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Educational Technology | 6 |
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Cates, Ward Mitchell | 2 |
Bishop, Mary Jean | 1 |
Hannum, Wallace | 1 |
Matzko, Michael J. | 1 |
Merrill, M. David | 1 |
Rieber, Lloyd P. | 1 |
Schitai, Amit | 1 |
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Journal Articles | 6 |
Reports - Descriptive | 5 |
Reports - Evaluative | 1 |
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Cates, Ward Mitchell – Educational Technology, 2001
This instructional design sought to create an easily graspable application of physics principles. It took an engineering slant on the content, asking students to investigate physics by attempting to increase the productivity of a "Splam-canning" plant. Design strategies are outlined for six science principles and eight product utilization…
Descriptors: Instructional Design, Instructional Development, Instructional Innovation, Instructional Materials
Cates, Ward Mitchell; Bishop, Mary Jean – Educational Technology, 2001
Summarizes a discussion by the authors of this special issue that took place after the five instructional designers created lesson plans for the same design task. Highlights include the specified content's convergent effect on the designs; design philosophies; things that surprised the designers; and their favorable responses. (AEF)
Descriptors: Assignments, Design Preferences, Designers, Elementary Secondary Education
Schitai, Amit – Educational Technology, 1989
Describes the process of creating an interactive videodisc for teaching Hebrew as a foreign language at the University of Michigan. Learning processes for foreign languages are discussed, lesson objectives and planning are explained, production considerations in planning the video are described, and examples of computer activities are given. (six…
Descriptors: Computer Assisted Instruction, Computer System Design, Courseware, Hebrew
Merrill, M. David – Educational Technology, 2001
This instructional design looks at momentum in physics through railroading, to assist students in developing appropriate mental models that will enable them to solve problems relevant to the process or principle being taught. A PEAnet (process, entity, activity network) relationship enables an instructional visualization (simulation) in which…
Descriptors: Cognitive Processes, Instructional Design, Instructional Development, Instructional Innovation
Hannum, Wallace – Educational Technology, 2001
This instructional design blends a structured learning environment (the physics lesson) with an engaging, playful, simulated environment (roller coaster construction), putting into operation ideas from both cognitive and constructivist theories. Two instructional models are used: a general design model for creating instruction and a lesson design…
Descriptors: Instructional Design, Instructional Development, Instructional Innovation, Instructional Materials
Rieber, Lloyd P.; Matzko, Michael J. – Educational Technology, 2001
These designers approaches their physics lesson design task from the viewpoint of play. The designs, all having strong gaming influences, aim to be flexible enough to take advantage of the experience and ideas of a teacher working with a standard curriculum, yet interesting enough for students to want to continue exploring resources on their own…
Descriptors: Computer Games, Experiential Learning, Games, Instructional Design