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Coyne, Sarah M.; Padilla-Walker, Laura M.; Holmgren, Hailey G.; Davis, Emilie J.; Collier, Kevin M.; Memmott-Elison, Madison K.; Hawkins, Alan J. – Developmental Psychology, 2018
Studies examining the effects of exposure to prosocial media on positive outcomes are increasing in number and strength. However, existing meta-analyses use a broad definition of prosocial media that does not recognize the multidimensionality of prosocial behavior. The aim of the current study is to conduct a meta-analysis on the effects of…
Descriptors: Prosocial Behavior, Aggression, Empathy, Mass Media Effects
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Nelson, Larry J.; Coyne, Sarah M.; Howard, Emily; Clifford, Brandon N. – Developmental Psychology, 2016
An approach-avoidance model of social withdrawal (Asendorpf, 1990) identifies 3 types of social withdrawal including shyness, unsociability, and avoidance. Each appears to be uniquely associated with varying indicators of maladjustment in emerging adulthood (Nelson, 2013) but little, if any, work has been done to see how they might be linked to…
Descriptors: Withdrawal (Psychology), Young Adults, Social Media, Electronic Mail
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Coyne, Sarah M.; Busby, Dean; Bushman, Brad J.; Gentile, Douglas A.; Ridge, Robert; Stockdale, Laura – Family Relations, 2012
The current study assessed how playing video games can influence conflict and aggression in relationships. A sample of 1,333 heterosexual couples reported their video game playing habits, conflict regarding the media, and physical and relational aggression (both self and partner directed). Results showed that for men (but not women), time spent…
Descriptors: Video Games, Conflict, Aggression, Interpersonal Relationship
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Padilla-Walker, Laura M.; Coyne, Sarah M.; Collier, Kevin M.; Nielson, Matthew G. – Developmental Psychology, 2015
The current study examined longitudinal cross-lagged associations between prosocial TV (content and time) and prosocial and aggressive behavior during adolescence, and explored the mediating role of empathic concern and self-regulation. Participants were 441 adolescents who reported on their 3 favorite TV shows at 2 time points, approximately 2…
Descriptors: Longitudinal Studies, Prosocial Behavior, Television Viewing, Mass Media Effects
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Fraser, Ashley M.; Padilla-Walker, Laura M.; Coyne, Sarah M.; Nelson, Larry J.; Stockdale, Laura A. – Journal of Youth and Adolescence, 2012
Exposure to media violence, including violent video gaming, can have a cognitive desensitization effect, lowering empathic concern for others in need. Since emerging adulthood offers increased opportunities to volunteer, strengthen relationships, and initiate new relationships, decreases in empathic concern and prosocial behavior may prove…
Descriptors: Mass Media Effects, Video Games, Empathy, Volunteers
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Coyne, Sarah M.; Archer, John – Social Development, 2005
Viewing indirect aggression on television has been shown to have negative short-term effects on a viewer's subsequent aggressive behavior; however, the longer term relationship between viewing indirect aggression on television and in real life has not yet been examined. Three hundred and forty-seven adolescents, aged 11-14, were asked to list…
Descriptors: Aggression, Television, Influences, Child Behavior
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Coyne, Sarah M.; Archer, John; Eslea, Mike – Journal of Experimental Child Psychology, 2004
Numerous studies have shown that viewing violence in the media can influence an individual's subsequent aggression, but none have examined the effect of viewing indirect aggression. This study examines the immediate effect of viewing indirect and direct aggression on subsequent indirect aggression among 199 children ages 11 to 14 years. They were…
Descriptors: Programming (Broadcast), Aggression, Violence, Child Psychology