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Claybrook, Billy G. – 1974
This paper explores the use of learning as a practical tool in problem solving. The idea that learning should and eventually will be a vital component of most Artificial Intelligence programs is pursued. Current techniques in learning systems are compared. A detailed discussion of the problems of representing, modifying, and creating heuristics is…
Descriptors: Artificial Intelligence, Computer Programs, Cybernetics, Learning Theories
Claybrook, Billy G.; Nance, Richard E. – 1973
POLYFACT is a learning program that attempts to factor multivariable polynomials. The program has been successful in factoring polynomials (in simplified form) with a maximum of 84 terms, each term consisting of as many as five variables and a maximum degree of 67. The complexity of this learning task placed unusual requirements on the…
Descriptors: Artificial Intelligence, Computer Programs, Computers, Learning Theories
Hart, Leslie A. – Today's Education, 1978
Scientific developments during the last few decades offer a radical new way of looking at learning--one that appears to have enormous potential for helping teachers bring about major gains in students' achievement. (DS)
Descriptors: Cognitive Processes, Cognitive Style, Computer Programs, Learning Processes
Anderson, John R.; And Others – 1978
The ACT theory of the learning of procedures is described. ACT is a computer simulation program that uses a propositional network to represent knowledge of general facts and a set of productions (condition action rules) to represent knowledge of procedures. There are currently four different mechanisms by which ACT can make additions and…
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Programs, Language Processing
PDF pending restorationClaybrook, Billy G. – 1974
A new heuristic factorization scheme uses learning to improve the efficiency of determining the symbolic factorization of multivariable polynomials with interger coefficients and an arbitrary number of variables and terms. The factorization scheme makes extensive use of artificial intelligence techniques (e.g., model-building, learning, and…
Descriptors: Algorithms, Artificial Intelligence, Computer Programs, Computers
Peer reviewedSimon, Herbert A.; Hayes, John R. – Cognitive Psychology, 1976
A formal theory of human understanding was developed and embodied in a computer program, UNDERSTAND, which simulates the understanding processes. Due to the number of alternative processing choices, some assumptions were made which are analyzed based on their validity. (Author/DEP)
Descriptors: Computer Programs, Induction, Instruction, Learning Processes
Gagne, Robert M.; And Others – Educational Technology, 1981
Proposes that Gagne's nine events of instruction be incorporated into the systematic design of computer assisted instruction (CAI) for microcomputers and describes the nine events in relation to five different kinds of learning outcomes which occur frequently in CAI. Seven references are cited. (MER)
Descriptors: Computer Assisted Instruction, Computer Programs, Flow Charts, Instructional Design
Rosenbaum, Peter S. – Foreign Lang Ann, 1969
Descriptors: Computer Assisted Instruction, Computer Programs, Experimental Programs, Language Research
Scandura, Joseph M. – 1973
Most current information processing theories of cognition and memory share one common feature: the structure (state-space) of memory is fixed and retrieval from memory involves searching through that structure. Learning, where it is treated at all, involves transforming one such structure into another. This form of representation is questioned and…
Descriptors: Artificial Intelligence, Computer Programs, Individual Differences, Information Processing
Riley, Mary S.; Greeno, James G. – 1980
Presented is an introduction to the operation and mechanics of the ACTP production system, a version of Anderson's (1976) ACT system. ACTP is already in use modeling geometry theorem proving and counting of a set of objects, and has been identified as a potentially useful programing framework for developing models of the cognitive processes used…
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Programs, Computer Science
Collins, James Edward; Paulsen, Thomas Dean – 1970
An attempt was made to develop human-like behavior in the computer. A theory of the human learning process was described. A computer game was presented which simulated the human capabilities of reasoning and learning. The program was required to make intelligent decisions based on past experiences and critical analysis of the present situation.…
Descriptors: Artificial Intelligence, Computer Programs, Decision Making, Game Theory
Whaland, Norman – Creative Computing, 1981
The current status of creating artificial intelligence (AI) in computers is viewed in terms of what has been accomplished, what the current limitations are, and how vague the concept of intelligent behavior is in today's world. Progress is expected to accelerate once sufficient fundamental knowledge is available. (MP)
Descriptors: Artificial Intelligence, Cognitive Measurement, Cognitive Processes, Computer Programs
Peer reviewedSelf, J. A. – International Journal of Man-Machine Studies, 1974
A proposed student model consisting of a set of programs to represent the student's knowledge state. Teaching proceeds after a comparative evaluation of student and teacher programs, and learning is represented by direct modification of the student model. The advantages of an explicit procedural model are illustrated by considering a program which…
Descriptors: Computer Assisted Instruction, Computer Programs, Computer Science, Educational Research
Nelson, Harold; Friedman, Rich – onComputing, 1981
Discussed are Seymour Papert's ideas about computers and their role in the educational process. He believes that present-day computers program, rather than teach, the child and has developed a simple and fun computer language called LOGO which lures children into learning by exploration and discovery. (KC)
Descriptors: Computer Assisted Instruction, Computer Programs, Educational Philosophy, Elementary Secondary Education
Wager, Walter – Educational Computer, 1981
Reviews some of the assumptions underlying authoring guides and evaluation instruments for computer assisted instructional materials and recommends that software design and evaluation criteria be derived from a consistent learning theory base which considers the type of learning, type of learner, and instructional context. (Author/JJD)
Descriptors: Computer Assisted Instruction, Computer Programs, Design Requirements, Evaluation Criteria
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