Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 3 |
Descriptor
Management Systems | 3 |
College Students | 2 |
Cooperative Learning | 2 |
Learning Experience | 2 |
Models | 2 |
Teaching Methods | 2 |
Algorithms | 1 |
Art Education | 1 |
Artificial Intelligence | 1 |
Barriers | 1 |
Case Studies | 1 |
More ▼ |
Source
International Journal of… | 3 |
Author
Choudhury, Prasenjit | 1 |
Dutta Pramanik, Pijush Kanti | 1 |
Kumar, Vikas | 1 |
Pal, Saurabh | 1 |
Sharma, Deepika | 1 |
Xi Jin | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 2 |
Reports - Evaluative | 1 |
Education Level
Higher Education | 3 |
Postsecondary Education | 3 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Xi Jin – International Journal of Web-Based Learning and Teaching Technologies, 2024
How to develop a teaching management system to improve the teaching efficiency of art courses has become an important challenge at present. This article takes university art teaching courses as the research object, uses dynamic L-M algorithm to optimize a large number of parameters, proposes an improved neural networks evaluation model,…
Descriptors: Instructional Effectiveness, Art Education, Barriers, Models
Pal, Saurabh; Dutta Pramanik, Pijush Kanti; Choudhury, Prasenjit – International Journal of Web-Based Learning and Teaching Technologies, 2019
The popularity of smart learning has soared due to its flexibility, ubiquity, context-awareness, and adaptiveness. In particular, video-based m-learning has the biggest impact on the learning process. Its live and realistic features make learning interactive, easy, and fast. This article establishes the importance of video-based learning and…
Descriptors: Video Technology, Learning Processes, Learning Experience, Teaching Methods
Kumar, Vikas; Sharma, Deepika – International Journal of Web-Based Learning and Teaching Technologies, 2016
Students in the digital era are habitual of using digital devices not only for playing and interacting with their friends and peers, but also as a tool for education and learning. These digital natives are highly obsessed with the internet driven portable devices and always demand for a multimedia rich content. This specific demand needs to be…
Descriptors: Management Systems, Teaching Methods, Cooperative Learning, Learning Experience