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Moran, Thomas P.; Dourish, Paul – Human-Computer Interaction, 2001
Discusses pervasive, or ubiquitous, computing; explains the notion of context; and defines context-aware computing as the key to disperse and enmesh computation into our lives. Considers context awareness in human-computer interaction and describes the broad topic areas of the essays included in this special issue. (LRW)
Descriptors: Computation, Context Effect, Interaction, Man Machine Systems
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Dey, Anind K.; Abowd, Gregory D.; Salber, Daniel – Human-Computer Interaction, 2001
Discusses the trend toward ubiquitous computing and the challenge to enhance the behavior of any application by informing it of the context of its use. Defines context related to the interaction between humans, applications, and the surrounding environment; and presents a conceptual framework and a toolkit for supporting the rapid prototyping of…
Descriptors: Computation, Computer Oriented Programs, Context Effect, Interaction
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Gaver, W. W. – Human-Computer Interaction, 1987
An appoach to the use of sound in computer interfaces, proposed in this article, emphasizes the role of sound in conveying information about the world to the listener. This approach argues that auditory icons, i.e., caricatures of naturally occurring sounds, provide a natural way to represent dimensional data as well as conceptual objects in a…
Descriptors: Auditory Perception, Auditory Stimuli, Cognitive Mapping, Man Machine Systems
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Johnson, Christopher W. – Human-Computer Interaction, 1996
The development of safety-critical systems (aircraft cockpits and reactor control rooms) is qualitatively different from that of other interactive systems. These differences impose burdens on design teams that must ensure the development of human-machine interfaces. Analyzes strengths and weaknesses of formal methods for the design of user…
Descriptors: Computer Interfaces, Computer Software Development, Design Requirements, Man Machine Systems
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Sanderson, Penelope M.; Fisher, Carolanne – Human-Computer Interaction, 1994
Explains exploratory sequential data analysis (ESDA) and outlines ESDA characteristics that could help human-computer interaction investigators using sequential data make better conceptual and methodological choices. Behavioral, cognitive, and social factors are considered, and failures of expertise, time management, and databased problems are…
Descriptors: Behavioral Sciences, Cognitive Processes, Hypothesis Testing, Man Machine Systems
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Hill, William C. – Human-Computer Interaction, 1993
Describes a study of graduate students that observed the interaction between users of a graphical statistical package and a human playing the role of a simulated intelligent advisory system to guide the design of advice-offering user-assistance software. The use of video to examine the users' role in the interaction is discussed. (Contains 37…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Graduate Students
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Gray, Wayne D.; Young, Richard M.; Kirschenbaum, Susan S. – Human-Computer Interaction, 1997
In this introduction to a special issue on cognitive architectures and human-computer interaction (HCI), editors and contributors provide a brief overview of cognitive architectures. The following four architectures represented by articles in this issue are: Soar; LICAI (linked model of comprehension-based action planning and instruction taking);…
Descriptors: Cognitive Processes, Cognitive Structures, Comprehension, Computer Assisted Instruction
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Barnard, Philip J.; May, Jon – Human-Computer Interaction, 1999
Interacting cognitive subsystems (ICS) is proposed as a unified cognitive theory that can be used as the basis for representations in human-computer interaction, and two approaches based on the theory are described: one entails the description of cognitive task models, and the other entails the production of less complete diagrammatic notations.…
Descriptors: Cognitive Processes, Cognitive Structures, Computer Interfaces, Computer System Design
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Gray, Wayne D.; Salzman, Marilyn C. – Human-Computer Interaction, 1998
The design of five experiments comparing usability evaluation methods (UEMs) is examined. Each has had an important influence on human-computer interaction (HCI); however, problems with experimental design raised questions as to the efficacy of various UEMs. To obtain desired outcomes of the experimental method addressing HCI issues, close…
Descriptors: Computer Oriented Programs, Computer System Design, Design Requirements, Evaluation Criteria
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Brown, John Seely; Duguid, Paul – Human-Computer Interaction, 1994
Argues that the shared use of artifacts is supported by latent border resources that lie beyond the canonical artifact. Designers must understand the role border resources play and work more directly to help users develop them. This will require designers to change their understanding of artifacts and users. (Contains 69 references.) (KRN)
Descriptors: Change, Communication (Thought Transfer), Context Effect, Design
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Moran, Thomas P., Ed.; And Others – Human-Computer Interaction, 1985
Individual papers discussing various facets of human relationships with interactive computer systems present an analysis of direct manipulation interfaces; discuss notion of conceptual models shared by system and user and propose a design methodology for delivering models to users; and address the intelligibility of systems and importance of…
Descriptors: Change Agents, Cognitive Processes, Computer Software, Design Requirements
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Neerincx, Mark A.; de Greef, H. Paul – Human-Computer Interaction, 1998
This study of 40 undergraduates examined whether aiding as cognitive support (i.e., offering computer users knowledge they are missing) can supplement lack of knowledge and capacity under tasks with high mental loading, such as dealing with irregularities in process control. Users of a railway traffic control simulator dealt better and faster with…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Interfaces, Computer Simulation