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Arboleya-García, Elena; Miralles, Laura – Education Sciences, 2022
Games are a proven tool for learning at all ages and in many contexts. They increase the attractiveness of learning processes through arousing interest and enhancing motivation, and aid with the development of social skills. Educational games provide teachers with different approaches to teaching. 'The Game of the Sea' is an interdisciplinary…
Descriptors: Educational Games, Marine Biology, Oceanography, Teaching Methods
Jung, Julia; Jahnke, Isa; Deprez, Tim – Journal of Further and Higher Education, 2021
There are a handful of programmes in higher education that offer students a "joint" international study programme and research shows that students have certain levels of anxiety when starting studying in such graduate programmes. This study aimed to explore levels of student anxiety and investigates the prerequisite skills in order to…
Descriptors: Graduate Students, Psychological Patterns, Anxiety, Masters Programs
Skukan, Roberta; Borrell, Yaisel J.; Ordás, Jose Manuel Rico; Miralles, Laura – Journal of Environmental Education, 2020
Invasive species threaten worldwide biodiversity. Success in facing this problem may be possible through the engagement of younger audiences. Here, a game was designed to teach children how to recognize invasive seaweed and to encourage them to participate in marine citizen science. The game was first tested in a pilot study, and then carried out…
Descriptors: Educational Games, Learner Engagement, Science Activities, Marine Biology
Ibarra, Julia; Quílez, María José Gil; Carrasquer, José – Acta Didactica Napocensia, 2009
There is a clear relationship between the way understand a phenomenon and how we act about it, and this is especially important when working with environmental subjects. Environmental problems are often abstract or imperceptible to students and for this reason difficult to understand. This article is part of a more detailed study on how trainee…
Descriptors: Foreign Countries, Preservice Teachers, Ecology, Environmental Influences
Pfeiffer, Vanessa D. I.; Gemballa, Sven; Jarodzka, Halszka; Scheiter, Katharina; Gerjets, Peter – ALT-J: Research in Learning Technology, 2009
This study focuses on learning about fish biodiversity via mobile devices in a situated learning scenario. Mobile devices do not only facilitate relating the presented information to the real world in a direct way; they also allow the provision of dynamic representations on demand. This study asks whether mobile devices are suited to support…
Descriptors: Electronic Learning, Animals, Field Trips, Biodiversity