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Fan, Yizhou; van der Graaf, Joep; Lim, Lyn; Rakovic, Mladen; Singh, Shaveen; Kilgour, Jonathan; Moore, Johanna; Molenaar, Inge; Bannert, Maria; Gaševic, Dragan – Metacognition and Learning, 2022
Contemporary research that looks at self-regulated learning (SRL) as processes of learning events derived from trace data has attracted increasing interest over the past decade. However, limited research has been conducted that looks into the validity of trace-based measurement protocols. In order to fill this gap in the literature, we propose a…
Descriptors: Validity, Metacognition, Learning Strategies, Artificial Intelligence
Aparicio, Manuela; Bacao, Fernando; Oliveira, Tiago – Educational Technology & Society, 2016
E-learning systems have witnessed a usage and research increase in the past decade. This article presents the e-learning concepts ecosystem. It summarizes the various scopes on e-learning studies. Here we propose an e-learning theoretical framework. This theory framework is based upon three principal dimensions: users, technology, and services…
Descriptors: Electronic Learning, Ecology, Computer Uses in Education, Educational Trends
Banire, Bilikis; Jomhari, Nazean; Ahmad, Rodina – Journal of Autism and Developmental Disorders, 2015
The effect of education on children with autism serves as a relative cure for their deficits. As a result of this, they require special techniques to gain their attention and interest in learning as compared to typical children. Several studies have shown that these children are visual learners. In this study, we proposed a Visual Hybrid…
Descriptors: Autism, Children, Visual Learning, Instructional Design
Aleksic-Hajdukovic, Irena; Sinadinovic, Danka; Mijomanovic, Stevan – Research-publishing.net, 2019
This research aims to explore how English for Specific Purposes (ESP) teachers and practitioners utilise new technologies, e.g. Massive Open Online Courses (MOOCs), webinars, online platforms, etc. as a means of self-scaffolding in order to exceed their threshold in pedagogical, linguistic, and discoursal competencies in various ESP domains. The…
Descriptors: English for Special Purposes, Second Language Learning, Second Language Instruction, Language Teachers
Pardo, Abelardo; Han, Feifei; Ellis, Robert A. – IEEE Transactions on Learning Technologies, 2017
Self-regulated learning theories are used to understand the reasons for different levels of university student academic performance. Similarly, learning analytics research proposes the combination of detailed data traces derived from technology-mediated tasks with a variety of algorithms to predict student academic performance. The former approach…
Descriptors: Student Centered Learning, Learning Theories, College Students, Academic Achievement
Subramony, Deepak Prem; Molenda, Michael; Betrus, Anthony K.; Thalheimer, Will – Educational Technology, 2014
Critics have been attempting to debunk the mythical retention chart at least since 1971. The earliest critics, David Curl and Frank Dwyer, were addressing just the retention data. Beginning around 2002, a new generation of critics has taken on the illegitimate combination of the retention chart and Edgar Dale's Cone of Experience--the corrupted…
Descriptors: Educational Research, Research Methodology, Validity, Data Collection
Subramony, Deepak Prem; Molenda, Michael; Betrus, Anthony K.; Thalheimer, Will – Educational Technology, 2014
The authors are attempting to set the record straight regarding the sources frequently cited in the literature of the mythical retention chart and the corrupted Dale's Cone. They point out citations that do not actually connect with relevant works; provide correct citations of sources that are often cited erroneously; add references for overlooked…
Descriptors: Educational Research, Research Methodology, Validity, Data Collection
Kitching, Lucy; Wheeler, Steve – European Journal of Open, Distance and E-Learning, 2013
Games based learning is currently a hotly debated topic in education and is a fertile field of study (Holmes, 2011; Abrams, 2009). Many schools are exploring ways in which games can be embedded into the curriculum, to enhance learning through deeper engagement and higher levels of motivation (Miller & Robertson, 2010). This paper explores the…
Descriptors: Females, Video Games, Learning Strategies, Questionnaires
Trukhacheva, N.; Tchernysheva, S.; Krjaklina, T. – E-Learning and Digital Media, 2011
New educational technologies prove to be capable of solving many problems in medical training. Students do not see e-learning as replacing traditional instructor-led training but as a complement to it, forming part of a blended-learning strategy. Innovations in e-learning technologies point toward a revolution in education, allowing learning to be…
Descriptors: Electronic Learning, Learning Theories, Medical Education, Learning Strategies
Sethy, Satya Sundar – Turkish Online Journal of Distance Education, 2012
Learning is an ever-present phenomenon. It takes place irrespective of time and place. It engages learners in their interested topic/content. Learning absorbs many skills, such as; reading skills, writing skills, technological skills, emotional skills, behavioral skills, cognitive skills, and language skills. Out of all these, cognitive skills…
Descriptors: Educational Technology, Distance Education, Cognitive Ability, Technology Uses in Education
Sahin, Yasar Guneri; Cimen, Fatih Mehmet – Turkish Online Journal of Educational Technology - TOJET, 2011
This paper presents a tool named "Interactive Attention Board" (IAB) and an associated software named "Interactive Attention Boards Software" (IABS) for individuals with Mental Retardation and Autism. The proposed system is based on several theories such as perception and learning theories, and it is intended to improve hand-eye coordination and…
Descriptors: Learning Theories, Reaction Time, Mental Retardation, Autism
Park, Yeonjeong – International Review of Research in Open and Distance Learning, 2011
Instructional designers and educators recognize the potential of mobile technologies as a learning tool for students and have incorporated them into the distance learning environment. However, little research has been done to categorize the numerous examples of mobile learning in the context of distance education, and few instructional design…
Descriptors: Electronic Learning, Design Requirements, Learning Strategies, Social Environment
Lowenthal, Jeffrey N. – American Journal of Distance Education, 2010
This study examined the factors or determinates that impact the behavioral intention of students to use mobile learning (m-learning) technology. These determinates include performance expectancy, effort expectancy, and self-management of learning, all mediated by age, gender, or both. Regression coefficients showed strong and significant…
Descriptors: Electronic Learning, Learning Strategies, Intention, Educational Technology
Gr ver Aukrust, Vibeke, Ed. – Elsevier, 2011
This collection of 58 articles from the recently-published third edition of the International Encyclopedia of Education focuses on learning, memory, attention, problem solving, concept formation, and language. Learning and cognition is the foundation of cognitive psychology and encompasses many topics including attention, memory, categorization,…
Descriptors: Memory, Concept Formation, Cognitive Psychology, Problem Solving
Landis, Melodee – Journal of Educational Technology, 2008
This article traces the development of the constructivist theory of teaching and learning, overviews the research that links technology to constructivism and highlights some of the teaching and learning tools, systems and models that are successfully using technology to develop learners' thinking and understanding. Constructivist viewpoints…
Descriptors: Constructivism (Learning), Technology Uses in Education, Educational Technology, Teaching Methods