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Alvin G. Bansil; Erna V. Yabut – Journal of Practical Studies in Education, 2025
Physical manipulatives enhanced knowledge acquisition by engaging learners in hands-on experiences that supported spatial reasoning. These tools allowed learners to see, touch, and manipulate objects, improving their ability to mentally rotate and visualize structures. This study challenged the assumption that most learners are purely visual by…
Descriptors: Grade 7, Skill Development, Spatial Ability, Abstract Reasoning
Frank Liu – ProQuest LLC, 2024
Virtual reality (VR) provides significant opportunities for students to experience immersive education. In VR, students can travel to the international space station, or go through a science experiment at home. However, the current tactile feedback provided by these systems do not feel real. Controllers do not provide the same tactile feedback…
Descriptors: Learning Experience, Computer Simulation, Equipment, Manipulative Materials
Gonzolis, Amy; And Others – Instructor, 1992
Presents new ideas for using buttons, beans, and beads as teaching manipulatives for elementary school children. The ideas include a button scavenger hunt, a button count, a cup puppet bean game, a numbers guessing game with beans in jars, and a bead stringing activity. (SM)
Descriptors: Class Activities, Experiential Learning, Kindergarten, Manipulative Materials
Hartshorn, Robert; Boren, Sue – 1990
This ERIC digest examines recent research about the use of manipulatives to teach mathematics. "Manipulatives" refers to objects that can be touched and moved by students to introduce or reinforce a mathematical concept. The digest also speculates on some of the challenges affecting future use of manipulatives. Since the 19th century,…
Descriptors: Abstract Reasoning, Elementary Secondary Education, Experiential Learning, Information Sources