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Adam Dabrowski; Ayako Yokogawa – Vocabulary Learning and Instruction, 2025
Flow is described as a state in which people become so involved or engrossed in an activity that nothing else seems to matter (Csikszentmihalyi, 2009). This state of consciousness seems to occur when a person is involved in a task and seemingly unable to stop. Flow states are marked by (a) a perceived balance of skills and challenge, (b)…
Descriptors: Computer Simulation, Game Based Learning, Vocabulary, Attention
Medula, Cesar Turqueza – World Journal on Educational Technology: Current Issues, 2017
The delivery of teacher education courses often for the most part deal with the visible parts of knowledge, the "know-what", which is often disconnected from the tacit knowledge, the "know-how", required in authentic teaching environments. It could be argued that would-be teachers do undergo practice teaching as part of their…
Descriptors: Foreign Countries, Preservice Teachers, Preservice Teacher Education, Computer Simulation
Johnson, Mark William; Sherlock, David – Interactive Learning Environments, 2014
The Personal Learning Environment (PLE) has been presented in a number of guises over a period of 10 years as an intervention which seeks the reorganisation of educational technology through shifting the "locus of control" of technology towards the learner. In the intervening period to the present, a number of initiatives have attempted…
Descriptors: Educational Environment, Intervention, Educational Technology, Locus of Control
Reigeluth, Charles M.; Schwartz, Ellen – 1987
A simulation is described in terms of its three major aspects: the scenario, the underlying model, and the instructional overlay. The major focus of this paper is the instructional overlay as the component that serves to optimize learning and motivation. Functions of simulations are identified as the acquisition of content, the application of the…
Descriptors: Computer Simulation, Drills (Practice), Feedback, Instructional Design
Mattoon, Joseph S.; And Others – 1991
This document reports an experiment designed to assess the effects of learner control over the level of challenge in computer-assisted instruction (CAI) and collect data that will guide the design of future learner control experiments. The subjects were 78 undergraduate students in the College of Education at a large public university. The CAI…
Descriptors: Computer Assisted Instruction, Computer Simulation, Higher Education, Intermode Differences

Tyler, Doris Kennedy; Vasu, Ellen Storey – Journal of Research on Computing in Education, 1995
Examines the effects of using LOGO, or problem-solving- oriented simulation software on locus of control, self-esteem, and achievement motivation for fifth-grade students. The importance of these variables in predicting LOGO mastery and far-transfer problem-solving ability was also examined. (Author)
Descriptors: Academic Achievement, Computer Simulation, Elementary Education, Grade 5
Sacks, Arthur B., Ed. – 1984
The first section of this document contains definitional papers prepared by three sections of the North American Association for Environmental Education (NAEE). They are: (1) "The Challenges of K-12 Environmental Education" (Harold Hungerford and Trudi Volk); (2) "'Environmental Studies': Towards a Definition" (Royal Harde);…
Descriptors: Church Role, Computer Simulation, Definitions, Economics
Bantz, David; And Others – 1990
This annotated bibliography is based on a literature search which was commissioned to complement the report on a conference hosted by Dartmouth University (New Hampshire) in October 1988. An introductory essay describes the conference, which brought together 30 educators from a wide variety of institutions for 3 days to reflect on the…
Descriptors: Annotated Bibliographies, Cognitive Style, Computer Assisted Instruction, Computer Simulation
Cartelli, Antonio, Ed. – Information Science Publishing, 2006
"Teaching in the Knowledge Society: New Skills and Instruments for Teachers" covers a pedagogical survey of the changes induced by information and communication technology (ICT) in today's society and education. It critically analyzes facts, instruments, solutions, and strategies while suggesting interpretations and hypotheses to develop a new way…
Descriptors: Information Technology, Technology Uses in Education, Instruction, Electronic Learning