mDC). To this end, we mix quantitative and qualitative analyses of 31 fourth graders' responses…
Descriptors: Constructivism (Learning), Mathematics Skills, Elementary School Students, Grade 4
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  ...  |  16