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Huang, Albert – Journal of Educational Technology Systems, 2019
This article describes how virtualization technology can provide a solution to the difficulties in teaching, learning, and assessing students' performance in computer networking subjects. The focus of this article is to show how virtualization technology can provide students with hands-on practice, can largely reduce the need for physical…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Experiential Learning
Hendrix, Stephen – Association Supporting Computer Users in Education, 2016
The Department of Computing at East Tennessee State University provides students exposure to the enterprise application SAP as a part of the Information Systems curriculum. Over the past two years, the use of SAP has expanded beyond the Department of Computing into the Management Information Systems course offered by the Department of Management…
Descriptors: Management Information Systems, Technology Uses in Education, Educational Technology, Literature Reviews
González-Marcos, Ana; Alba-Elías, Fernando; Ordieres-Meré, Joaquín – British Journal of Educational Technology, 2016
The goal of this paper is to present a competence assessment method in project management that is based on participants' performance and value creation. It seeks to close an existing gap in competence assessment in higher education. The proposed method relies on information and communication technology (ICT) tools and combines Project Management…
Descriptors: Program Administration, Evaluation Methods, Competence, Higher Education
Bliemel, Michael; Ali-Hassan, Hossam – Journal of Information Systems Education, 2014
For several years, we used Intel's flash-based game "IT Manager 3: Unseen Forces" as an experiential learning tool, where students had to act as a manager making real-time prioritization decisions about repairing computer problems, training and upgrading systems with better technologies as well as managing increasing numbers of technical…
Descriptors: Experiential Learning, Educational Games, Management Information Systems, Computer Science Education
Piet Kommers Ed.; Tomayess Issa Ed.; Adriana Backx Noronha Viana Ed.; Theodora Issa Ed.; Pedro Isaías Ed. – International Association for Development of the Information Society, 2022
These proceedings contain the papers and posters of the International Conferences on: Educational Technologies 2022 (ICEduTech 2022), Sustainability, Technology and Education 2022 (STE 2022), Internet Technologies & Society 2022 (ITS 2022), and Applied Management Advances in the 21st Century 2022 (AMA21 2022) held virtually, from December…
Descriptors: Educational Technology, Computer Simulation, Telecommunications, Teacher Education
Cyphert, Dale; Wurtz, M. Susan; Duclos, Leslie K. – Business Communication Quarterly, 2013
As business organizations grow increasingly virtual, traditional principles of organizational communication require examination and modification. This article considers the curricular implications of the growing business uses of virtual world technology through three different lenses--students as employee-users, students as strategic designers and…
Descriptors: Virtual Classrooms, Computer Mediated Communication, Educational Technology, Computer Simulation
Reinicke, Bryan A.; Yaylacicegi, Ulku – Information Systems Education Journal, 2010
Undergraduate students often have difficulty understanding the way in which data moves across a TCP/IP network, such as the Internet. From the initial data request, to larger files being packetized and transmitted via multiple routes, the students can become lost in the details. These are important concepts for both introductory Management…
Descriptors: Undergraduate Students, Internet, Management Information Systems, Telecommunications
Clark, Philip M. – Drexel Library Quarterly, 1985
Describes the use of online accounting systems as a means of integrating diverse data and providing different levels of analysis for managers. An appendix provides examples of reports produced by online systems. (CLB)
Descriptors: Accounting, Computer Simulation, Computer Software, Cost Effectiveness

Chambers, Jay G.; Parrish, Thomas B. – 1984
The Resource Cost Model (RCM) is a resource management system that combines the technical advantages of sophisticated computer simulation software with the practical benefits of group decision making to provide detailed information about educational program costs. The first section of this document introduces the conceptual framework underlying…
Descriptors: Budgeting, Computer Simulation, Computer Software, Cost Estimates
Office of Postsecondary Education, Washington DC. Student Financial Assistance Programs. – 1998
This participant workbook on electronic aid offices is intended to be used in a two-day workshop that provides hands-on computer instruction and addresses regulatory requirements for participating in electronic processes of the U.S. Department of Education (ED). The materials encompass eight training sessions that cover the following topics: How…
Descriptors: Administrator Guides, Case Records, Compliance (Legal), Computer Oriented Programs
Wagner, Christian; Ip, Rachael K. F. – Journal of Information Systems Education, 2009
Virtual worlds, computer-based simulated environments in which users interact via avatars, provide an opportunity for the highly realistic enactment of real life activities online. Unlike computer games, which have a pre-defined purpose, pay-off structure, and action patterns, virtual worlds can leave many of these elements for users to determine.…
Descriptors: Experiential Learning, Management Information Systems, Student Projects, Assignments
Van Zwieten, John – Training and Development Journal, 1984
Reviews types and evaluates effectiveness of microcomputer-based training for managers: electronic workbooks, simulations/games, expert systems, and management support systems. (SK)
Descriptors: Computer Simulation, Computer Software, Management Development, Management Games

Main, Linda – Library Software Review, 1987
Describes the emphasis of decision support systems as being on the decision making process itself, rather than the flow of information; reviews the uses of microcomputers in libraries in recent years; and compares five decision modeling software packages. An appendix lists the name, manufacturer's address, price, and hardware requirements of each…
Descriptors: Comparative Analysis, Computer Simulation, Computer Software, Decision Making
Song, Yanjie – TechTrends: Linking Research and Practice to Improve Learning, 2007
Handheld devices are being used increasingly in schools and higher education. Many researchers assume that the use of these devices will exert considerable impact on educational practices. However, to date, it appears that such use has not been sustainable and transferable. The impact of educational uses of handheld devices does not yet seem…
Descriptors: Computer Uses in Education, Educational Practices, Educational Technology, Technology Integration

Davis, Donald L.; Grove, Stephen J. – Simulation and Games, 1986
This experiment used simulated production environment to examine empirically two of five management information system design assumptions Ackoff considered erroneous: managers perform better with detailed rather than summarized reports; and managers who are satisfied with needed information perform better than those who are dissatisfied and want…
Descriptors: Administrators, Computer Simulation, Decision Making, Graduate Students
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