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Ella C. Schoenen; Julie C. Martinez; Paulina Grekov; Kathleen B. Aspiranti; David Hulac – Education and Treatment of Children, 2024
Fidget devices are often used in classrooms to help students move their bodies while attending to academic or behavioral directives. Devices range from small handheld tools such as spinners and tangle puzzles to larger full-body devices such as exercise balls. The current study provides a meta-analysis of the effects of fidget devices as academic…
Descriptors: Students, Sensory Aids, Manipulative Materials, Object Manipulation
Zahid Zufar At Thaariq; Fikri Aulia; Reno Nurdiyanto; Jasmine Nurul Izza; Devi Mariya Sulfa; Alby Aruna; Dhimas Adhitya Wijanarko – International Society for Technology, Education, and Science, 2023
This article investigates the incorporation of loose parts as a means to enhance student creativity within educational environments. Loose parts refer to flexible, movable objects that can be manipulated, combined, and repurposed in various ways. The study delves into the theoretical underpinnings that support the connection between loose parts…
Descriptors: Foreign Countries, Junior High School Students, Manipulative Materials, Object Manipulation
Alvin G. Bansil; Erna V. Yabut – Journal of Practical Studies in Education, 2025
Physical manipulatives enhanced knowledge acquisition by engaging learners in hands-on experiences that supported spatial reasoning. These tools allowed learners to see, touch, and manipulate objects, improving their ability to mentally rotate and visualize structures. This study challenged the assumption that most learners are purely visual by…
Descriptors: Grade 7, Skill Development, Spatial Ability, Abstract Reasoning
Johnson, Nicole E. – ProQuest LLC, 2023
This work addresses visual content accessibility for blind and low vision communities through the lenses of technique development and community engagement with an overarching question of "How can we make tactile pictures more available?" This inquiry takes a participatory, action-based design approach to break this question down based on…
Descriptors: Tactual Perception, Object Manipulation, Manipulative Materials, Photography
Grace Bennett-Pierre; Thomas F. Shipley; Nora S. Newcombe; Elizabeth A. Gunderson – Cognitive Research: Principles and Implications, 2025
Non-rigid spatial thinking, or mental transformations where the distance between two points in an object changes (e.g., folding, breaking, bending), is required for many STEM fields but remains critically understudied. We developed and tested a non-rigid, ductile spatial skill measure based on reasoning about knots with 279 US adults (M = 30.90,…
Descriptors: STEM Education, Spatial Ability, Gender Differences, Object Manipulation
Jørgensen, Helle Hovgaard; Schrøder, Vibeke; Skovbjerg, Helle Marie – Scandinavian Journal of Educational Research, 2023
Teacher education and social education are increasingly challenged to adopt student-centred approaches by focusing on learning spaces and materiality. This study reports on an integrative literature review to determine how space and materiality are approached in the research literature on playful learning in higher education. A thematic analysis…
Descriptors: Higher Education, Play, Learning Activities, Space Utilization
Bismarck, Stephen F.; Prosser, Sherri K. – Educational Research Quarterly, 2023
Providing all students with equitable treatment and access has been a cornerstone of mathematics education reform (Association of Mathematics Teacher Educators, 2015; National Council of Teachers of Mathematics, 2014). Studies in mathematics classrooms show that using hands-on and interactive materials (i.e., "manipulatives") support…
Descriptors: High School Students, Secondary School Mathematics, Mathematics Instruction, Teaching Methods
Novak, Magdalena; Schwan, Stephan – Educational Psychology Review, 2021
Based on theories of multimedia learning, the present study investigated whether the haptic sense serves as an additional channel to enhance the learning experience and learning outcomes. We therefore set up an experimental exhibition with two showrooms. In the first showroom, the sensory access of the participants to the exhibition objects was…
Descriptors: Multimedia Instruction, Manipulative Materials, Object Manipulation, Multisensory Learning
Nasser Mansour; Ceren Aras; Judith Kleine Staarman; Sarah Bader Mohsen Alotaibi – Education and Information Technologies, 2025
Augmented Reality (AR) revolutionizes educational approaches by providing an immersive experience that superimposes virtual 3D elements onto the physical environment. This integration of virtual and real worlds addresses the challenge of understanding abstract concepts by enabling three-dimensional visualization and interaction. This study aims to…
Descriptors: Elementary School Students, Elementary School Science, Computer Simulation, Science Instruction
Frank Liu – ProQuest LLC, 2024
Virtual reality (VR) provides significant opportunities for students to experience immersive education. In VR, students can travel to the international space station, or go through a science experiment at home. However, the current tactile feedback provided by these systems do not feel real. Controllers do not provide the same tactile feedback…
Descriptors: Learning Experience, Computer Simulation, Equipment, Manipulative Materials
Lukas Schmitt; Anke Weber; Dominik Weber; Miriam Leuchter – Early Education and Development, 2024
"Research Findings:" Promoting children's science knowledge by adequate measures such as guided or free play is a cardinal goal of preschool. However, there is considerable variability in preschool teachers' instructional quality in block play, which might be associated with children's domain-specific science skills but also their…
Descriptors: Foreign Countries, Preschool Children, Preschool Curriculum, Preschool Education