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Sydney B. Miller; Sara K. Snyder; Kevin M. Ayres; Rachel R. Cagliani – Journal of Applied Behavior Analysis, 2025
Previous research has demonstrated the displacement of leisure items by edible items in the context of preference assessments. Recent research has further evaluated this phenomenon by manipulating the magnitude of access to leisure items and evaluating the effect on preference when given the option between leisure and edible items (e.g., Clark et…
Descriptors: Leisure Time, Food, Preferences, Decision Making
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Ömer Faruk Tutar; Fatih Harun Turhan – Shanlax International Journal of Education, 2023
In this study, the aim is to elucidate the relationship between digital technologies and the concept of leisure time. Digital leisure time can be defined as the time spent by individuals using digital tools and platforms for entertainment, recreation, acquiring knowledge, communication, socialization, and escaping from a negative mood state during…
Descriptors: Leisure Time, Recreational Activities, Information Technology, Computer Use
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Emil Smith; David Reimer – Child Development, 2024
This study examined gender differences in reading behavior of 2652 Danish 5th-grade students (age 10-12 years, girls 51%, 14% immigrant background) observed for 218 days in 2019/2020, using data from a popular reading app. Reading behavior was operationalized as time spent reading. Analyses of timing of reading behavior and models of day-to-day…
Descriptors: Foreign Countries, Gender Differences, Grade 5, Reading Habits
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Peter Stoepker; Duke Biber; Brian Dauenhauer; Leah E. Robinson; David A. Dzewaltowski – Journal of Motor Learning and Development, 2024
Background: Locomotor and object control skills are considered essential skills for children to learn due to their potential impact in aiding in future healthenhancing physical activity. Evidence indicates that out-of-school time programs (OST) can provide meaningful movement opportunities for children. It has been found that leaders of OST…
Descriptors: Psychomotor Skills, Evidence Based Practice, Motor Development, Children
Russell, Ruth V.; Mowatt, Rasul A. – Sagamore-Venture, 2023
The purpose of this eighth edition of "Pastimes" is to extend the discussion about contemporary leisure to new concepts supported by the latest research findings and scholarly commentary. In this edition much of the content is new, including an added discussion on architecture as material culture. As well, more attention to indigenous…
Descriptors: Leisure Time, Indigenous Populations, Civil Rights, Research Reports
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Marissa E. Kamlowsky; Claudia L. Dozier; Stacha C. Leslie; Ky C. Kanaman; Sara C. Diaz de Villegas – Journal of Applied Behavior Analysis, 2025
We replicated and extended Kanaman et al. (2022) by comparing outcomes of solitary (leisure items only), social (leisure items with social interaction), and combined (leisure items alone and leisure items with social interaction) stimulus preference assessments to determine the extent to which the inclusion of social interaction influenced the…
Descriptors: Autism Spectrum Disorders, Interpersonal Relationship, Self Efficacy, Leisure Time
Monika Stodolska, Editor; David Scott, Editor; Toni Liechty, Editor – Sagamore-Venture, 2024
"Leisure Matters: Exploring Leisure in a Changing World" follows in the footsteps of the three previous editions of the book--"Mapping the Past, Charting the Future" (1989), "Leisure Studies: Prospects for the Twenty-First Century" (1999), and "Leisure Matters: The State and Future of Leisure Studies"…
Descriptors: Leisure Time, Research, College Students, COVID-19
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Jorge Díaz-Esterri; Diego Galán-Casado; Ángel De-Juanas; Francisco Javier García-Castilla – Electronic Journal of Research in Educational Psychology, 2025
Introduction: Bullying and cyberbullying undermine the identity of the young people who suffer them. This multidimensional phenomenon takes place within the peer group, in different interaction settings, outside the classroom contexts. It also presents various risk factors related to leisure spaces and activities, which in many cases have a high…
Descriptors: Literature Reviews, Meta Analysis, Adolescents, Bullying
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Yinka Olusoga – Global Studies of Childhood, 2024
This paper applies a posthumanist lens, informed by the work of Hollett and Ehret and of Ingold, to consider children's playful affective entanglements with the human and the more-than-human during fluctuating periods of social distancing in the COVID-19 pandemic. Through this refracting theoretical lens, I (re)examine a selection of play and…
Descriptors: COVID-19, Pandemics, Play, Recreational Activities
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Liudmila Shafirova; Maria Helena Araújo e Sá – International Journal of Multilingualism, 2024
Watching Netflix, YouTube or TikTok videos are day-to-day activities of young people which can produce different language encounters. We argue that watching videos online opens opportunities for students to use their plurilingual repertoires through different and combined modalities and analysing these practices is useful to construct the…
Descriptors: Foreign Countries, College Students, Social Media, Interactive Video
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Casey J. Clay; Nelungwe Chuunga; Karen V. O'Connor; SungWoo Kahng – Journal of Developmental and Physical Disabilities, 2024
A growing number of adults with intellectual and developmental disabilities (IDD) attend day programming. These programs are designed to give consumers the opportunity to explore the community, socialize with community members, and to engage in community activities. Unfortunately, activities offered may be selected by program staff without much…
Descriptors: Decision Making, Leisure Time, Recreational Activities, Adults
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Pablo Saiz-González; Damián Iglesias; Javier Fernández-Río – Quest, 2024
Pedagogical models have been described as suitable for promoting positive outcomes in the physical domain of learning. Is this enough in the battle against sedentary lifestyles? To answer this question, a systematic search of four scientific literature databases was conducted. The articles were included if they met the following criteria: (1)…
Descriptors: Models, Teaching Methods, Intention, Physical Activity Level
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Ryan D. Burns; Anke Van Roy; Bradley R. King – Journal of Motor Learning and Development, 2024
The purpose of this study was to examine the associations of outdoor playtime, screen time, and sleep duration with ball bouncing skills in a sample of 3- to 5-year-old children. Participants were young children (N = 11,121; 48.8% female) whose parent/guardian completed the 2022 National Survey of Children's Health. The dependent variable was one…
Descriptors: Leisure Time, Computer Use, Sleep, Psychomotor Skills
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Maria Mouratidou; William E. Donald; Nimmi P. Mohandas; Yin Ma – Higher Education, Skills and Work-based Learning, 2024
Purpose: Drawing on a framework of conservation of resources theory, the purpose of this paper is to explore the relationship between self-perceived academic performance and individual entrepreneurial intention and consider the potential moderating role of (1) participation in serious leisure, (2) perceived stress and/or (3) gender.…
Descriptors: Self Concept, Academic Achievement, Entrepreneurship, Intention
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Kinder, Christopher J.; Nam, Kahyun; Kulinna, Pamela H.; Woods, Amelia M.; McKenzie, Thomas L. – Journal of School Health, 2023
Background: The System of Observing Play and Leisure Activity in Youth (SOPLAY) has assisted in providing valid and reliable data of youth physical activity and characteristics specific to environmental contexts. The review aimed to examine empirical research that employed the SOPLAY instrument to measure physical activity in leisure-based…
Descriptors: Youth, Leisure Time, Play, Observation
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