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Ahmad, Faizan; Ahmed, Zeeshan; Muneeb, Sara – International Journal of Game-Based Learning, 2021
An improvement in cognitive performance through brain games play is implicit yet progressive. It is necessary to explore factors that potentially accelerate this improvement process. Like various other significant yet unexplored aspects, it is equally essential to establish a performative (fusion of accuracy and efficiency) insight about players'…
Descriptors: Game Based Learning, Brain, Cognitive Ability, Cognitive Processes
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Wang, Jin; Tang, Huijun; Deng, Yuan – Journal of Psycholinguistic Research, 2016
The automaticity level and attention priority/strategy are two major theories that have attempted to explain the mechanism underlying the Stroop effect. Training is an effective way to manipulate the experience with the two dimensions (ink color and color word) in the Stroop task. In order to distinguish the above two factors (the automaticity or…
Descriptors: Attention, Color, Learning Processes, Models
Subramony, Deepak Prem; Molenda, Michael; Betrus, Anthony K.; Thalheimer, Will – Educational Technology, 2014
In response to the wide-scale proliferation of "the cone of learning"--a fanciful retention chart confounded with Dale's Cone of Experience--the authors make four major claims debunking this fantasy and provide documentary evidence to support these claims. The first claim is that the data in the mythical retention chart do not make…
Descriptors: Educational Research, Research Methodology, Validity, Data Collection
Subramony, Deepak Prem; Molenda, Michael; Betrus, Anthony K.; Thalheimer, Will – Educational Technology, 2014
Critics have been attempting to debunk the mythical retention chart at least since 1971. The earliest critics, David Curl and Frank Dwyer, were addressing just the retention data. Beginning around 2002, a new generation of critics has taken on the illegitimate combination of the retention chart and Edgar Dale's Cone of Experience--the corrupted…
Descriptors: Educational Research, Research Methodology, Validity, Data Collection
Subramony, Deepak Prem; Molenda, Michael; Betrus, Anthony K.; Thalheimer, Will – Educational Technology, 2014
The authors are attempting to set the record straight regarding the sources frequently cited in the literature of the mythical retention chart and the corrupted Dale's Cone. They point out citations that do not actually connect with relevant works; provide correct citations of sources that are often cited erroneously; add references for overlooked…
Descriptors: Educational Research, Research Methodology, Validity, Data Collection
Sanabria, Federico; Thrailkill, Eric – Journal of the Experimental Analysis of Behavior, 2009
The game of Matching Pennies (MP), a simplified version of the more popular Rock, Papers, Scissors, schematically represents competitions between organisms with incentives to predict each other's behavior. Optimal performance in iterated MP competitions involves the production of random choice patterns and the detection of nonrandomness in the…
Descriptors: Visual Stimuli, Play, Animals, Probability
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Canelos, James; Taylor, William – Journal of Experimental Education, 1981
The effects of a networking learning strategy upon facilitating the learning of field-dependent students are investigated. Results indicate that the strategy improves learning behavior of the field dependents on list learning and spatial learning. Learning behavior of field independents and field dependents is also compared. (Author/AEF)
Descriptors: Cognitive Style, Higher Education, Learning Processes, Learning Strategies
Robinson, Karlen – 1985
Of particular interest to those exploring students' learning modalities is the relationship between the visual and auditory systems and reading recall. Among the findings of studies that have investigated this relationship are the following: (1) reading competency is dependent as much on auditory processing as on visual processing; (2) when visual…
Descriptors: Auditory Stimuli, Cognitive Processes, Comprehension, Learning Processes
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Canelos, James J. – Journal of Experimental Education, 1982
Examined is the effectiveness of three imagery learning strategies (copy, relational, and hierarchical) for acquiring different outcomes when individuals received visual instructional information varying in visual stimulus complexity. The hierarchical strategy was generally more effective in processing the different levels of information than the…
Descriptors: Audiovisual Aids, Cognitive Processes, Cues, Higher Education
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Williams, Vicki S. – College & University Media Review, 1998
Investigates the supportive side of current technology in the visual process of learning and the issues instructional designers must address to utilize these capabilities and maximize their effects. Provides an overview of visual memory and discusses information processing and analogic reasoning, cognition and visual information processing, visual…
Descriptors: Cognitive Processes, Design Preferences, Information Processing, Information Technology
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Park, Ok-choon – Educational Technology Research and Development, 1998
Investigates the effects of two instructional strategies, visual display (animation, and static graphics with and without motion cues) and contextual presentation, in the acquisition of electronic troubleshooting skills using computer-based instruction. Study concludes that use of visual displays and contextual presentation be based on the…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Context Effect
Caudill, Gil – Technology Connection, 1998
Outlines three basic learning modalities--auditory, visual, and tactile--and notes that technology can help incorporate multiple modalities within each lesson, to meet the needs of most students. Discusses the importance in multiple modality teaching of effectively assessing students. Presents visual, auditory and tactile activity suggestions.…
Descriptors: Auditory Stimuli, Cognitive Development, Cognitive Processes, Computer Assisted Instruction
Oklahoma State Dept. of Education, Oklahoma City. – 1983
This guidebook is based on research on the human brain and the way it processes information. It is noted that research on the learning process has studied the differing functions of the left and right hemispheres of the brain. This research supports the theory that students are inclined to learn through different modalities (tactual/kinesthetic,…
Descriptors: Aural Learning, Cerebral Dominance, Class Organization, Cognitive Style
Oklahoma State Dept. of Education, Oklahoma City. – 1983
This guidebook is based on research on the human brain and the way it processes information. It is noted that current research on the learning process has investigated the differing functions of the left and right brain hemispheres. This research supports the theory that students are inclined to learn through different modalities…
Descriptors: Aural Learning, Cerebral Dominance, Class Organization, Cognitive Style