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Glogger-Frey, Inga; Treier, Anne-Katrin; Renkl, Alexander – Instructional Science: An International Journal of the Learning Sciences, 2022
A worked-out or an open inventing problem with contrasting cases can prepare learners for learning from subsequent instruction differently regarding motivation and cognition. In addition, such activities potentially initiate different learning processes during the subsequent ("future") learning phase. In this experiment (N = 45…
Descriptors: Preservice Teachers, Motivation, Learning Processes, Learning Strategies
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Kenan Gökdag; Meriç Özgeldi; Ilker Yakin – International Journal of Mathematical Education in Science and Technology, 2023
This study investigates sixth-grade students' explorations of tessellations with Scratch through the mathematical aesthetics. For this purpose, the study analyzed the students' explorations by considering the roles of mathematical aesthetics identified by Sinclair (2004): generative, evaluative, and motivational role. Six middle-school students…
Descriptors: Grade 6, Aesthetics, Mathematics Instruction, Geometric Concepts
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Deekens, Victor M.; Greene, Jeffrey A.; Lobczowski, Nikki G. – British Journal of Educational Psychology, 2018
Background: Self-regulated learning (SRL) models position metacognitive monitoring as central to SRL processing and predictive of student learning outcomes (Winne & Hadwin, 2008; Zimmerman, 2000). A body of research evidence also indicates that depth of strategy use, ranging from surface to deep processing, is predictive of learning…
Descriptors: Independent Study, Learning Strategies, Electronic Learning, Computer Assisted Instruction
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Sonnenberg, Christoph; Bannert, Maria – Journal of Educational Data Mining, 2016
In computer-supported learning environments, the deployment of self-regulatory skills represents an essential prerequisite for successful learning. Metacognitive prompts are a promising type of instructional support to activate students' strategic learning activities. However, despite positive effects in previous studies, there are still a large…
Descriptors: Data Analysis, Metacognition, Prompting, Cues
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Cerezo, Luis – Language Learning & Technology, 2016
Research shows that computer-generated corrective feedback can promote second language development, but there is no consensus about which type is the most effective. The scale is tipped in favor of more explicit feedback that provides metalinguistic explanations, but counterevidence indicates that minimally explicit feedback of the…
Descriptors: Computer Assisted Instruction, Second Language Learning, Linguistic Input, Qualitative Research
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Liu, Tzu-Chien; Kinshuk; Lin, Yi-Chun; Wang, Ssu-Chin – British Journal of Educational Technology, 2012
Simulation-based computer-assisted learning (CAL) is emerging as new technologies are finding a place in mainstream education. Dynamically linked multiple representations (DLMRs) is at the core of simulation-based CAL. DLMRs includes multiple visual representations, and it enables students to manipulate one representation and to immediately…
Descriptors: Computer Assisted Instruction, Computer Simulation, Visual Aids, Cognitive Style
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Kuhl, Tim; Scheiter, Katharina; Gerjets, Peter; Gemballa, Sven – Computers & Education, 2011
The effects of dynamic and static visualizations in understanding physical principles of fish locomotion were investigated. Seventy-five students were assigned to one of three conditions: a text-only, a text with dynamic visualizations, or a text with static visualizations condition. During learning, subjects were asked to think aloud. Learning…
Descriptors: Protocol Analysis, Learning Strategies, Visualization, Instructional Materials
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Stahl, Elmar; Bromme, Rainer – Computers & Education, 2009
Offering help functions is a standard feature of computer-based interactive learning environments (ILE). Nevertheless, a number of recent studies indicate that learners are not using such help facilities effectively. We compared the effects of different metacognitive supports to foster learners' help-seeking behavior in an ILE for plant…
Descriptors: Plants (Botany), Help Seeking, Protocol Analysis, Metacognition
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Mayer, Richard E.; Johnson, Cheryl I. – Journal of Educational Computing Research, 2010
Students learned about electrical circuits in an arcade-type game consisting of 10 levels. For example, in one level students saw two circuits consisting of various batteries and resistors connected in series or parallel, and had to indicate which one had a higher rate of moving current. On levels 1-9, all students received a correct tone and had…
Descriptors: Feedback (Response), Educational Games, Experiential Learning, Science Instruction
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Greene, Jeffrey A.; Moos, Daniel C.; Azevedo, Roger; Winters, Fielding I. – Computers & Education, 2008
Research involving gifted and grade-level students has shown that they display differences in their knowledge of self-regulatory strategies. However, little research exists regarding whether these students differ in their actual use of these strategies. This study aimed to address this question by examining think-aloud data collected from 98…
Descriptors: Hypermedia, Learning Processes, Human Body, Academically Gifted
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van der Linden, Elisabeth – Computers and Education, 1993
Describes a study at the French department of the University of Amsterdam (Netherlands) that was conducted to investigate students' reactions to feedback during computer-assisted language learning (CALL). Results of transaction log analysis, interviews, and think-aloud protocols are analyzed to study students' strategies when working with CALL.…
Descriptors: Computer Assisted Instruction, Feedback, Foreign Countries, French
Rosenberg, Ronni – Educational Technology, 1987
Reviews the current status of intelligent tutoring systems and summarizes the literature that evaluates these systems. Discussion highlights the problems of inadequate models, the lack of protocol analysis in systems design, and flaws in testing methodologies. (20 references) (CLB)
Descriptors: Computer Assisted Instruction, Educational Needs, Evaluation Criteria, Expert Systems
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Vinther, Jane – Computer Assisted Language Learning, 2005
The seminal work by Ericsson and Simon established verbal reports as a genuine way to get a glimpse into the "black box" of the workings of the human mind, and it is now recognised as a method of value in the pursuit of new knowledge relating to, for instance, learner strategies, cognitive strategies, human-computer interaction, and functionality…
Descriptors: Computer Assisted Instruction, Second Language Instruction, English (Second Language), Syntax
Davidson-Shivers, Gayle V.; And Others – 1997
High ability, highly verbal fifth grade students (n=12) were studied, by employing think aloud protocols, to identify students' use of learning strategies, encoding processes, and navigational decisions in a hypermedia lesson on propaganda techniques. Subjects were asked to read and think aloud as they worked their way through the concept lesson…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Educational Media, Encoding (Psychology)
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Cotton, Deborah; Gresty, Karen – British Journal of Educational Technology, 2006
E-learning is increasingly being used in higher education settings, yet research examining how students use e-resources is frequently limited. Some previous studies have used the think-aloud method (an approach with origins in cognitive psychology) as an alternative to the more usual questionnaire or focus groups, but there is little discussion in…
Descriptors: Protocol Analysis, Cognitive Psychology, Higher Education, Foreign Countries