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Aguayo, Claudio; Eames, Chris – Journal of Environmental Education, 2023
Mixed reality (XR) environments combining real-to-virtual immersive experiences provide unprecedented potential for reframing educational pedagogy and practice. XR environments provide scaffolded learning points accommodating individual needs, while enhancing sensorial and embodied experiences. XR environments can facilitate self-determined…
Descriptors: Computer Simulation, Environmental Education, Educational Technology, Foreign Countries
Eames, Chris; Aguayo, Claudio – set: Research Information for Teachers, 2020
This article explores how using mobile learning-focused mixed reality (MR) can complement and reinforce learning experiences outside the classroom. Our study involved one primary school class, the teacher, and a marine reserve visitor centre and was based in the co-design of digital tools which were contextually relevant to all educators and…
Descriptors: Handheld Devices, Technology Uses in Education, Computer Simulation, Electronic Learning
Aguayo, Claudio; Eames, Chris; Cochrane, Thomas – Research in Learning Technology, 2020
In this article, we present a theoretical framework for mixed reality (MR/XR) self-determined learning to enhance ecological literacy in free-choice educational settings. The framework emerged from a research study in New Zealand which aimed to explore how learning experiences which incorporate mobile technologies within free-choice learning…
Descriptors: Self Determination, Guidelines, Literacy, Independent Study
Beaumont, Brent – Primary Science, 2014
The author explains how the children at his primary school in New Zealand are inspired by their involvement in environmental monitoring. Shellfish surveys are conducted annually in New Zealand in order to establish the health of their estuaries. By involving the children in this national monitoring programme, prepared by the Hauraki Gulf Forum (an…
Descriptors: Environmental Education, Environmental Standards, Water Quality, Science Activities
Riley, Tracy; Webber, Melinda; Sylva, Katrina – Gifted and Talented International, 2017
The REAPS model is a teaching and learning model that places students in real-world problem solving, engaging students in active learning. The Ruamano Project was funded by the Teacher Led Innovation Fund, a New Zealand Ministry of Education initiative that supports teams of teachers to develop innovative practices for improving learning outcomes.…
Descriptors: Gifted, Teaching Methods, Active Learning, Program Descriptions

Riley, Tracy; MacIntyre, Bill; Bicknell, Brenda; Cutler, Steve – Gifted Education International, 2010
The New Zealand Marine Studies Centre has developed a programme for secondary gifted and talented students offering hands-on science in the real world. These programmes are designed to include elements of the Enrichment Triad Model (ETM), specifically the three types of enrichment, and, to a lesser degree, some aspects of the Schoolwide Enrichment…
Descriptors: Gifted, Talent, Hands on Science, Foreign Countries
Zeppel, Heather – Journal of Environmental Education, 2008
Marine wildlife tours can provide a range of education and conservation benefits for visitors, including emotional (i.e., affective) responses and learning (i.e., cognition). Interpretive programs cover the biology, ecology, and behavior of marine species; best practice guidelines; and human threats to marine areas. The author reviews the…
Descriptors: Audiences, Ecology, Learning Processes, Empathy